Player Matchup

Sylvanus
Sylvanus
Gold IV
HoldThatF6Ready
Sylvanus
Gold IV
Level 152
God Stats
2W - 1L
1,450 SR
Queue Stats
201W - 219L
1,174 MMR
Solo
Anhur
Anhur
Gold V
Van7
Anhur
Gold V
Level 155
God Stats
6W - 4L
1,655 SR
Queue Stats
238W - 244L
1,365 MMR
Solo
Ix Chel
Ix Chel
Silver I
VirtuousBlake12
Ix Chel
Silver I
Level 126
God Stats
55W - 69L
1,490 SR
Queue Stats
188W - 202L
1,192 MMR
Solo
Mercury
Mercury
Gold V
XxAlexboyxX
Mercury
Gold V
Level 127
God Stats
2W - 2L
1,165 SR
Queue Stats
116W - 116L
1,412 MMR
Solo
Poseidon
Poseidon
Gold V
mrcros
Poseidon
Gold V
Level 156
God Stats
14W - 15L
1,494 SR
Queue Stats
353W - 360L
1,284 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,451 SR
1,286 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,540 SR
1,325 MMR
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
Billaboom45
Thor
Silver II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 88L
1,125 MMR
Solo
Bellona
Bellona
Gold V
WARM0ST
Bellona
Gold V
Level 178
God Stats
9W - 7L
1,552 SR
Queue Stats
479W - 485L
1,228 MMR
Solo
Scylla
Scylla
Gold IV
loldwarf27
Scylla
Gold IV
Level 106
God Stats
24W - 15L
1,645 SR
Queue Stats
341W - 358L
1,436 MMR
Solo
Medusa
Medusa
Bronze III
xStarDawgg
Medusa
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
4 / 1 / 11
9,311
517
6,394
14,597
12,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
Van7
Anhur
18
12 / 0 / 2
11,775
654
13,396
7,375
2,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 0 / 7
10,954
609
14,501
10,422
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
XxAlexboyxX
Mercury
17
6 / 5 / 6
10,729
596
12,185
17,833
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
mrcros
Poseidon
16
0 / 3 / 7
9,902
550
9,200
8,561
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
Nu WaChaacAo KuangDa Ji

VS

Bans
KukulkanBastetAnubisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 6 / 2
8,172
454
4,404
16,324
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 9 / 3
8,749
486
8,149
19,010
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
WARM0ST
Bellona
15
3 / 4 / 1
9,253
514
14,025
22,145
18,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
loldwarf27
Scylla
15
4 / 8 / 1
8,949
497
9,646
13,083
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xStarDawgg
Medusa
7
0 / 2 / 0
6,199
344
1,014
4,565
904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
29
Kills
9
9
Deaths
29
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
6
2
0.17
L
2
9
3
0.39
W
Sylvanus
4
1
11
9.5
W
Anhur
Van7
Anhur
12
0
2
13
W
7
0
7
10.5
L
Bellona
WARM0ST
Bellona
3
4
1
0.88
W
Mercury
XxAlexboyxX
Mercury
6
5
6
1.8
L
Scylla
loldwarf27
Scylla
4
8
1
0.56
W
Poseidon
mrcros
Poseidon
0
3
7
1.17
L
Medusa
xStarDawgg
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,676
Damage
37,238
58,788
Taken
75,127
29,819
Mitigated
46,507
23,297
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,404
1,719
0
2,067
16,324
16,701
0
2,675
13,546
32,472
1,717
L
8,149
2,709
0
948
19,010
6,800
0
6,991
11,894
0
66,661
W
Sylvanus
6,394
1,899
2,553
4,309
14,597
12,342
1,062
4,763
9,614
20,195
6,091
W
Anhur
Van7
Anhur
13,396
7,044
0
3,791
7,375
2,965
2,755
1,450
5,845
0
97,460
W
14,501
1,784
2,591
4,567
10,422
3,902
1,803
2,751
7,465
80,968
641
L
Bellona
WARM0ST
Bellona
14,025
5,400
0
6,900
22,145
18,677
0
12,619
8,474
0
68,154
W
Mercury
XxAlexboyxX
Mercury
12,185
6,710
0
3,324
17,833
8,042
2,711
4,128
13,449
0
85,733
L
Scylla
loldwarf27
Scylla
9,646
1,790
0
1,470
13,083
3,425
0
5,764
7,319
59,976
0
W
Poseidon
mrcros
Poseidon
9,200
1,566
0
2,162
8,561
2,568
0
272
8,289
60,878
956
L
Medusa
xStarDawgg
Medusa
1,014
307
0
816
4,565
904
0
223
4,342
0
22,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
41,322
566
Minions Killed
439
0
Camps Cleared
0
1,737,439
Distance Traveled
1,474,131
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,172
454
51
3
0
329,303
0
L
Thor
8,749
486
118
7
0
344,103
2
W
Sylvanus
9,311
517
39
2
0
320,070
5
W
Anhur
11,775
654
130
7
0
320,513
0
W
Ix Chel
10,954
609
158
9
0
362,620
1
L
Bellona
9,253
514
109
6
0
320,413
1
W
Mercury
10,729
596
117
7
0
375,428
2
L
Scylla
8,949
497
115
6
0
327,318
10
W
Poseidon
9,902
550
122
7
0
358,808
0
L
Medusa
6,199
344
46
3
0
152,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role