Player Matchup

Pele
Pele
Ragnar_-502-_
Pele
Level 156
God Stats
4W - 3L
1,783 SR
Queue Stats
682W - 668L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
RunningRIOT116
Sun Wukong
Level 144
God Stats
6W - 9L
1,469 SR
Queue Stats
478W - 472L
1,484 Elo+
Solo
Terra
Terra
cabeman1234
Terra
Level 85
God Stats
4W - 3L
1,716 SR
Queue Stats
11W - 17L
1,456 Elo+
Solo
Vulcan
Vulcan
lorgazyum
Vulcan
Level 183
God Stats
9W - 5L
1,706 SR
Queue Stats
178W - 175L
1,513 Elo+
Solo
Rama
Rama
noodlehead424
Rama
Level 84
God Stats
72W - 43L
1,723 SR
Queue Stats
106W - 87L
1,583 Elo+
Solo
Team Averages
Level 130
1,679 SR
1,513 Elo+

VS

Team Averages
Level 129
1,690 SR
1,558 Elo+
Ra
Ra
GAMiNG_GOD_DJM49
Ra
Level 154
God Stats
25W - 14L
1,730 SR
Queue Stats
174W - 165L
1,531 Elo+
Party 1
Nike
Nike
GAMiNG_GOD_HNM49
Nike
Level 141
God Stats
16W - 14L
1,622 SR
Queue Stats
106W - 91L
1,605 Elo+
Party 1
Hun Batz
Hun Batz
MrMagic_22
Hun Batz
Level 68
God Stats
3W - 1L
1,729 SR
Queue Stats
24W - 28L
1,588 Elo+
Solo
Danzaburou
Danzaburou
PLAGUE_P3P3
Danzaburou
Level 103
God Stats
7W - 1L
1,777 SR
Queue Stats
328W - 270L
1,554 Elo+
Solo
Bacchus
Bacchus
ShadowOfTheMoon_
Bacchus
Level 180
God Stats
21W - 14L
1,593 SR
Queue Stats
919W - 901L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,146
447
6,597
17,272
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
RunningRIOT116
Sun Wukong
14
0 / 0 / 0
8,215
513
7,565
13,360
7,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 1
7,261
454
6,339
16,423
13,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
lorgazyum
Vulcan
13
0 / 2 / 0
7,914
495
4,233
5,695
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 3 / 1
8,818
551
13,618
10,714
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 7
10,423
651
15,975
9,478
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 1
9,929
621
9,811
10,813
6,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
MrMagic_22
Hun Batz
16
3 / 0 / 4
9,128
571
5,264
13,055
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
PLAGUE_P3P3
Danzaburou
15
3 / 3 / 3
9,550
597
7,334
8,199
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
1 / 2 / 12
9,029
564
7,399
23,762
29,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
15
15
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
3
0
1
3.5
W
Hun Batz
MrMagic_22
Hun Batz
3
0
4
5
W
Danzaburou
PLAGUE_P3P3
Danzaburou
3
3
3
1.5
L
0
6
1
0.08
L
Sun Wukong
RunningRIOT116
Sun Wukong
0
0
0
0
W
1
2
12
3.5
L
1
4
1
0.38
L
Vulcan
lorgazyum
Vulcan
0
2
0
0
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,352
Damage
45,783
63,464
Taken
65,307
33,154
Mitigated
50,036
19,725
Healing
25,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,975
1,184
3,289
6,439
9,478
5,134
1,142
3,673
5,418
100,652
0
W
9,811
1,342
0
956
10,813
6,215
617
993
9,820
699
78,468
W
Hun Batz
MrMagic_22
Hun Batz
5,264
1,391
0
2,675
13,055
6,104
1,055
1,660
11,371
0
86,986
W
Danzaburou
PLAGUE_P3P3
Danzaburou
7,334
3,305
0
1,498
8,199
3,176
2,338
877
7,322
0
62,719
L
6,597
1,327
0
5,813
17,272
6,026
0
5,888
11,318
0
59,293
L
Sun Wukong
RunningRIOT116
Sun Wukong
7,565
792
0
3,610
13,360
7,889
0
1,226
12,134
1,113
59,182
W
7,399
2,006
2,625
7,560
23,762
29,407
846
3,920
19,759
26,510
501
L
6,339
547
2,802
3,712
16,423
13,586
0
8,438
7,985
19,955
1,712
L
Vulcan
lorgazyum
Vulcan
4,233
191
0
250
5,695
1,963
0
3,886
1,735
65,558
1,142
L
13,618
11,455
0
3,538
10,714
3,690
1,987
3,785
6,929
0
68,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
48,059
468
Minions Killed
577
0
Camps Cleared
0
1,575,720
Distance Traveled
1,720,321
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,423
651
192
12
0
361,270
0
W
Nike
9,929
621
131
8
0
326,113
0
W
Hun Batz
9,128
571
116
7
0
387,505
2
W
Danzaburou
9,550
597
115
7
0
297,154
3
L
Pele
7,146
447
95
6
0
369,132
2
L
Sun Wukong
8,215
513
116
7
0
332,874
2
W
Bacchus
9,029
564
23
1
0
348,279
1
L
Terra
7,261
454
19
1
0
342,603
3
L
Vulcan
7,914
495
120
8
0
285,053
0
L
Rama
8,818
551
118
7
0
246,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role