Player Matchup

Odin
Odin
 
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DOLOS-GTN
Danzaburou
Level 108
God Stats
7W - 12L
1,500 SR
Queue Stats
625W - 664L
1,417 Elo+
Party 2
Tiamat
Tiamat
Skulldwin
Tiamat
Level 85
God Stats
0W - 5L
1,500 SR
Queue Stats
407W - 444L
1,459 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,459 Elo+

VS

Team Averages
Level 69
1,619 SR
1,414 Elo+
Agni
Agni
Alex100tifyko
Agni
Level 49
God Stats
4W - 4L
1,680 SR
Queue Stats
40W - 55L
1,405 Elo+
Solo
Charon
Charon
Groene-bakje
Charon
Level 68
God Stats
16W - 13L
1,631 SR
Queue Stats
422W - 454L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
MaFFia HouS
Danzaburou
Level 89
God Stats
82W - 70L
1,546 SR
Queue Stats
303W - 305L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 4 / 0
7,014
701
2,241
6,714
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DOLOS-GTN
Danzaburou
12
0 / 2 / 0
7,051
705
2,170
5,335
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
Skulldwin
Tiamat
14
0 / 0 / 0
7,021
702
3,820
3,811
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
8,487
849
6,846
4,742
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon
13
0 / 0 / 6
7,715
772
3,534
6,458
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
MaFFia HouS
Danzaburou
14
4 / 0 / 2
8,815
882
2,028
3,190
1,076
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
0
0
W
2
1
4
4
L
Danzaburou
DOLOS-GTN
Danzaburou
0
2
0
0
W
Charon
0
0
6
3
W
Danzaburou
MaFFia HouS
Danzaburou
4
0
2
5
L
Tiamat
Skulldwin
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,231
Damage
12,408
15,860
Taken
14,390
7,750
Mitigated
6,119
1,987
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,241
461
0
356
6,714
3,746
0
3,577
2,917
549
23,471
W
6,846
605
0
1,046
4,742
1,535
158
1,392
3,350
28,916
0
L
Danzaburou
DOLOS-GTN
Danzaburou
2,170
440
0
511
5,335
2,058
0
3,499
1,599
0
17,922
W
Charon
3,534
386
0
2,834
6,458
3,508
420
2,064
4,392
13,897
2,505
W
Danzaburou
MaFFia HouS
Danzaburou
2,028
726
0
445
3,190
1,076
644
1,281
1,909
0
19,860
L
Tiamat
Skulldwin
Tiamat
3,820
113
0
1,120
3,811
1,946
0
2,307
1,364
14,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,086
Gold Earned
25,017
102
Minions Killed
121
0
Camps Cleared
0
527,248
Distance Traveled
579,298
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,014
701
30
3
0
162,655
0
W
Agni
8,487
849
50
5
0
190,777
1
L
Danzaburou
7,051
705
49
5
0
196,394
0
W
Charon
7,715
772
25
3
0
194,940
4
W
Danzaburou
8,815
882
46
5
0
193,581
1
L
Tiamat
7,021
702
23
2
0
168,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role