Player Matchup

Bellona
Bellona
Dutch_Schultz_88
Bellona
Level 23
God Stats
36W - 31L
1,601 SR
Queue Stats
85W - 81L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Latrikititraca
Ah Muzen Cab
Level 62
God Stats
2W - 3L
1,320 SR
Queue Stats
16W - 29L
1,307 Elo+
Solo
Nemesis
Nemesis
StarsBVibin
Nemesis
Level 104
God Stats
41W - 41L
1,544 SR
Queue Stats
240W - 224L
1,525 Elo+
Party 1
Team Averages
Level 63
1,489 SR
1,440 Elo+

VS

Team Averages
Level 79
1,518 SR
1,453 Elo+
Nu Wa
Nu Wa
ArmyMonkey96
Nu Wa
Level 98
God Stats
1W - 1L
1,706 SR
Queue Stats
104W - 102L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
Fatboimaggy
Sylvanus
Level 84
God Stats
5W - 9L
1,469 SR
Queue Stats
48W - 53L
1,430 Elo+
Party 2
Odin
Odin
JurassicBoy05
Odin
Level 54
God Stats
4W - 10L
1,379 SR
Queue Stats
140W - 140L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,447
921
2,215
2,030
1,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Latrikititraca
Ah Muzen Cab
12
1 / 0 / 3
6,303
900
3,465
4,033
1,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
StarsBVibin
Nemesis
12
1 / 1 / 3
6,491
927
1,971
3,708
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,033
862
4,708
2,700
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Fatboimaggy
Sylvanus
3
0 / 0 / 0
3,206
458
0
0
0
10
0 / 4 / 1
5,533
790
1,768
7,949
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
2
0
2
3
L
Sylvanus
Fatboimaggy
Sylvanus
0
0
0
0
L
0
4
1
0.13
W
Ah Muzen Cab
Latrikititraca
Ah Muzen Cab
1
0
3
2.5
W
Nemesis
StarsBVibin
Nemesis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,651
Damage
6,476
9,771
Taken
10,649
3,649
Mitigated
4,674
2,025
Healing
571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,708
2,018
0
250
2,700
774
0
0
2,559
18,520
0
W
2,215
214
0
692
2,030
1,210
0
1,120
801
0
5,434
L
Sylvanus
Fatboimaggy
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
1,768
532
0
321
7,949
3,900
0
52
7,735
0
7,086
W
Ah Muzen Cab
Latrikititraca
Ah Muzen Cab
3,465
342
0
0
4,033
1,085
0
2,208
1,721
0
27,620
W
Nemesis
StarsBVibin
Nemesis
1,971
765
0
1,333
3,708
1,354
135
1,503
2,126
0
25,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,241
Gold Earned
14,772
113
Minions Killed
58
0
Camps Cleared
0
436,361
Distance Traveled
273,663
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,033
862
35
5
0
140,937
2
W
Bellona
6,447
921
9
1
0
150,449
0
L
Sylvanus
3,206
458
0
0
0
0
0
L
Odin
5,533
790
23
3
0
132,726
0
W
Ah Muzen Cab
6,303
900
62
9
0
147,603
2
W
Nemesis
6,491
927
42
6
0
138,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role