Player Matchup

Baron Samedi
Baron Samedi
GoldenGunZ30
Baron Samedi
Level 152
God Stats
8W - 2L
1,728 SR
Queue Stats
288W - 209L
1,571 Elo+
Party 1
Chronos
Chronos
SumunsCrazy
Chronos
Level 149
God Stats
2W - 3L
1,372 SR
Queue Stats
119W - 120L
1,524 Elo+
Solo
Hun Batz
Hun Batz
idnavi
Hun Batz
Level 154
God Stats
12W - 9L
1,551 SR
Queue Stats
717W - 715L
1,596 Elo+
Solo
Fafnir
Fafnir
kamftryhard
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
vElastic
Poseidon
Level 102
God Stats
3W - 3L
1,556 SR
Queue Stats
208W - 171L
1,599 Elo+
Party 1
Team Averages
Level 114
1,541 SR
1,558 Elo+

VS

Team Averages
Level 135
1,434 SR
1,562 Elo+
Danzaburou
Danzaburou
feral_baboon
Danzaburou
Level 94
God Stats
1W - 1L
1,601 SR
Queue Stats
207W - 196L
1,520 Elo+
Solo
King Arthur
King Arthur
kaguachi
King Arthur
Level 153
God Stats
2W - 4L
1,515 SR
Queue Stats
91W - 81L
1,569 Elo+
Solo
Hercules
Hercules
nano360
Hercules
Level 147
God Stats
5W - 9L
1,464 SR
Queue Stats
545W - 571L
1,542 Elo+
Party 2
Apollo
Apollo
piki360
Apollo
Level 127
God Stats
0W - 3L
1,207 SR
Queue Stats
87W - 72L
1,597 Elo+
Party 2
Eset
Eset
ѕнιƒυ
Eset
Level 155
God Stats
1W - 3L
1,386 SR
Queue Stats
343W - 308L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoldenGunZ30
Baron Samedi
17
6 / 3 / 14
11,157
858
18,685
14,047
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
SumunsCrazy
Chronos
17
2 / 3 / 17
10,065
774
15,055
10,731
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
idnavi
Hun Batz
16
4 / 4 / 21
10,184
783
14,407
10,925
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
17
5 / 2 / 19
11,709
901
11,135
26,804
35,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
vElastic
Poseidon
19
10 / 2 / 12
12,396
954
20,163
9,874
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
feral_baboon
Danzaburou
17
2 / 5 / 9
10,258
789
16,073
12,550
5,242
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
kaguachi
King Arthur
15
4 / 8 / 7
9,477
729
10,510
19,456
20,146
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
nano360
Hercules
16
3 / 4 / 9
9,632
741
13,395
31,157
30,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
piki360
Apollo
14
2 / 8 / 6
8,698
669
6,494
15,166
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 6
9,498
731
14,158
12,091
5,871
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
51
27
Kills
14
14
Deaths
30
83
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GoldenGunZ30
Baron Samedi
6
3
14
4.33
W
Chronos
SumunsCrazy
Chronos
2
3
17
3.5
L
Danzaburou
feral_baboon
Danzaburou
2
5
9
1.3
W
Hun Batz
idnavi
Hun Batz
4
4
21
3.63
L
King Arthur
kaguachi
King Arthur
4
8
7
0.94
W
Fafnir
5
2
19
7.25
L
Hercules
nano360
Hercules
3
4
9
1.88
L
Apollo
piki360
Apollo
2
8
6
0.63
W
Poseidon
vElastic
Poseidon
10
2
12
8
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,445
Damage
60,630
72,381
Taken
90,420
60,584
Mitigated
67,883
30,596
Healing
30,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GoldenGunZ30
Baron Samedi
18,685
1,205
7,876
3,882
14,047
8,477
701
1,964
12,083
34,859
0
W
Chronos
SumunsCrazy
Chronos
15,055
4,601
1,442
1,092
10,731
5,771
3,994
1,016
9,715
25,334
614
L
Danzaburou
feral_baboon
Danzaburou
16,073
4,613
241
3,163
12,550
5,242
756
7,730
4,820
0
42,602
W
Hun Batz
idnavi
Hun Batz
14,407
964
1,161
697
10,925
6,252
680
2,540
8,385
0
25,747
L
King Arthur
kaguachi
King Arthur
10,510
422
1,224
3,086
19,456
20,146
0
14,696
4,760
0
15,799
W
Fafnir
11,135
3,327
1,162
12,658
26,804
35,919
502
5,934
20,870
16,068
1,747
L
Hercules
nano360
Hercules
13,395
1,458
0
14,368
31,157
30,767
0
23,526
7,631
1,097
22,043
L
Apollo
piki360
Apollo
6,494
3,050
1,375
3,224
15,166
5,857
506
10,667
4,499
0
14,729
W
Poseidon
vElastic
Poseidon
20,163
3,006
0
626
9,874
4,165
2,278
3,801
6,073
40,316
0
L
14,158
679
926
3,064
12,091
5,871
263
7,365
4,726
29,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,511
Gold Earned
47,563
179
Minions Killed
134
0
Camps Cleared
0
1,161,810
Distance Traveled
1,058,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,157
858
40
3
0
201,540
0
W
Chronos
10,065
774
29
2
0
231,619
0
L
Danzaburou
10,258
789
55
4
0
211,813
0
W
Hun Batz
10,184
783
18
1
0
262,508
0
L
King Arthur
9,477
729
0
0
0
187,289
0
W
Fafnir
11,709
901
26
2
0
230,932
0
L
Hercules
9,632
741
20
2
0
232,559
0
L
Apollo
8,698
669
22
2
0
209,126
0
W
Poseidon
12,396
954
66
5
0
235,211
0
L
Eset
9,498
731
37
3
0
217,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role