Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
IRaffa
Nu Wa
Level 125
God Stats
11W - 4L
1,613 SR
Queue Stats
101W - 86L
1,443 Elo+
Party 2
Arachne
Arachne
PαηicShσω
Arachne
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 152L
1,589 Elo+
Party 4
Heimdallr
Heimdallr
VingadorHS
Heimdallr
Level 48
God Stats
3W - 1L
1,649 SR
Queue Stats
26W - 28L
1,431 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ricardin17
Kumbhakarna
Level 22
God Stats
2W - 0L
1,742 SR
Queue Stats
44W - 48L
1,407 Elo+
Party 2
Team Averages
Level 102
1,601 SR
1,474 Elo+

VS

Team Averages
Level 132
1,445 SR
1,497 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DiosGabox
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,562 Elo+
Party 1
Hachiman
Hachiman
Kampu
Hachiman
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,574 Elo+
Party 1
Loki
Loki
l-_LeXR4ZeR_-l
Loki
Level 63
God Stats
7W - 12L
1,537 SR
Queue Stats
40W - 62L
1,391 Elo+
Party 3
King Arthur
King Arthur
l-_Ph4ndA_-l
King Arthur
Level 117
God Stats
1W - 3L
1,186 SR
Queue Stats
85W - 98L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 1 / 3
9,717
607
9,418
8,907
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
IRaffa
Nu Wa
16
9 / 0 / 5
10,533
658
18,468
6,452
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
14
6 / 1 / 4
8,486
530
6,098
12,841
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
VingadorHS
Heimdallr
13
0 / 2 / 3
7,706
482
3,574
7,161
2,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ricardin17
Kumbhakarna
12
1 / 1 / 8
7,937
496
4,895
11,697
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
2 / 4 / 1
8,357
522
8,149
7,586
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
DiosGabox
Artio
11
0 / 4 / 3
6,852
428
3,094
13,550
7,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Kampu
Hachiman
13
2 / 0 / 1
7,439
465
6,010
7,678
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 2
6,944
434
4,974
14,127
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
l-_Ph4ndA_-l
King Arthur
14
0 / 7 / 0
7,563
473
6,015
18,579
13,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
5
5
Deaths
23
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
3
8.5
L
Yu Huang
 
Yu Huang
2
4
1
0.63
L
Artio
DiosGabox
Artio
0
4
3
0.38
W
Nu Wa
IRaffa
Nu Wa
9
0
5
11.5
L
Hachiman
Kampu
Hachiman
2
0
1
2.5
W
Arachne
6
1
4
8
W
Heimdallr
VingadorHS
Heimdallr
0
2
3
0.75
L
1
8
2
0.25
L
King Arthur
l-_Ph4ndA_-l
King Arthur
0
7
0
0
W
Kumbhakarna
ricardin17
Kumbhakarna
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,453
Damage
28,242
47,058
Taken
61,520
22,671
Mitigated
28,511
21,793
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,418
731
3,267
4,688
8,907
3,696
324
3,089
5,818
76,061
1,829
L
Yu Huang
 
Yu Huang
8,149
564
0
750
7,586
2,315
0
4,379
2,749
69,803
616
L
Artio
DiosGabox
Artio
3,094
30
2,393
4,768
13,550
7,049
0
6,088
7,139
16,349
0
W
Nu Wa
IRaffa
Nu Wa
18,468
4,822
0
2,209
6,452
2,294
218
0
6,452
73,298
2,455
L
Hachiman
Kampu
Hachiman
6,010
3,520
0
2,073
7,678
2,321
0
1,602
5,965
0
56,140
W
Arachne
6,098
4,452
0
6,860
12,841
4,219
0
3,277
9,564
0
45,241
W
Heimdallr
VingadorHS
Heimdallr
3,574
1,835
0
2,201
7,161
2,995
0
1,136
6,025
0
50,636
L
4,974
624
0
3,933
14,127
3,817
0
5,126
8,581
0
48,548
L
King Arthur
l-_Ph4ndA_-l
King Arthur
6,015
819
0
2,770
18,579
13,009
0
12,569
5,088
0
66,309
W
Kumbhakarna
ricardin17
Kumbhakarna
4,895
1,237
0
2,568
11,697
9,467
0
3,607
8,090
18,179
1,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,379
Gold Earned
37,155
469
Minions Killed
450
0
Camps Cleared
0
1,693,079
Distance Traveled
1,523,972
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,717
607
141
9
0
340,151
2
L
Yu Huang
8,357
522
141
9
0
300,989
4
L
Artio
6,852
428
19
1
0
281,515
0
W
Nu Wa
10,533
658
126
8
0
331,060
1
L
Hachiman
7,439
465
97
6
0
306,986
2
W
Arachne
8,486
530
78
5
0
378,298
0
W
Heimdallr
7,706
482
104
7
0
294,629
1
L
Loki
6,944
434
86
5
0
331,360
0
L
King Arthur
7,563
473
107
7
0
303,122
2
W
Kumbhakarna
7,937
496
20
1
0
348,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role