Player Matchup

Chiron
Chiron
Blesset
Chiron
Level 154
God Stats
12W - 0L
2,118 SR
Queue Stats
336W - 45L
2,127 Elo+
Party 1
Scylla
Scylla
Jaori
Scylla
Level 183
God Stats
66W - 18L
1,861 SR
Queue Stats
1,577W - 280L
1,965 Elo+
Party 1
Ne Zha
Ne Zha
LittleGoodMan
Ne Zha
Level 156
God Stats
6W - 0L
1,823 SR
Queue Stats
332W - 45L
2,092 Elo+
Party 1
Team Averages
Level 164
1,934 SR
2,061 Elo+

VS

Team Averages
Level 122
1,686 SR
1,802 Elo+
Janus
Janus
BlitZKrEiGz
Janus
Level 168
God Stats
29W - 23L
1,607 SR
Queue Stats
672W - 379L
1,786 Elo+
Party 2
Sylvanus
Sylvanus
StreamSlayer
Sylvanus
Level 159
God Stats
44W - 24L
1,799 SR
Queue Stats
135W - 76L
1,802 Elo+
Party 2
Mulan
Mulan
cardicosby
Mulan
Level 40
God Stats
4W - 3L
1,650 SR
Queue Stats
107W - 42L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Blesset
Chiron
17
6 / 1 / 9
10,506
955
11,322
9,071
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Jaori
Scylla
16
9 / 2 / 5
10,315
938
12,443
5,942
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 12
9,248
841
8,786
10,243
7,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,861
896
3,932
11,808
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
StreamSlayer
Sylvanus
14
1 / 5 / 3
8,487
772
6,493
15,305
17,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
11
2 / 4 / 2
7,844
713
5,931
8,993
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
6
6
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
Blesset
Chiron
6
1
9
10.5
L
3
7
3
0.64
W
Scylla
Jaori
Scylla
9
2
5
5.75
W
1
3
12
2.33
L
Sylvanus
StreamSlayer
Sylvanus
1
5
3
0.5
L
Mulan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,551
Damage
16,356
25,256
Taken
36,106
12,896
Mitigated
26,757
9,709
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Blesset
Chiron
11,322
3,136
760
4,263
9,071
3,940
1,892
3,008
5,791
0
42,568
L
3,932
99
0
1,350
11,808
3,289
0
4,193
7,244
33,355
0
W
Scylla
Jaori
Scylla
12,443
1,607
0
500
5,942
1,934
1,097
3,511
2,223
33,784
0
W
8,786
2,002
0
4,186
10,243
7,022
866
3,533
6,296
0
28,394
L
Sylvanus
StreamSlayer
Sylvanus
6,493
449
583
2,191
15,305
17,582
0
4,168
10,532
13,581
0
L
Mulan
5,931
634
0
2,038
8,993
5,886
0
4,118
4,702
0
10,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
26,192
152
Minions Killed
101
0
Camps Cleared
0
591,514
Distance Traveled
488,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,506
955
60
5
0
197,921
0
L
Janus
9,861
896
77
7
0
179,700
0
W
Scylla
10,315
938
68
6
0
176,402
0
W
Ne Zha
9,248
841
24
2
0
217,191
0
L
Sylvanus
8,487
772
12
1
0
170,408
0
L
Mulan
7,844
713
12
1
0
137,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role