Player Matchup

Fenrir
Fenrir
Axzellius
Fenrir
Level 158
God Stats
15W - 12L
1,577 SR
Queue Stats
57W - 48L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
End0rf1ns
Baron Samedi
Level 149
God Stats
3W - 0L
1,815 SR
Queue Stats
181W - 147L
1,532 Elo+
Solo
Ah Puch
Ah Puch
Ix Quickscoped
Ah Puch
Level 208
God Stats
31W - 22L
1,665 SR
Queue Stats
441W - 437L
1,553 Elo+
Solo
Ymir
Ymir
SLlIIIIIN
Ymir
Level 157
God Stats
14W - 11L
1,582 SR
Queue Stats
252W - 277L
1,508 Elo+
Party 1
Skadi
Skadi
Synergie_Heart
Skadi
Level 157
God Stats
51W - 42L
1,592 SR
Queue Stats
343W - 350L
1,565 Elo+
Party 1
Team Averages
Level 166
1,646 SR
1,537 Elo+

VS

Team Averages
Level 151
1,589 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Avoten
Surtr
Level 145
God Stats
28W - 29L
1,667 SR
Queue Stats
162W - 162L
1,587 Elo+
Party 2
Xbalanque
Xbalanque
GhøstRyder
Xbalanque
Level 146
God Stats
3W - 2L
1,619 SR
Queue Stats
178W - 184L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Megasor
Ah Puch
Level 117
God Stats
11W - 8L
1,626 SR
Queue Stats
401W - 381L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
MostVedic
Kuzenbo
Level 176
God Stats
24W - 34L
1,535 SR
Queue Stats
206W - 236L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axzellius
Fenrir
11
9 / 3 / 0
6,593
659
7,210
8,936
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
End0rf1ns
Baron Samedi
12
2 / 0 / 1
6,869
687
3,909
7,238
3,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 4
6,438
644
5,575
4,841
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
9
1 / 2 / 3
5,274
527
1,829
7,486
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 1
5,679
568
4,676
5,007
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 3 / 0
5,296
530
2,025
8,460
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
Avoten
Surtr
10
3 / 1 / 4
5,806
581
6,634
8,009
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
GhøstRyder
Xbalanque
10
2 / 2 / 0
5,871
587
5,258
5,155
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
Megasor
Ah Puch
10
2 / 5 / 1
5,836
584
2,980
6,036
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
MostVedic
Kuzenbo
9
0 / 3 / 0
4,706
471
3,668
6,873
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
7
7
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Surtr
Avoten
Surtr
3
1
4
5
W
Fenrir
Axzellius
Fenrir
9
3
0
3
W
Baron Samedi
End0rf1ns
Baron Samedi
2
0
1
2.5
L
Xbalanque
GhøstRyder
Xbalanque
2
2
0
1
W
1
1
4
3
L
Ah Puch
Megasor
Ah Puch
2
5
1
0.5
L
Kuzenbo
MostVedic
Kuzenbo
0
3
0
0
W
Ymir
1
2
3
1.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
20,565
33,508
Taken
34,533
13,579
Mitigated
18,326
11,954
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,025
499
0
2,250
8,460
3,295
0
2,120
6,179
0
44,057
L
Surtr
Avoten
Surtr
6,634
1,984
0
2,588
8,009
5,694
0
3,351
4,444
601
15,054
W
Fenrir
Axzellius
Fenrir
7,210
1,418
0
1,452
8,936
3,572
0
2,388
6,369
0
36,137
W
Baron Samedi
End0rf1ns
Baron Samedi
3,909
621
0
5,131
7,238
3,088
0
3,165
3,706
49,346
0
L
Xbalanque
GhøstRyder
Xbalanque
5,258
1,632
0
2,303
5,155
1,497
0
630
4,525
0
44,633
W
5,575
135
0
2,444
4,841
1,611
0
791
3,904
51,034
784
L
Ah Puch
Megasor
Ah Puch
2,980
170
0
492
6,036
1,737
0
1,258
4,584
29,498
594
L
Kuzenbo
MostVedic
Kuzenbo
3,668
1,011
0
569
6,873
6,103
0
3,385
3,488
18,086
1,182
W
Ymir
1,829
574
0
1,450
7,486
4,047
0
165
7,204
11,216
0
W
4,676
1,255
0
1,477
5,007
1,261
0
26
4,856
0
48,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
27,515
383
Minions Killed
283
0
Camps Cleared
0
1,025,839
Distance Traveled
1,013,022
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,296
530
77
8
0
227,319
0
L
Surtr
5,806
581
21
2
0
222,167
2
W
Fenrir
6,593
659
66
7
0
240,415
0
W
Baron Samedi
6,869
687
104
10
0
172,768
3
L
Xbalanque
5,871
587
78
8
0
189,019
0
W
Ah Puch
6,438
644
104
10
0
201,766
0
L
Ah Puch
5,836
584
77
8
0
196,083
0
L
Kuzenbo
4,706
471
30
3
0
178,434
0
W
Ymir
5,274
527
18
2
0
207,468
5
W
Skadi
5,679
568
91
9
0
203,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role