Player Matchup

Neith
Neith
Chitosz
Neith
Level 156
God Stats
0W - 3L
1,314 SR
Queue Stats
186W - 186L
1,459 Elo+
Solo
Jormungandr
Jormungandr
DALZSZ1
Jormungandr
Level 85
God Stats
15W - 12L
1,641 SR
Queue Stats
25W - 23L
1,551 Elo+
Solo
Chiron
Chiron
PheonixQuebec
Chiron
Level 118
God Stats
0W - 1L
1,239 SR
Queue Stats
20W - 24L
1,509 Elo+
Party 1
Loki
Loki
VoltaicZD3
Loki
Level 76
God Stats
2W - 3L
1,395 SR
Queue Stats
34W - 34L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
esuriences
Nu Wa
Level 97
God Stats
7W - 7L
1,367 SR
Queue Stats
29W - 26L
1,496 Elo+
Solo
Team Averages
Level 106
1,391 SR
1,500 Elo+

VS

Team Averages
Level 139
1,430 SR
1,477 Elo+
Maui
Maui
Buttons bby
Maui
Level 149
God Stats
9W - 9L
1,502 SR
Queue Stats
164W - 157L
1,435 Elo+
Solo
Bastet
Bastet
Clonnn
Bastet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,559 Elo+
Solo
Eset
Eset
MakateusGood
Eset
Level 116
God Stats
20W - 14L
1,600 SR
Queue Stats
458W - 328L
1,583 Elo+
Solo
Ah Puch
Ah Puch
Swagnaroc
Ah Puch
Level 159
God Stats
1W - 0L
1,296 SR
Queue Stats
82W - 57L
1,546 Elo+
Solo
Amaterasu
Amaterasu
marcydrake
Amaterasu
Level 128
God Stats
1W - 2L
1,250 SR
Queue Stats
1W - 2L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chitosz
Neith
13
0 / 0 / 0
8,001
889
0
0
0
Jormungandr
DALZSZ1
Jormungandr
15
3 / 2 / 5
10,265
1,141
12,354
13,000
11,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
2 / 1 / 4
10,044
1,116
10,798
12,889
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 3
10,407
1,156
7,258
7,747
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
15
1 / 2 / 6
9,697
1,077
8,738
6,185
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

242

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
9,952
1,106
2,508
7,035
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Clonnn
Bastet
15
3 / 4 / 3
9,623
1,069
14,950
10,567
3,322
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 1
10,048
1,116
7,732
7,373
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Swagnaroc
Ah Puch
15
1 / 1 / 3
9,857
1,095
5,942
5,813
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
marcydrake
Amaterasu
16
0 / 1 / 7
9,690
1,077
6,491
12,046
12,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
9
Kills
7
7
Deaths
9
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Neith
Chitosz
Neith
0
0
0
0
W
Bastet
Clonnn
Bastet
3
4
3
1.13
L
Jormungandr
DALZSZ1
Jormungandr
3
2
5
2.75
W
3
2
1
1.75
L
2
1
4
4
W
Ah Puch
Swagnaroc
Ah Puch
1
1
3
2.5
L
3
2
3
2.25
L
Nu Wa
1
2
6
2
W
Amaterasu
marcydrake
Amaterasu
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,148
Damage
37,623
39,821
Taken
42,834
19,985
Mitigated
27,881
5,196
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,508
537
0
845
7,035
7,480
0
3,961
3,074
11,700
815
L
Neith
Chitosz
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
Clonnn
Bastet
14,950
2,108
0
2,039
10,567
3,322
0
4,856
5,711
0
22,157
L
Jormungandr
DALZSZ1
Jormungandr
12,354
2,538
0
2,342
13,000
11,629
0
6,682
6,081
30,519
2,392
W
7,732
116
659
274
7,373
2,519
0
3,309
4,064
24,174
0
L
10,798
3,093
281
2,015
12,889
4,186
0
4,531
8,182
0
28,906
W
Ah Puch
Swagnaroc
Ah Puch
5,942
383
0
751
5,813
2,050
0
2,058
3,755
55,839
0
L
7,258
1,223
0
558
7,747
2,202
0
3,410
4,191
0
32,246
L
Nu Wa
8,738
3,755
0
0
6,185
1,968
0
884
5,249
23,399
0
W
Amaterasu
marcydrake
Amaterasu
6,491
2,019
0
4,180
12,046
12,510
0
5,215
6,831
0
22,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,414
Gold Earned
49,170
225
Minions Killed
254
5
Camps Cleared
10
725,434
Distance Traveled
899,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,952
1,106
22
2
0
173,278
0
L
Neith
8,001
889
0
0
0
0
0
W
Bastet
9,623
1,069
18
2
1
146,526
0
L
Jormungandr
10,265
1,141
73
8
0
151,823
0
W
Eset
10,048
1,116
53
6
4
180,083
0
L
Chiron
10,044
1,116
57
6
0
190,405
0
W
Ah Puch
9,857
1,095
131
15
2
187,394
0
L
Loki
10,407
1,156
52
6
2
203,659
0
L
Nu Wa
9,697
1,077
43
5
3
179,547
0
W
Amaterasu
9,690
1,077
30
3
3
212,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role