Player Matchup

Maman Brigitte
Maman Brigitte
Live4Dior
Maman Brigitte
Level 129
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 1
Arachne
Arachne
RespectMyShotz-
Arachne
Level 108
God Stats
1W - 1L
1,575 SR
Queue Stats
13W - 33L
1,294 Elo+
Party 1
Kuzenbo
Kuzenbo
Suganspiicee
Kuzenbo
Level 89
God Stats
1W - 1L
1,297 SR
Queue Stats
10W - 20L
1,337 Elo+
Party 1
Khepri
Khepri
dullah_0214
Khepri
Level 115
God Stats
0W - 2L
1,193 SR
Queue Stats
24W - 26L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
nysouljahx
Guan Yu
Level 155
God Stats
1W - 1L
1,745 SR
Queue Stats
176W - 181L
1,504 Elo+
Solo
Team Averages
Level 119
1,512 SR
1,411 Elo+

VS

Team Averages
Level 136
1,519 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DiscoBear45
Zeus
Level 138
God Stats
9W - 10L
1,562 SR
Queue Stats
326W - 353L
1,520 Elo+
Party 2
Awilix
Awilix
Grape Green
Awilix
Level 149
God Stats
3W - 4L
1,481 SR
Queue Stats
1,039W - 1,035L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Sbud1990
Danzaburou
Level 108
God Stats
2W - 0L
1,714 SR
Queue Stats
114W - 122L
1,459 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
guyver123
Ah Muzen Cab
Level 116
God Stats
8W - 14L
1,337 SR
Queue Stats
1,107W - 1,168L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Live4Dior
Maman Brigitte
5
0 / 0 / 0
5,964
542
0
0
0
14
4 / 6 / 1
8,743
795
6,520
12,959
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
Suganspiicee
Kuzenbo
16
2 / 5 / 5
8,543
777
10,386
22,269
36,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Khepri
16
0 / 5 / 3
8,143
740
5,223
19,719
20,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
nysouljahx
Guan Yu
17
2 / 5 / 2
9,272
843
6,005
16,662
15,888
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 2 / 13
10,404
946
12,083
7,261
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 1 / 15
10,436
949
19,903
8,949
3,648
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
14
2 / 3 / 13
8,827
802
6,231
9,079
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Sbud1990
Danzaburou
18
5 / 1 / 14
10,987
999
13,535
7,159
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
guyver123
Ah Muzen Cab
15
0 / 2 / 17
9,100
827
8,459
7,838
2,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
8
Kills
21
21
Deaths
9
11
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
13
7.25
W
6
1
15
13.5
W
Awilix
2
3
13
2.83
L
Maman Brigitte
Live4Dior
Maman Brigitte
0
0
0
0
L
4
6
1
0.75
W
Danzaburou
Sbud1990
Danzaburou
5
1
14
12
L
Kuzenbo
Suganspiicee
Kuzenbo
2
5
5
0.9
L
Khepri
0
5
3
0.3
W
Ah Muzen Cab
guyver123
Ah Muzen Cab
0
2
17
4.25
L
Guan Yu
nysouljahx
Guan Yu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,134
Damage
60,211
71,609
Taken
40,286
78,810
Mitigated
16,374
19,660
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,083
1,549
6,869
3,247
7,261
3,491
829
2,041
5,220
27,116
0
W
19,903
2,338
243
1,597
8,949
3,648
1,378
4,175
4,774
39,883
0
W
Awilix
6,231
2,281
203
452
9,079
3,380
0
1,660
7,419
0
13,087
L
Maman Brigitte
Live4Dior
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
L
6,520
4,192
0
1,546
12,959
6,028
0
6,575
6,300
0
10,519
W
Danzaburou
Sbud1990
Danzaburou
13,535
7,989
593
3,044
7,159
2,968
1,867
4,054
3,105
0
33,553
L
Kuzenbo
Suganspiicee
Kuzenbo
10,386
2,413
3,007
2,703
22,269
36,535
56
9,113
13,024
17,962
0
L
Khepri
5,223
581
2,789
1,657
19,719
20,359
0
7,280
12,364
19,832
896
W
Ah Muzen Cab
guyver123
Ah Muzen Cab
8,459
2,101
967
1,356
7,838
2,887
1,270
3,338
4,500
0
27,224
L
Guan Yu
nysouljahx
Guan Yu
6,005
334
3,986
3,972
16,662
15,888
0
8,629
7,935
0
25,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,665
Gold Earned
49,754
95
Minions Killed
152
0
Camps Cleared
0
682,515
Distance Traveled
990,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,404
946
22
2
0
163,705
0
W
Zeus
10,436
949
40
4
0
207,254
0
W
Awilix
8,827
802
10
1
0
207,631
0
L
Maman Brigitte
5,964
542
0
0
0
0
0
L
Arachne
8,743
795
16
1
0
143,593
0
W
Danzaburou
10,987
999
41
4
0
211,246
0
L
Kuzenbo
8,543
777
7
1
0
186,476
0
L
Khepri
8,143
740
27
2
0
179,813
0
W
Ah Muzen Cab
9,100
827
39
4
0
201,036
0
L
Guan Yu
9,272
843
45
4
0
172,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role