Player Matchup

Kuzenbo
Kuzenbo
Himchase
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,807 Elo+
Solo
Ravana
Ravana
Mortalkrumpet
Ravana
Level 41
God Stats
4W - 0L
1,748 SR
Queue Stats
15W - 21L
1,466 Elo+
Solo
Chronos
Chronos
Ryrvii
Chronos
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,628 Elo+
Party 2
Jing Wei
Jing Wei
cashuslipin
Jing Wei
Level 95
God Stats
15W - 29L
1,337 SR
Queue Stats
219W - 216L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xeeta
Morgan Le Fay
Level 159
God Stats
6W - 4L
1,519 SR
Queue Stats
304W - 263L
1,586 Elo+
Party 2
Team Averages
Level 117
1,521 SR
1,567 Elo+

VS

Team Averages
Level 133
1,631 SR
1,609 Elo+
Bakasura
Bakasura
BonezMalone
Bakasura
Level 143
God Stats
5W - 7L
1,644 SR
Queue Stats
82W - 98L
1,463 Elo+
Party 1
Shiva
Shiva
Gaulivant
Shiva
Level 128
God Stats
29W - 21L
1,591 SR
Queue Stats
211W - 197L
1,533 Elo+
Party 1
Nut
Nut
KILLJOY1325
Nut
Level 146
God Stats
4W - 1L
1,822 SR
Queue Stats
5W - 1L
1,877 Elo+
Party 1
Ymir
Ymir
asphaltLicker
Ymir
Level 88
God Stats
46W - 39L
1,595 SR
Queue Stats
115W - 116L
1,582 Elo+
Party 1
Olorun
Olorun
cukkoo
Olorun
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 25L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Himchase
Kuzenbo
8
0 / 0 / 7
5,262
526
2,530
6,238
4,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 2 / 7
5,936
594
6,858
6,479
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Ryrvii
Chronos
10
2 / 2 / 4
6,073
607
5,966
10,466
7,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jing Wei
cashuslipin
Jing Wei
10
1 / 2 / 2
5,337
534
1,888
5,448
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xeeta
Morgan Le Fay
12
6 / 0 / 1
6,824
682
7,347
4,020
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BonezMalone
Bakasura
8
0 / 2 / 1
4,703
470
1,342
6,096
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Gaulivant
Shiva
11
2 / 4 / 0
6,222
622
7,880
11,159
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 1 / 0
5,986
599
6,415
4,044
1,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 3
5,242
524
1,934
8,656
5,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
cukkoo
Olorun
11
1 / 2 / 1
5,905
591
3,770
7,965
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
6
6
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BonezMalone
Bakasura
0
2
1
0.25
L
Shiva
Gaulivant
Shiva
2
4
0
0.5
W
Kuzenbo
Himchase
Kuzenbo
0
0
7
3.5
L
3
1
0
3
W
2
2
7
2.75
W
Chronos
Ryrvii
Chronos
2
2
4
2
L
0
2
3
0.75
W
Jing Wei
cashuslipin
Jing Wei
1
2
2
1
L
Olorun
cukkoo
Olorun
1
2
1
0.75
W
Morgan Le Fay
xeeta
Morgan Le Fay
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
21,341
32,651
Taken
37,920
16,674
Mitigated
15,249
11,663
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BonezMalone
Bakasura
1,342
861
0
3,018
6,096
1,852
0
1,922
4,174
0
14,047
L
Shiva
Gaulivant
Shiva
7,880
2,465
225
4,200
11,159
4,925
0
5,986
5,173
0
41,527
W
Kuzenbo
Himchase
Kuzenbo
2,530
1,336
221
1,102
6,238
4,387
29
952
5,098
14,044
0
L
6,415
3,767
0
1,407
4,044
1,186
0
1,431
2,613
0
42,501
W
6,858
2,011
0
2,458
6,479
2,397
22
1,675
4,668
0
45,035
W
Chronos
Ryrvii
Chronos
5,966
1,498
0
5,101
10,466
7,011
0
131
9,628
30,136
3,290
L
1,934
192
1,587
1,635
8,656
5,085
0
3,022
5,634
9,715
434
W
Jing Wei
cashuslipin
Jing Wei
1,888
1,370
0
1,010
5,448
1,469
0
563
4,885
0
31,650
L
Olorun
cukkoo
Olorun
3,770
1,806
60
1,824
7,965
2,201
0
3,256
4,709
40,937
2,500
W
Morgan Le Fay
xeeta
Morgan Le Fay
7,347
474
0
1,771
4,020
1,410
94
2,297
1,723
47,444
909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
28,058
295
Minions Killed
296
0
Camps Cleared
0
1,089,481
Distance Traveled
1,022,921
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,703
470
55
6
0
225,184
0
L
Shiva
6,222
622
55
6
0
209,896
2
W
Kuzenbo
5,262
526
22
2
0
210,534
5
L
Nut
5,986
599
89
9
0
184,423
2
W
Ravana
5,936
594
80
8
0
218,596
0
W
Chronos
6,073
607
47
5
0
219,101
0
L
Ymir
5,242
524
19
2
0
196,179
2
W
Jing Wei
5,337
534
70
7
0
216,537
1
L
Olorun
5,905
591
78
8
0
207,239
0
W
Morgan Le Fay
6,824
682
76
8
0
224,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role