Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
JangoFred
Rama
Level 107
God Stats
2W - 2L
1,657 SR
Queue Stats
242W - 244L
1,497 Elo+
Solo
He Bo
He Bo
T0NYB0NES
He Bo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 98L
1,463 Elo+
Solo
Hou Yi
Hou Yi
leDMsupreme
Hou Yi
Level 158
God Stats
7W - 14L
1,285 SR
Queue Stats
590W - 596L
1,544 Elo+
Solo
Ne Zha
Ne Zha
neonviln
Ne Zha
Level 29
God Stats
4W - 3L
1,335 SR
Queue Stats
223W - 213L
1,529 Elo+
Solo
Team Averages
Level 109
1,455 SR
1,507 Elo+

VS

Team Averages
Level 142
1,564 SR
1,531 Elo+
Cthulhu
Cthulhu
Gamzee-x-Sollux
Cthulhu
Level 148
God Stats
0W - 1L
1,328 SR
Queue Stats
48W - 61L
1,467 Elo+
Solo
Ganesha
Ganesha
ItsTragicGuy
Ganesha
Level 171
God Stats
9W - 5L
1,649 SR
Queue Stats
333W - 294L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SteadyMurder
Morgan Le Fay
Level 159
God Stats
4W - 2L
1,787 SR
Queue Stats
345W - 269L
1,560 Elo+
Party 2
Skadi
Skadi
UrMomsMine
Skadi
Level 101
God Stats
1W - 3L
1,514 SR
Queue Stats
283W - 281L
1,524 Elo+
Party 1
Camazotz
Camazotz
katzzzzzzzz
Camazotz
Level 129
God Stats
2W - 3L
1,543 SR
Queue Stats
161W - 176L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 4
5,464
1,093
1,224
4,758
2,926
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
8
0 / 1 / 3
4,967
993
2,033
2,326
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
T0NYB0NES
He Bo
10
2 / 1 / 1
5,558
1,112
3,035
1,941
573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
0 / 0 / 3
5,236
1,047
1,775
4,004
1,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ne Zha
neonviln
Ne Zha
10
2 / 0 / 2
5,594
1,119
3,906
2,613
1,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,181
1,036
2,494
3,765
1,835
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
ItsTragicGuy
Ganesha
12
0 / 0 / 3
5,787
1,157
1,548
2,722
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SteadyMurder
Morgan Le Fay
5
0 / 0 / 0
4,228
846
0
0
0
Skadi
11
2 / 0 / 1
5,604
1,121
5,321
1,865
566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
katzzzzzzzz
Camazotz
8
1 / 3 / 1
4,934
987
2,185
4,485
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
4
Kills
3
3
Deaths
4
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
4
2
L
0
1
1
0.5
L
Ganesha
ItsTragicGuy
Ganesha
0
0
3
1.5
W
Rama
0
1
3
1.5
L
Morgan Le Fay
SteadyMurder
Morgan Le Fay
0
0
0
0
W
He Bo
T0NYB0NES
He Bo
2
1
1
2.5
L
Skadi
2
0
1
2.5
L
Camazotz
katzzzzzzzz
Camazotz
1
3
1
0.5
W
Hou Yi
0
0
3
1.5
W
Ne Zha
neonviln
Ne Zha
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,973
Damage
11,548
15,642
Taken
12,837
7,240
Mitigated
6,466
7,639
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,224
0
324
1,736
4,758
2,926
0
724
3,908
2,229
637
L
2,494
0
373
888
3,765
1,835
0
1,240
2,525
7,584
0
L
Ganesha
ItsTragicGuy
Ganesha
1,548
39
299
937
2,722
2,159
0
823
1,899
7,524
0
W
Rama
2,033
1,795
0
790
2,326
698
344
706
1,576
0
7,023
L
Morgan Le Fay
SteadyMurder
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
T0NYB0NES
He Bo
3,035
0
249
523
1,941
573
0
375
1,525
5,288
0
L
Skadi
5,321
1,050
0
244
1,865
566
0
520
1,345
0
14,559
L
Camazotz
katzzzzzzzz
Camazotz
2,185
403
0
431
4,485
1,906
0
1,582
2,863
0
2,333
W
Hou Yi
1,775
570
328
1,994
4,004
1,767
0
1,504
2,379
0
9,291
W
Ne Zha
neonviln
Ne Zha
3,906
196
296
1,399
2,613
1,276
0
333
2,212
0
12,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,819
Gold Earned
25,734
55
Minions Killed
44
0
Camps Cleared
0
480,396
Distance Traveled
365,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,464
1,093
5
1
0
91,136
0
L
Cthulhu
5,181
1,036
24
5
0
88,287
0
L
Ganesha
5,787
1,157
0
0
0
96,844
0
W
Rama
4,967
993
8
2
0
78,167
0
L
Morgan Le Fay
4,228
846
0
0
0
0
0
W
He Bo
5,558
1,112
10
2
0
107,212
0
L
Skadi
5,604
1,121
19
4
0
93,978
0
L
Camazotz
4,934
987
1
0
0
86,153
0
W
Hou Yi
5,236
1,047
21
4
0
97,982
0
W
Ne Zha
5,594
1,119
11
2
0
105,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role