Player Matchup

Ymir
Ymir
Dawidkier
Ymir
Level 124
God Stats
2W - 2L
1,597 SR
Queue Stats
45W - 35L
1,567 Elo+
Party 2
Neith
Neith
Dripboi1017
Neith
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,610 Elo+
Party 2
Scylla
Scylla
IKacPRO
Scylla
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 8L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
Laokin1
Gilgamesh
Level 129
God Stats
2W - 2L
1,427 SR
Queue Stats
37W - 36L
1,509 Elo+
Solo
Bacchus
Bacchus
MICHU00
Bacchus
Level 105
God Stats
27W - 22L
1,623 SR
Queue Stats
226W - 217L
1,559 Elo+
Party 2
Team Averages
Level 83
1,529 SR
1,572 Elo+

VS

Team Averages
Level 91
1,532 SR
1,517 Elo+
Thanatos
Thanatos
BOOMER228
Thanatos
Level 109
God Stats
23W - 14L
1,589 SR
Queue Stats
190W - 164L
1,548 Elo+
Party 3
Scylla
Scylla
DOOMER229
Scylla
Level 127
God Stats
7W - 5L
1,511 SR
Queue Stats
382W - 363L
1,545 Elo+
Party 3
Amaterasu
Amaterasu
ElectricZap21
Amaterasu
Level 68
God Stats
74W - 44L
1,684 SR
Queue Stats
113W - 83L
1,557 Elo+
Party 1
Apollo
Apollo
FotisP1K
Apollo
Level 44
God Stats
2W - 2L
1,459 SR
Queue Stats
33W - 47L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoulViolator
Kumbhakarna
Level 105
God Stats
5W - 5L
1,417 SR
Queue Stats
149W - 133L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 4
6,448
461
6,139
12,026
11,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 6 / 3
6,680
477
8,784
10,110
3,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
IKacPRO
Scylla
12
3 / 4 / 0
7,114
508
3,878
6,831
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Laokin1
Gilgamesh
11
0 / 6 / 1
6,664
476
6,751
16,625
9,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
MICHU00
Bacchus
10
2 / 6 / 2
6,022
430
4,705
8,713
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BOOMER228
Thanatos
14
10 / 2 / 7
8,596
614
6,768
9,761
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
DOOMER229
Scylla
12
2 / 1 / 12
7,627
545
7,986
4,919
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
ElectricZap21
Amaterasu
16
7 / 0 / 7
10,305
736
11,830
16,572
12,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
FotisP1K
Apollo
13
4 / 3 / 6
7,547
539
8,939
8,260
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
SoulViolator
Kumbhakarna
11
1 / 3 / 7
7,580
541
3,458
10,357
8,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
24
24
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BOOMER228
Thanatos
10
2
7
6.75
W
Scylla
DOOMER229
Scylla
2
1
12
8
L
Ymir
1
2
4
1.5
L
3
6
3
0.75
W
Amaterasu
ElectricZap21
Amaterasu
7
0
7
10.5
W
Apollo
FotisP1K
Apollo
4
3
6
2.33
L
Scylla
IKacPRO
Scylla
3
4
0
0.75
L
Gilgamesh
Laokin1
Gilgamesh
0
6
1
0.08
L
Bacchus
MICHU00
Bacchus
2
6
2
0.5
W
Kumbhakarna
SoulViolator
Kumbhakarna
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,257
Damage
38,981
54,305
Taken
49,869
30,541
Mitigated
29,867
7,262
Healing
20,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BOOMER228
Thanatos
6,768
1,227
0
10,205
9,761
3,639
0
2,594
7,075
0
48,699
W
Scylla
DOOMER229
Scylla
7,986
665
0
500
4,919
1,580
344
2,325
2,430
40,714
0
L
Ymir
6,139
707
0
1,637
12,026
11,590
0
3,196
8,672
23,924
0
L
8,784
3,203
0
2,405
10,110
3,264
0
1,888
8,074
0
48,883
W
Amaterasu
ElectricZap21
Amaterasu
11,830
5,510
0
6,861
16,572
12,943
3,292
2,990
12,946
0
75,496
W
Apollo
FotisP1K
Apollo
8,939
6,956
0
1,065
8,260
3,201
947
3,796
4,292
0
40,464
L
Scylla
IKacPRO
Scylla
3,878
297
0
610
6,831
1,930
0
1,342
5,191
31,330
0
L
Gilgamesh
Laokin1
Gilgamesh
6,751
2,245
0
1,328
16,625
9,428
0
2,183
13,701
0
40,302
L
Bacchus
MICHU00
Bacchus
4,705
322
0
1,282
8,713
4,329
0
2,129
6,444
27,991
818
W
Kumbhakarna
SoulViolator
Kumbhakarna
3,458
435
0
1,387
10,357
8,504
0
2,560
7,621
20,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
41,655
311
Minions Killed
388
0
Camps Cleared
0
1,232,906
Distance Traveled
1,481,624
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,596
614
87
6
0
328,697
5
W
Scylla
7,627
545
67
5
0
301,817
1
L
Ymir
6,448
461
35
3
0
273,412
0
L
Neith
6,680
477
67
5
0
241,814
0
W
Amaterasu
10,305
736
141
10
0
273,568
0
W
Apollo
7,547
539
68
5
0
286,801
0
L
Scylla
7,114
508
75
5
0
261,578
0
L
Gilgamesh
6,664
476
77
6
0
224,278
0
L
Bacchus
6,022
430
57
4
0
231,824
0
W
Kumbhakarna
7,580
541
25
2
0
290,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role