Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cromoga
Kukulkan
Level 67
God Stats
2W - 1L
1,582 SR
Queue Stats
79W - 93L
1,347 Elo+
Party 2
Fenrir
Fenrir
IM BATMAN 5275
Fenrir
Level 115
God Stats
1W - 2L
1,495 SR
Queue Stats
31W - 38L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
Wufflez6754
Sylvanus
Level 63
God Stats
2W - 2L
1,515 SR
Queue Stats
41W - 66L
1,324 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rhyguy1997
Cu Chulainn
Level 88
God Stats
51W - 45L
1,574 SR
Queue Stats
425W - 420L
1,475 Elo+
Solo
Team Averages
Level 92
1,533 SR
1,407 Elo+

VS

Team Averages
Level 97
1,501 SR
1,464 Elo+
Nu Wa
Nu Wa
BelaAwesomeSauce
Nu Wa
Level 141
God Stats
5W - 11L
1,443 SR
Queue Stats
15W - 15L
1,459 Elo+
Solo
Mulan
Mulan
DemocracyDaddy74
Mulan
Level 83
God Stats
16W - 18L
1,493 SR
Queue Stats
107W - 112L
1,484 Elo+
Solo
Bake Kujira
Bake Kujira
N3ur0t1c6098
Bake Kujira
Level 76
God Stats
54W - 46L
1,563 SR
Queue Stats
289W - 282L
1,438 Elo+
Party 1
Anubis
Anubis
TwIsTeDxXxFaTe
Anubis
Level 102
God Stats
24W - 36L
1,495 SR
Queue Stats
339W - 337L
1,436 Elo+
Party 1
Artemis
Artemis
coquisha69
Artemis
Level 84
God Stats
362W - 353L
1,511 SR
Queue Stats
416W - 411L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 6 / 2
6,328
452
4,544
9,177
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Cromoga
Kukulkan
13
7 / 4 / 9
8,679
620
13,303
7,814
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
12 / 0 / 6
9,168
655
8,542
13,072
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Wufflez6754
Sylvanus
12
2 / 2 / 1
7,185
513
4,589
8,537
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
rhyguy1997
Cu Chulainn
14
2 / 0 / 2
9,025
645
6,651
9,961
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,229
445
6,395
8,388
2,367
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 6 / 3
6,493
464
3,967
11,241
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
N3ur0t1c6098
Bake Kujira
11
5 / 8 / 3
7,190
514
8,011
16,083
13,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 7 / 1
7,042
503
6,885
14,131
4,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
coquisha69
Artemis
15
2 / 1 / 3
7,521
537
8,805
10,491
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
25
Kills
11
12
Deaths
25
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
6
2
0.5
L
0
3
0
0
W
Kukulkan
Cromoga
Kukulkan
7
4
9
2.88
L
1
6
3
0.42
W
12
0
6
15
L
Bake Kujira
N3ur0t1c6098
Bake Kujira
5
8
3
0.81
L
3
7
1
0.5
W
Sylvanus
Wufflez6754
Sylvanus
2
2
1
1.25
L
Artemis
coquisha69
Artemis
2
1
3
3.5
W
Cu Chulainn
rhyguy1997
Cu Chulainn
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,629
Damage
34,063
48,561
Taken
60,334
22,868
Mitigated
27,516
9,727
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,544
2,702
141
1,024
9,177
2,418
773
5,360
3,817
0
26,944
L
6,395
1,356
0
2,162
8,388
2,367
0
543
7,845
43,340
0
W
Kukulkan
Cromoga
Kukulkan
13,303
1,930
46
1,388
7,814
2,316
638
4,550
3,264
44,835
1,001
L
3,967
1,316
0
2,860
11,241
3,947
0
2,121
8,954
0
33,876
W
8,542
1,894
0
2,899
13,072
5,244
153
4,995
8,077
0
51,673
L
Bake Kujira
N3ur0t1c6098
Bake Kujira
8,011
3,698
137
865
16,083
13,055
163
6,840
8,856
28,175
1,476
L
6,885
541
0
4,239
14,131
4,976
271
4,897
8,837
58,413
1,161
W
Sylvanus
Wufflez6754
Sylvanus
4,589
1,674
240
1,660
8,537
5,265
662
1,488
7,049
29,521
6,433
L
Artemis
coquisha69
Artemis
8,805
3,126
0
6,603
10,491
3,171
0
3,074
7,361
0
64,076
W
Cu Chulainn
rhyguy1997
Cu Chulainn
6,651
955
0
2,329
9,961
7,625
186
3,955
6,006
8,337
64,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
34,475
389
Minions Killed
388
0
Camps Cleared
0
1,228,173
Distance Traveled
1,173,724
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,328
452
35
3
0
219,621
0
L
Nu Wa
6,229
445
71
5
0
233,584
2
W
Kukulkan
8,679
620
76
5
0
226,045
0
L
Mulan
6,493
464
66
5
0
250,312
0
W
Fenrir
9,168
655
79
6
0
320,007
0
L
Bake Kujira
7,190
514
39
3
0
237,932
0
L
Anubis
7,042
503
102
7
0
215,090
0
W
Sylvanus
7,185
513
63
5
0
209,759
0
L
Artemis
7,521
537
110
8
0
236,806
0
W
Cu Chulainn
9,025
645
136
10
0
252,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role