Player Matchup

Sol
Sol
SirSwagAlot19
Sol
Level 159
God Stats
0W - 2L
1,278 SR
Queue Stats
27W - 43L
1,417 Elo+
Solo
Medusa
Medusa
TheTerroriza
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,402 Elo+
Solo
Ah Puch
Ah Puch
Waruko
Ah Puch
Level 148
God Stats
5W - 7L
1,444 SR
Queue Stats
511W - 527L
1,497 Elo+
Solo
Bellona
Bellona
caliber35
Bellona
Level 81
God Stats
9W - 6L
1,663 SR
Queue Stats
309W - 350L
1,435 Elo+
Solo
Poseidon
Poseidon
shawnntee123
Poseidon
Level 101
God Stats
5W - 4L
1,613 SR
Queue Stats
195W - 197L
1,385 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,427 Elo+

VS

Team Averages
Level 96
1,515 SR
1,469 Elo+
Rama
Rama
ReAl BoI n3rVeZ
Rama
Level 156
God Stats
5W - 4L
1,514 SR
Queue Stats
257W - 258L
1,524 Elo+
Solo
Izanami
Izanami
SCUBASL00T
Izanami
Level 26
God Stats
1W - 1L
1,269 SR
Queue Stats
29W - 34L
1,414 Elo+
Solo
Neith
Neith
YSL TANK8520
Neith
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 51L
1,496 Elo+
Solo
Bellona
Bellona
freddy2696
Bellona
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 100L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
turtle_gal7
Ah Puch
Level 108
God Stats
4W - 0L
1,790 SR
Queue Stats
113W - 113L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
10,623
817
18,823
15,962
5,810
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
13
1 / 8 / 6
8,382
645
9,672
12,021
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Waruko
Ah Puch
6
0 / 1 / 0
6,414
493
0
903
110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
caliber35
Bellona
16
7 / 8 / 4
9,699
746
10,260
18,485
19,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
shawnntee123
Poseidon
18
4 / 8 / 6
10,499
808
11,825
12,840
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 9
11,237
864
9,570
9,868
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
SCUBASL00T
Izanami
17
2 / 5 / 13
10,809
831
6,931
13,468
4,071
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 3 / 15
12,014
924
15,267
12,420
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
freddy2696
Bellona
18
8 / 3 / 9
11,276
867
9,509
21,504
18,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
turtle_gal7
Ah Puch
19
3 / 3 / 20
11,112
855
15,284
9,516
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
18
Kills
29
29
Deaths
19
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
5
9
2.3
W
Izanami
SCUBASL00T
Izanami
2
5
13
1.7
L
6
4
6
2.25
L
Medusa
1
8
6
0.5
L
Ah Puch
Waruko
Ah Puch
0
1
0
0
W
9
3
15
5.5
L
Bellona
caliber35
Bellona
7
8
4
1.13
W
Bellona
freddy2696
Bellona
8
3
9
4.17
L
Poseidon
shawnntee123
Poseidon
4
8
6
0.88
W
Ah Puch
turtle_gal7
Ah Puch
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,580
Damage
56,561
60,211
Taken
66,776
33,763
Mitigated
33,430
11,347
Healing
24,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,570
5,498
1,196
1,282
9,868
3,043
2,284
4,826
5,003
0
17,287
W
Izanami
SCUBASL00T
Izanami
6,931
4,559
1,423
4,021
13,468
4,071
2,014
8,372
4,860
0
30,232
L
18,823
4,992
402
6,791
15,962
5,810
0
4,313
11,490
38,221
495
L
Medusa
9,672
3,970
0
365
12,021
4,265
0
2,043
9,849
0
16,232
L
Ah Puch
Waruko
Ah Puch
0
0
0
0
903
110
0
0
903
0
0
W
15,267
3,686
360
3,004
12,420
4,894
1,280
5,173
7,113
0
37,156
L
Bellona
caliber35
Bellona
10,260
2,711
58
1,668
18,485
19,459
0
4,786
13,232
0
13,582
W
Bellona
freddy2696
Bellona
9,509
2,163
2,133
7,252
21,504
18,445
1,057
6,412
14,948
0
18,156
L
Poseidon
shawnntee123
Poseidon
11,825
312
477
1,586
12,840
4,119
0
4,142
8,653
33,817
66
W
Ah Puch
turtle_gal7
Ah Puch
15,284
676
1,828
2,110
9,516
2,977
386
5,536
3,852
25,947
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,617
Gold Earned
56,448
139
Minions Killed
164
0
Camps Cleared
0
790,590
Distance Traveled
1,160,929
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,237
864
13
1
0
181,364
0
W
Izanami
10,809
831
68
5
0
244,706
0
L
Sol
10,623
817
46
4
0
202,446
0
L
Medusa
8,382
645
16
1
0
183,076
0
L
Ah Puch
6,414
493
0
0
0
14,341
0
W
Neith
12,014
924
39
3
0
236,470
0
L
Bellona
9,699
746
19
1
0
192,180
0
W
Bellona
11,276
867
21
2
0
283,847
0
L
Poseidon
10,499
808
58
4
0
198,547
1
W
Ah Puch
11,112
855
23
2
0
214,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role