Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
BuddyRabbit
Artio
Level 129
God Stats
1W - 2L
1,579 SR
Queue Stats
157W - 146L
1,533 Elo+
Solo
Discordia
Discordia
SuperKaaleb
Discordia
Level 184
God Stats
8W - 7L
1,702 SR
Queue Stats
245W - 205L
1,642 Elo+
Party 2
Horus
Horus
VinDeadle
Horus
Level 25
God Stats
1W - 1L
2,009 SR
Queue Stats
67W - 47L
1,659 Elo+
Party 2
Apollo
Apollo
whet4uBABE
Apollo
Level 88
God Stats
188W - 153L
1,611 SR
Queue Stats
346W - 336L
1,509 Elo+
Solo
Team Averages
Level 117
1,680 SR
1,568 Elo+

VS

Team Averages
Level 143
1,700 SR
1,614 Elo+
The Morrigan
The Morrigan
DRAGENDER
The Morrigan
Level 131
God Stats
3W - 0L
1,856 SR
Queue Stats
314W - 238L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
Don Pepoon
Jormungandr
Level 158
God Stats
5W - 2L
1,781 SR
Queue Stats
158W - 162L
1,521 Elo+
Solo
Olorun
Olorun
Rystones
Olorun
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 1L
1,873 Elo+
Party 1
Hercules
Hercules
Telriel
Hercules
Level 151
God Stats
6W - 3L
1,626 SR
Queue Stats
242W - 202L
1,517 Elo+
Solo
Ravana
Ravana
sammyoof123
Ravana
Level 108
God Stats
11W - 4L
1,738 SR
Queue Stats
242W - 198L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 3 / 1
5,734
573
5,889
9,919
6,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

7
0 / 2 / 0
4,623
462
1,907
6,319
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SuperKaaleb
Discordia
12
2 / 2 / 1
6,398
640
2,512
3,749
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
VinDeadle
Horus
10
1 / 2 / 3
5,300
530
2,831
6,224
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
whet4uBABE
Apollo
2
0 / 1 / 0
3,653
365
719
782
180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DRAGENDER
The Morrigan
10
1 / 1 / 1
6,028
603
2,749
4,733
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Don Pepoon
Jormungandr
11
0 / 2 / 1
6,525
653
4,362
7,597
4,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Rystones
Olorun
12
3 / 0 / 1
6,687
669
2,257
4,685
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Telriel
Hercules
10
1 / 0 / 3
6,443
644
1,952
5,918
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
12
4 / 2 / 2
6,485
649
4,584
5,337
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
9
10
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
1
0.83
L
0
2
0
0
W
The Morrigan
DRAGENDER
The Morrigan
1
1
1
1.5
W
Jormungandr
Don Pepoon
Jormungandr
0
2
1
0.25
W
Olorun
Rystones
Olorun
3
0
1
3.5
L
Discordia
SuperKaaleb
Discordia
2
2
1
1.25
W
Hercules
Telriel
Hercules
1
0
3
2.5
L
Horus
VinDeadle
Horus
1
2
3
1.25
W
Ravana
4
2
2
2.5
L
Apollo
whet4uBABE
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,858
Damage
15,904
26,993
Taken
28,270
13,808
Mitigated
13,412
6,231
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,889
788
0
1,033
9,919
6,890
0
4,123
5,796
0
32,934
L
1,907
275
40
1,470
6,319
3,333
0
1,992
4,287
18,836
0
W
The Morrigan
DRAGENDER
The Morrigan
2,749
532
0
603
4,733
1,384
0
1,925
2,808
35,569
1,921
W
Jormungandr
Don Pepoon
Jormungandr
4,362
1,562
0
2,573
7,597
4,392
0
180
7,417
46,215
0
W
Olorun
Rystones
Olorun
2,257
1,956
60
2,739
4,685
1,505
460
1,663
3,022
56,349
0
L
Discordia
SuperKaaleb
Discordia
2,512
271
0
500
3,749
1,090
0
501
3,053
43,800
0
W
Hercules
Telriel
Hercules
1,952
657
93
2,975
5,918
4,304
0
1,185
4,733
0
12,724
L
Horus
VinDeadle
Horus
2,831
1,211
152
2,926
6,224
2,315
0
1,312
4,775
0
28,547
W
Ravana
4,584
577
0
1,833
5,337
1,827
0
215
5,122
0
35,629
L
Apollo
whet4uBABE
Apollo
719
468
0
110
782
180
0
414
368
0
2,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
32,168
261
Minions Killed
348
0
Camps Cleared
0
824,249
Distance Traveled
1,033,356
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,734
573
60
6
0
193,737
2
L
Artio
4,623
462
30
3
0
170,157
2
W
The Morrigan
6,028
603
81
8
0
205,726
0
W
Jormungandr
6,525
653
91
9
0
188,885
5
W
Olorun
6,687
669
88
9
0
196,594
4
L
Discordia
6,398
640
107
11
0
199,551
2
W
Hercules
6,443
644
25
3
0
206,838
1
L
Horus
5,300
530
58
6
0
231,805
0
W
Ravana
6,485
649
63
6
0
235,313
0
L
Apollo
3,653
365
6
1
0
28,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role