Player Matchup

Ymir
Ymir
Big Jack Kahuna
Ymir
Level 115
God Stats
12W - 11L
1,479 SR
Queue Stats
71W - 76L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
Frankiethedoggy
Baron Samedi
Level 127
God Stats
7W - 1L
1,883 SR
Queue Stats
119W - 114L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
Reformed Ron
Hun Batz
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 115L
1,429 Elo+
Party 2
Team Averages
Level 97
1,621 SR
1,434 Elo+

VS

Team Averages
Level 65
1,522 SR
1,433 Elo+
Da Ji
Da Ji
LoThia
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,253 Elo+
Party 1
Bake Kujira
Bake Kujira
Torrmu
Bake Kujira
Level 34
God Stats
0W - 2L
1,540 SR
Queue Stats
13W - 13L
1,616 Elo+
Solo
Vulcan
Vulcan
lottscem
Vulcan
Level 155
God Stats
257W - 228L
1,526 SR
Queue Stats
381W - 413L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
9,638
741
4,166
10,855
7,051
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Frankiethedoggy
Baron Samedi
18
8 / 1 / 7
11,601
892
11,008
8,157
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
Reformed Ron
Hun Batz
19
6 / 2 / 9
12,383
953
13,682
13,602
5,356
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LoThia
Da Ji
15
3 / 8 / 0
9,883
760
3,816
12,685
5,820
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
Torrmu
Bake Kujira
16
2 / 5 / 2
10,099
777
8,152
12,932
12,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
lottscem
Vulcan
18
1 / 3 / 4
10,804
831
13,928
7,221
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
6
6
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Baron Samedi
Frankiethedoggy
Baron Samedi
8
1
7
11.5
L
Da Ji
LoThia
Da Ji
3
8
0
0.38
W
Hun Batz
Reformed Ron
Hun Batz
6
2
9
5.25
L
Bake Kujira
Torrmu
Bake Kujira
2
5
2
0.6
L
Vulcan
lottscem
Vulcan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,856
Damage
25,896
32,614
Taken
32,838
15,294
Mitigated
20,701
7,460
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,166
316
0
359
10,855
7,051
120
6,893
3,749
11,249
120
W
Baron Samedi
Frankiethedoggy
Baron Samedi
11,008
1,330
1,485
1,779
8,157
2,887
210
6,163
1,873
36,985
0
L
Da Ji
LoThia
Da Ji
3,816
717
0
0
12,685
5,820
0
5,456
7,229
0
18,668
W
Hun Batz
Reformed Ron
Hun Batz
13,682
2,854
0
3,837
13,602
5,356
0
8,246
4,988
0
65,424
L
Bake Kujira
Torrmu
Bake Kujira
8,152
2,959
243
1,006
12,932
12,234
0
7,544
5,388
20,903
553
L
Vulcan
lottscem
Vulcan
13,928
35
0
2,244
7,221
2,647
0
2,095
5,126
57,826
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
30,786
182
Minions Killed
161
0
Camps Cleared
0
717,028
Distance Traveled
714,227
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,638
741
10
1
0
222,799
0
W
Baron Samedi
11,601
892
68
5
0
219,060
1
L
Da Ji
9,883
760
39
3
0
220,191
0
W
Hun Batz
12,383
953
104
8
0
275,169
3
L
Bake Kujira
10,099
777
23
2
0
232,372
0
L
Vulcan
10,804
831
99
8
0
261,664
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role