Player Matchup

Anubis
Anubis
Silver V
BlobOfNut
Anubis
Silver V
Level 146
God Stats
10W - 6L
1,441 SR
Queue Stats
114W - 143L
763 MMR
Party 1
Bastet
Bastet
Silver III
Gpan Velocity
Bastet
Silver III
Level 142
God Stats
1W - 3L
1,279 SR
Queue Stats
166W - 188L
852 MMR
Party 1
Neith
Neith
Silver IV
NecrosabeReload
Neith
Silver IV
Level 82
God Stats
17W - 25L
1,374 SR
Queue Stats
226W - 264L
702 MMR
Solo
Discordia
Discordia
Silver II
danicocs
Discordia
Silver II
Level 132
God Stats
2W - 0L
1,758 SR
Queue Stats
37W - 45L
1,068 MMR
Solo
Camazotz
Camazotz
Silver V
ju-haknyeon
Camazotz
Silver V
Level 103
God Stats
1W - 6L
1,356 SR
Queue Stats
162W - 190L
563 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,442 SR
790 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,514 SR
957 MMR
Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Bronze I
IVTHEDEMON
Nike
Bronze I
Level 126
God Stats
6W - 5L
1,356 SR
Queue Stats
337W - 398L
459 MMR
Party 3
Cliodhna
Cliodhna
Silver III
Toxic_Rainbow0
Cliodhna
Silver III
Level 143
God Stats
3W - 3L
1,678 SR
Queue Stats
170W - 214L
797 MMR
Party 3
Sobek
Sobek
Silver IV
elimega_2000
Sobek
Silver IV
Level 106
God Stats
2W - 3L
1,487 SR
Queue Stats
48W - 84L
951 MMR
Party 2
Chang'e
Chang'e
Silver II
kango890
Chang'e
Silver II
Level 155
God Stats
22W - 23L
1,548 SR
Queue Stats
379W - 398L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlobOfNut
Anubis
9
0 / 2 / 3
6,043
604
3,189
4,326
1,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
4 / 1 / 1
5,817
582
7,012
6,606
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 1
6,374
637
5,327
7,061
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
danicocs
Discordia
12
2 / 0 / 2
6,216
622
3,728
3,765
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Camazotz
ju-haknyeon
Camazotz
10
2 / 0 / 0
5,806
581
1,939
7,697
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
HeraThothMulanLoki

VS

Bans
ArachneJormungandrCthulhuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 1
4,702
470
1,451
6,490
1,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 0 / 1
5,407
541
3,890
8,500
5,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
11
2 / 2 / 2
5,547
555
4,977
6,582
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 1 / 0
4,796
480
850
7,639
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
kango890
Chang'e
9
1 / 3 / 0
5,640
564
2,621
6,278
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
6
6
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
W
Anubis
BlobOfNut
Anubis
0
2
3
0.75
W
4
1
1
4.5
L
2
0
1
2.5
W
0
3
1
0.17
L
Cliodhna
2
2
2
1.5
W
Discordia
danicocs
Discordia
2
0
2
3
L
1
1
0
1
W
Camazotz
ju-haknyeon
Camazotz
2
0
0
2
L
Chang'e
kango890
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
13,789
29,455
Taken
35,489
8,248
Mitigated
13,924
10,734
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,451
519
0
2,158
6,490
1,385
0
2,042
4,377
0
26,308
W
Anubis
BlobOfNut
Anubis
3,189
141
0
1,439
4,326
1,529
2,115
810
3,516
36,437
1,878
W
7,012
1,380
0
906
6,606
1,470
824
1,320
5,126
0
20,573
L
3,890
402
0
2,199
8,500
5,161
0
610
7,890
0
32,177
W
5,327
2,463
0
1,544
7,061
2,172
0
0
7,061
0
42,101
L
Cliodhna
4,977
629
0
3,833
6,582
1,790
0
508
6,030
0
32,314
W
Discordia
danicocs
Discordia
3,728
88
0
1,566
3,765
1,039
102
452
3,255
39,047
0
L
850
93
0
2,779
7,639
4,157
0
1,785
5,794
14,826
0
W
Camazotz
ju-haknyeon
Camazotz
1,939
468
0
5,279
7,697
2,038
0
904
6,683
0
29,493
L
Chang'e
kango890
Chang'e
2,621
41
160
1,176
6,278
1,431
0
1,471
4,609
27,249
1,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
26,092
302
Minions Killed
235
0
Camps Cleared
0
970,520
Distance Traveled
1,007,983
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,702
470
58
6
0
211,804
0
W
Anubis
6,043
604
68
7
0
163,598
0
W
Bastet
5,817
582
26
3
0
228,070
0
L
Nike
5,407
541
45
5
0
170,003
0
W
Neith
6,374
637
71
7
0
156,845
3
L
Cliodhna
5,547
555
50
5
0
215,685
0
W
Discordia
6,216
622
78
8
0
204,055
2
L
Sobek
4,796
480
13
1
0
213,561
4
W
Camazotz
5,806
581
59
6
0
217,952
0
L
Chang'e
5,640
564
69
7
0
196,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role