Player Matchup

Chaac
Chaac
CoyPhish
Chaac
Level 128
God Stats
1W - 1L
1,483 SR
Queue Stats
102W - 102L
1,454 Elo+
Party 1
Medusa
Medusa
RaynMason
Medusa
Level 141
God Stats
5W - 3L
1,416 SR
Queue Stats
17W - 25L
1,420 Elo+
Party 1
Da Ji
Da Ji
masterman886
Da Ji
Level 101
God Stats
1W - 1L
1,586 SR
Queue Stats
38W - 41L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
rwowmisty
Nu Wa
Level 47
God Stats
4W - 1L
1,489 SR
Queue Stats
6W - 7L
1,379 Elo+
Party 1
Cerberus
Cerberus
silentbamboozle
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 18L
1,294 Elo+
Party 1
Team Averages
Level 89
1,495 SR
1,404 Elo+

VS

Team Averages
Level 65
1,520 SR
1,492 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GrayHollow
Bellona
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
324W - 311L
1,521 Elo+
Party 2
Izanami
Izanami
Kingslayer996
Izanami
Level 29
God Stats
2W - 5L
1,504 SR
Queue Stats
89W - 106L
1,478 Elo+
Party 2
Bacchus
Bacchus
PSP Zebra
Bacchus
Level 40
God Stats
21W - 19L
1,597 SR
Queue Stats
71W - 80L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CoyPhish
Chaac
7
1 / 2 / 0
4,025
805
1,081
4,733
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
RaynMason
Medusa
7
0 / 0 / 0
3,672
734
2,499
1,675
481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,322
664
613
3,815
1,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
rwowmisty
Nu Wa
6
0 / 2 / 0
3,079
616
98
2,231
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
5
0 / 1 / 0
3,464
693
1,358
4,605
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
2 / 0 / 2
4,739
948
3,415
1,899
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
 
Ravana
7
3 / 1 / 1
4,358
872
3,153
3,218
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
GrayHollow
Bellona
6
1 / 0 / 2
3,615
723
1,974
3,793
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
1
0 / 0 / 0
2,530
506
0
0
0
Bacchus
PSP Zebra
Bacchus
5
0 / 0 / 0
3,332
666
1,259
4,131
2,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
2
3
L
Ravana
 
Ravana
3
1
1
3.5
W
Chaac
CoyPhish
Chaac
1
2
0
0.5
L
Bellona
GrayHollow
Bellona
1
0
2
2
L
Izanami
0
0
0
0
L
Bacchus
PSP Zebra
Bacchus
0
0
0
0
W
Medusa
RaynMason
Medusa
0
0
0
0
W
0
1
0
0
W
Nu Wa
rwowmisty
Nu Wa
0
2
0
0
W
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,649
Damage
9,801
17,059
Taken
13,041
6,397
Mitigated
6,557
4,929
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,415
965
0
750
1,899
398
0
98
1,801
29,109
465
L
Ravana
 
Ravana
3,153
841
0
961
3,218
2,013
0
101
3,117
76
22,553
W
Chaac
CoyPhish
Chaac
1,081
273
0
2,089
4,733
1,442
0
76
4,657
0
18,719
L
Bellona
GrayHollow
Bellona
1,974
899
0
1,415
3,793
1,346
0
857
2,936
0
15,510
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
PSP Zebra
Bacchus
1,259
300
15
1,367
4,131
2,800
0
400
3,731
9,055
0
W
Medusa
RaynMason
Medusa
2,499
1,105
0
322
1,675
481
0
834
841
0
24,979
W
613
169
0
619
3,815
1,238
0
647
3,086
0
17,925
W
Nu Wa
rwowmisty
Nu Wa
98
50
0
625
2,231
451
0
1,101
966
9,879
279
W
Cerberus
1,358
175
0
1,274
4,605
2,785
0
1,625
2,886
7,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,562
Gold Earned
18,574
167
Minions Killed
155
0
Camps Cleared
0
557,590
Distance Traveled
480,534
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,739
948
72
14
0
122,382
1
L
Ravana
4,358
872
44
9
0
104,157
0
W
Chaac
4,025
805
46
9
0
100,945
1
L
Bellona
3,615
723
25
5
0
144,062
0
L
Izanami
2,530
506
0
0
0
0
0
L
Bacchus
3,332
666
14
3
0
109,933
0
W
Medusa
3,672
734
43
9
0
99,355
2
W
Da Ji
3,322
664
39
8
0
140,954
0
W
Nu Wa
3,079
616
16
3
0
97,658
0
W
Cerberus
3,464
693
23
5
0
118,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role