Player Matchup

Cernunnos
Cernunnos
BigShmokeJosh
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 2
Mercury
Mercury
DSRabbit
Mercury
Level 157
God Stats
3W - 9L
1,400 SR
Queue Stats
140W - 189L
1,450 Elo+
Party 2
Hercules
Hercules
DirtNapem
Hercules
Level 249
God Stats
19W - 9L
1,564 SR
Queue Stats
485W - 501L
1,516 Elo+
Party 2
Vulcan
Vulcan
FilthyNipps
Vulcan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,450 Elo+
Party 2
Bacchus
Bacchus
Mulaaababy
Bacchus
Level 183
God Stats
2W - 1L
1,878 SR
Queue Stats
110W - 152L
1,427 Elo+
Party 2
Team Averages
Level 127
1,568 SR
1,397 Elo+

VS

Team Averages
Level 122
1,651 SR
1,559 Elo+
Neith
Neith
 
Neith
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Guoxi
Horus
Level 157
God Stats
4W - 4L
1,572 SR
Queue Stats
119W - 106L
1,507 Elo+
Solo
Athena
Athena
LordOmen1
Athena
Level 68
God Stats
3W - 3L
1,646 SR
Queue Stats
248W - 246L
1,610 Elo+
Party 1
Chaac
Chaac
OTIN_PRIME
Chaac
Level 152
God Stats
1W - 0L
1,586 SR
Queue Stats
6W - 9L
1,460 Elo+
Party 3
Poseidon
Poseidon
RonanIII
Poseidon
Level 26
God Stats
5W - 0L
1,951 SR
Queue Stats
36W - 17L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigShmokeJosh
Cernunnos
9
0 / 6 / 0
4,832
439
1,933
8,318
2,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
DSRabbit
Mercury
10
2 / 4 / 0
5,782
526
2,768
7,749
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hercules
DirtNapem
Hercules
11
2 / 2 / 0
6,577
598
6,131
9,486
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
11
0 / 3 / 1
6,012
547
3,834
5,177
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Mulaaababy
Bacchus
8
0 / 2 / 0
5,061
460
2,687
9,819
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 3
6,895
627
6,556
5,099
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Guoxi
Horus
11
1 / 0 / 8
6,809
619
5,202
6,896
4,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
LordOmen1
Athena
13
8 / 0 / 4
7,558
687
4,868
6,836
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
12
2 / 2 / 1
6,861
624
5,493
10,608
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
RonanIII
Poseidon
14
2 / 2 / 1
7,796
709
4,606
4,732
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
17
17
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
3
5.5
L
Cernunnos
BigShmokeJosh
Cernunnos
0
6
0
0
L
Mercury
DSRabbit
Mercury
2
4
0
0.5
L
Hercules
DirtNapem
Hercules
2
2
0
1
L
Vulcan
0
3
1
0.17
W
Horus
Guoxi
Horus
1
0
8
5
W
Athena
LordOmen1
Athena
8
0
4
10
L
Bacchus
Mulaaababy
Bacchus
0
2
0
0
W
Chaac
2
2
1
1.25
W
Poseidon
RonanIII
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,353
Damage
26,725
40,549
Taken
34,171
18,762
Mitigated
16,175
8,111
Healing
13,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,556
1,837
0
1,787
5,099
1,501
616
865
4,234
0
47,414
L
Cernunnos
BigShmokeJosh
Cernunnos
1,933
1,369
0
1,138
8,318
2,028
0
819
7,499
0
23,195
L
Mercury
DSRabbit
Mercury
2,768
585
0
240
7,749
2,503
0
2,501
5,190
0
36,208
L
Hercules
DirtNapem
Hercules
6,131
2,644
0
2,661
9,486
6,678
0
1,754
7,668
359
43,990
L
Vulcan
3,834
60
0
500
5,177
1,318
0
2,860
2,105
38,397
0
W
Horus
Guoxi
Horus
5,202
2,391
430
3,096
6,896
4,629
0
2,109
4,710
0
22,557
W
Athena
LordOmen1
Athena
4,868
1,105
0
3,919
6,836
3,190
0
1,534
5,181
47,214
0
L
Bacchus
Mulaaababy
Bacchus
2,687
419
0
3,572
9,819
6,235
0
1,203
8,562
14,603
0
W
Chaac
5,493
1,611
0
3,422
10,608
5,529
0
569
9,991
0
42,346
W
Poseidon
RonanIII
Poseidon
4,606
961
0
996
4,732
1,326
430
1,317
3,203
64,766
1,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
35,919
311
Minions Killed
409
0
Camps Cleared
0
1,121,707
Distance Traveled
1,193,098
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,895
627
84
8
0
197,502
0
L
Cernunnos
4,832
439
46
4
0
210,208
0
L
Mercury
5,782
526
71
6
0
253,032
0
L
Hercules
6,577
598
88
8
0
201,971
2
L
Vulcan
6,012
547
93
8
0
225,455
2
W
Horus
6,809
619
25
2
0
224,339
6
W
Athena
7,558
687
76
7
0
291,326
0
L
Bacchus
5,061
460
13
1
0
231,041
1
W
Chaac
6,861
624
92
8
0
221,609
0
W
Poseidon
7,796
709
132
12
0
258,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role