Player Matchup

Artemis
Artemis
Azer4064
Artemis
Level 67
God Stats
1W - 1L
1,306 SR
Queue Stats
110W - 90L
1,460 Elo+
Solo
Camazotz
Camazotz
Beumm
Camazotz
Level 55
God Stats
11W - 4L
1,631 SR
Queue Stats
84W - 96L
1,432 Elo+
Party 2
Agni
Agni
Noah23_Makeba
Agni
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,540 Elo+
Solo
Jormungandr
Jormungandr
SARADAMOM
Jormungandr
Level 28
God Stats
4W - 2L
1,660 SR
Queue Stats
67W - 75L
1,424 Elo+
Party 2
Mercury
Mercury
Tonecas420
Mercury
Level 25
God Stats
2W - 2L
1,197 SR
Queue Stats
23W - 30L
1,406 Elo+
Party 2
Team Averages
Level 46
1,459 SR
1,452 Elo+

VS

Team Averages
Level 63
1,476 SR
1,400 Elo+
Hel
Hel
Anton-MontanAk47
Hel
Level 86
God Stats
1W - 1L
1,577 SR
Queue Stats
63W - 83L
1,370 Elo+
Solo
Osiris
Osiris
Krilloxx
Osiris
Level 62
God Stats
34W - 29L
1,497 SR
Queue Stats
166W - 158L
1,448 Elo+
Solo
Scylla
Scylla
dorirto
Scylla
Level 66
God Stats
6W - 12L
1,416 SR
Queue Stats
95W - 93L
1,513 Elo+
Party 1
Kali
Kali
elcubanito1611
Kali
Level 34
God Stats
6W - 12L
1,361 SR
Queue Stats
51W - 91L
1,185 Elo+
Solo
Hou Yi
Hou Yi
heihila88
Hou Yi
Level 65
God Stats
1W - 2L
1,531 SR
Queue Stats
215W - 230L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azer4064
Artemis
14
3 / 0 / 3
8,246
589
4,853
3,724
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
Beumm
Camazotz
14
1 / 1 / 1
8,314
594
9,211
11,728
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 2 / 3
8,051
575
6,058
6,351
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SARADAMOM
Jormungandr
11
2 / 1 / 5
8,281
592
3,776
7,830
6,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Tonecas420
Mercury
15
7 / 1 / 2
8,517
608
6,715
9,016
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,857
418
1,326
10,027
3,614
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Krilloxx
Osiris
13
1 / 2 / 1
7,450
532
8,596
17,047
17,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
dorirto
Scylla
15
2 / 1 / 1
8,203
586
5,920
7,320
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,942
424
2,454
9,139
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
heihila88
Hou Yi
10
0 / 4 / 0
6,062
433
103
4,649
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
5
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Artemis
Azer4064
Artemis
3
0
3
4.5
W
Camazotz
Beumm
Camazotz
1
1
1
1.5
L
Osiris
Krilloxx
Osiris
1
2
1
0.75
W
2
2
3
1.75
W
Jormungandr
SARADAMOM
Jormungandr
2
1
5
4.5
W
Mercury
Tonecas420
Mercury
7
1
2
8
L
Scylla
dorirto
Scylla
2
1
1
2.5
L
0
2
0
0
L
Hou Yi
heihila88
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,613
Damage
18,399
38,649
Taken
48,182
17,458
Mitigated
26,710
10,731
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,326
52
0
1,844
10,027
3,614
0
3,077
6,873
17,251
0
W
Artemis
Azer4064
Artemis
4,853
1,846
0
2,074
3,724
1,284
170
515
3,209
0
52,490
W
Camazotz
Beumm
Camazotz
9,211
1,621
0
6,359
11,728
4,227
0
194
11,534
0
59,204
L
Osiris
Krilloxx
Osiris
8,596
3,004
0
5,621
17,047
17,313
0
2,277
14,672
0
56,106
W
6,058
311
0
979
6,351
2,086
0
3,191
2,902
51,077
3,148
W
Jormungandr
SARADAMOM
Jormungandr
3,776
865
0
689
7,830
6,024
498
1,326
6,380
26,920
1,193
W
Mercury
Tonecas420
Mercury
6,715
3,014
0
630
9,016
3,837
19
1,516
7,378
0
73,293
L
Scylla
dorirto
Scylla
5,920
442
0
1,740
7,320
1,646
0
3,457
3,485
55,877
0
L
2,454
825
0
3,123
9,139
2,732
0
289
8,803
0
34,405
L
Hou Yi
heihila88
Hou Yi
103
0
0
110
4,649
1,405
0
31
4,618
0
25,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,409
Gold Earned
33,514
473
Minions Killed
323
0
Camps Cleared
0
1,441,420
Distance Traveled
1,243,709
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,857
418
16
1
0
233,224
0
W
Artemis
8,246
589
91
7
0
250,879
0
W
Camazotz
8,314
594
116
8
0
302,224
4
L
Osiris
7,450
532
84
6
0
254,697
0
W
Agni
8,051
575
116
8
0
279,953
3
W
Jormungandr
8,281
592
26
2
0
262,241
2
W
Mercury
8,517
608
124
9
0
346,123
0
L
Scylla
8,203
586
122
9
0
258,708
0
L
Kali
5,942
424
61
4
0
292,096
0
L
Hou Yi
6,062
433
40
3
0
204,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role