Player Matchup

Susano
Susano
AcE BoogieZX
Susano
Level 118
God Stats
1W - 0L
1,654 SR
Queue Stats
11W - 4L
1,666 Elo+
Party 1
Artemis
Artemis
HeIsOneShot1392
Artemis
Level 155
God Stats
1W - 0L
1,554 SR
Queue Stats
10W - 10L
1,518 Elo+
Party 1
Charon
Charon
KANGAROOBACON
Charon
Level 158
God Stats
1W - 0L
1,446 SR
Queue Stats
61W - 43L
1,551 Elo+
Party 1
Hades
Hades
SSStunner
Hades
Level 147
God Stats
14W - 11L
1,543 SR
Queue Stats
24W - 32L
1,427 Elo+
Solo
Horus
Horus
theforsaken771
Horus
Level 156
God Stats
3W - 1L
1,511 SR
Queue Stats
50W - 58L
1,415 Elo+
Solo
Team Averages
Level 147
1,541 SR
1,515 Elo+

VS

Team Averages
Level 89
1,381 SR
1,462 Elo+
Janus
Janus
CCGZOID
Janus
Level 56
God Stats
0W - 2L
1,169 SR
Queue Stats
102W - 113L
1,397 Elo+
Solo
Aphrodite
Aphrodite
ItzCypsela
Aphrodite
Level 106
God Stats
5W - 7L
1,487 SR
Queue Stats
87W - 84L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
Locke2911
Baron Samedi
Level 143
God Stats
1W - 3L
1,198 SR
Queue Stats
107W - 106L
1,451 Elo+
Solo
Artemis
Artemis
LovelyMiss27415
Artemis
Level 99
God Stats
36W - 29L
1,550 SR
Queue Stats
339W - 341L
1,448 Elo+
Solo
Nut
Nut
aetherspeaker
Nut
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
6 / 1 / 5
8,312
520
6,504
10,806
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
12 / 1 / 2
10,002
625
14,631
11,066
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 2 / 11
8,156
510
7,863
12,809
10,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
SSStunner
Hades
15
11 / 3 / 6
9,513
595
17,541
14,178
6,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 3 / 7
8,182
511
5,619
13,171
7,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CCGZOID
Janus
13
1 / 9 / 2
7,740
484
7,318
10,933
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ItzCypsela
Aphrodite
11
1 / 6 / 3
7,811
488
4,918
14,583
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Locke2911
Baron Samedi
14
5 / 5 / 1
9,070
567
6,959
12,305
5,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 8 / 0
7,435
465
4,655
15,033
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 4
8,061
504
10,993
15,082
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
32
Kills
10
10
Deaths
32
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
6
1
5
8.5
L
Janus
CCGZOID
Janus
1
9
2
0.22
W
12
1
2
13
L
Aphrodite
ItzCypsela
Aphrodite
1
6
3
0.42
W
1
2
11
3.25
L
Baron Samedi
Locke2911
Baron Samedi
5
5
1
1.1
L
0
8
0
0
W
Hades
SSStunner
Hades
11
3
6
4.67
L
3
4
4
1.25
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
34,843
62,030
Taken
67,936
31,668
Mitigated
22,671
20,717
Healing
23,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
6,504
1,104
0
3,876
10,806
3,500
283
2,281
8,403
0
46,917
L
Janus
CCGZOID
Janus
7,318
194
0
1,127
10,933
2,836
444
7,284
3,087
48,409
293
W
14,631
7,688
0
4,502
11,066
4,005
863
1,816
9,250
0
68,103
L
Aphrodite
ItzCypsela
Aphrodite
4,918
1,190
4,837
4,882
14,583
5,489
16
6,887
7,484
19,271
0
W
7,863
1,185
0
758
12,809
10,612
7
5,408
7,210
21,786
2,377
L
Baron Samedi
Locke2911
Baron Samedi
6,959
163
392
4,651
12,305
5,527
0
2,724
9,551
51,452
0
L
4,655
2,511
92
2,177
15,033
4,381
540
1,488
13,545
0
48,218
W
Hades
SSStunner
Hades
17,541
1,558
330
5,601
14,178
6,480
26
4,756
9,142
62,367
1,809
L
10,993
7,833
0
5,228
15,082
4,438
0
4,843
10,039
0
47,363
W
5,619
2,002
200
5,450
13,171
7,071
300
4,089
9,011
68
44,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
40,117
365
Minions Killed
341
0
Camps Cleared
0
1,518,563
Distance Traveled
1,421,318
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,312
520
67
4
0
344,832
2
L
Janus
7,740
484
82
5
0
287,578
2
W
Artemis
10,002
625
102
6
0
286,531
0
L
Aphrodite
7,811
488
24
2
0
289,381
1
W
Charon
8,156
510
33
2
0
311,456
8
L
Baron Samedi
9,070
567
92
6
0
272,050
4
L
Artemis
7,435
465
81
5
0
240,633
0
W
Hades
9,513
595
100
6
0
279,082
0
L
Nut
8,061
504
62
4
0
331,676
9
W
Horus
8,182
511
63
4
0
296,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role