Player Matchup

Izanami
Izanami
JackTullier
Izanami
Level 99
God Stats
2W - 4L
1,314 SR
Queue Stats
48W - 53L
1,420 Elo+
Solo
Vulcan
Vulcan
NegroLoco420
Vulcan
Level 64
God Stats
6W - 2L
1,506 SR
Queue Stats
102W - 103L
1,450 Elo+
Solo
Nike
Nike
Twizard1629
Nike
Level 31
God Stats
14W - 5L
1,651 SR
Queue Stats
77W - 77L
1,451 Elo+
Party 1
Surtr
Surtr
Unknown2381
Surtr
Level 147
God Stats
9W - 3L
1,711 SR
Queue Stats
131W - 134L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
richboy000
Kuzenbo
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Team Averages
Level 90
1,536 SR
1,463 Elo+

VS

Team Averages
Level 99
1,494 SR
1,448 Elo+
Charybdis
Charybdis
Alexe1927
Charybdis
Level 107
God Stats
7W - 3L
1,473 SR
Queue Stats
53W - 34L
1,553 Elo+
Party 3
Hercules
Hercules
LucurA_700
Hercules
Level 115
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 8L
1,176 Elo+
Party 2
Cliodhna
Cliodhna
Nearrivers56
Cliodhna
Level 99
God Stats
16W - 11L
1,604 SR
Queue Stats
334W - 320L
1,442 Elo+
Solo
Vulcan
Vulcan
ProGamersMaster
Vulcan
Level 100
God Stats
20W - 16L
1,611 SR
Queue Stats
49W - 37L
1,571 Elo+
Party 3
Athena
Athena
marcelocanaparo
Athena
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JackTullier
Izanami
12
1 / 1 / 0
6,731
612
5,322
5,897
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
10
1 / 5 / 1
6,007
546
3,290
5,417
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 2
6,385
580
3,220
6,694
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 2
6,748
613
6,280
9,086
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Kuzenbo
richboy000
Kuzenbo
9
2 / 1 / 2
6,151
559
3,698
5,602
4,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alexe1927
Charybdis
11
1 / 1 / 1
5,998
545
3,891
6,894
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LucurA_700
Hercules
8
1 / 3 / 0
5,106
464
3,091
6,702
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Nearrivers56
Cliodhna
10
9 / 1 / 0
6,303
573
6,139
9,201
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 4
6,205
564
4,265
6,293
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 3 / 2
4,422
402
733
4,611
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
11
11
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alexe1927
Charybdis
1
1
1
1.5
W
Izanami
JackTullier
Izanami
1
1
0
1
L
Hercules
LucurA_700
Hercules
1
3
0
0.33
L
Cliodhna
Nearrivers56
Cliodhna
9
1
0
9
W
Vulcan
1
5
1
0.3
L
0
2
4
1
W
1
2
2
1
W
4
2
2
2.5
L
0
3
2
0.33
W
Kuzenbo
richboy000
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
18,119
32,696
Taken
33,701
16,628
Mitigated
13,862
8,591
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alexe1927
Charybdis
3,891
2,458
160
2,219
6,894
1,920
0
528
6,366
0
43,405
W
Izanami
JackTullier
Izanami
5,322
3,591
0
2,639
5,897
2,027
0
48
5,849
0
58,909
L
Hercules
LucurA_700
Hercules
3,091
1,013
0
3,026
6,702
4,313
0
88
6,255
0
20,208
L
Cliodhna
Nearrivers56
Cliodhna
6,139
276
0
4,113
9,201
2,891
0
2,238
6,858
0
25,820
W
Vulcan
3,290
102
0
345
5,417
1,787
390
1,878
3,539
31,349
0
L
4,265
803
30
2,757
6,293
2,001
130
3,077
3,094
38,677
1,104
W
3,220
535
0
735
6,694
4,579
304
32
6,434
0
33,570
W
6,280
2,788
0
4,336
9,086
3,621
529
1,150
7,899
1,068
53,006
L
733
285
0
332
4,611
2,737
0
1,058
3,498
4,146
0
W
Kuzenbo
richboy000
Kuzenbo
3,698
1,623
0
536
5,602
4,614
298
1,890
3,712
15,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
28,034
333
Minions Killed
254
0
Camps Cleared
0
1,103,496
Distance Traveled
999,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,998
545
80
7
0
198,332
0
W
Izanami
6,731
612
100
9
0
219,361
0
L
Hercules
5,106
464
39
4
0
149,399
0
L
Cliodhna
6,303
573
44
4
0
278,966
1
W
Vulcan
6,007
546
64
6
0
206,082
0
L
Vulcan
6,205
564
83
8
0
207,905
0
W
Nike
6,385
580
53
5
0
207,734
0
W
Surtr
6,748
613
94
9
0
258,102
0
L
Athena
4,422
402
8
1
0
165,294
0
W
Kuzenbo
6,151
559
22
2
0
212,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role