Player Matchup

Thoth
Thoth
Gyrza0075839
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,280 Elo+
Solo
Chaac
Chaac
proracer62
Chaac
Level 152
God Stats
0W - 4L
1,227 SR
Queue Stats
152W - 140L
1,494 Elo+
Party 1
Skadi
Skadi
puschell_26
Skadi
Level 117
God Stats
5W - 2L
1,543 SR
Queue Stats
134W - 128L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
urkoman97
Cthulhu
Level 106
God Stats
0W - 2L
1,350 SR
Queue Stats
105W - 119L
1,464 Elo+
Solo
Sylvanus
Sylvanus
xXFleThErXx459
Sylvanus
Level 147
God Stats
3W - 3L
1,501 SR
Queue Stats
161W - 152L
1,539 Elo+
Party 1
Team Averages
Level 107
1,424 SR
1,461 Elo+

VS

Team Averages
Level 140
1,466 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TheLegendxx96
Guan Yu
Level 143
God Stats
3W - 2L
1,459 SR
Queue Stats
644W - 660L
1,527 Elo+
Solo
Charon
Charon
ne4eHka
Charon
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 126L
1,558 Elo+
Party 2
Hades
Hades
tchonowa
Hades
Level 129
God Stats
2W - 1L
1,369 SR
Queue Stats
49W - 42L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,069
724
461
2,624
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
1 / 2 / 2
6,331
904
10,150
6,506
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 1
6,465
924
6,309
5,145
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
urkoman97
Cthulhu
11
0 / 2 / 2
6,076
868
7,416
7,635
6,129
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
13
1 / 1 / 2
6,136
877
7,456
11,104
11,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 1 / 4
8,011
1,144
10,316
6,116
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
 
Cerberus
12
1 / 2 / 6
6,958
994
5,653
10,816
7,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
12
1 / 2 / 7
7,148
1,021
3,311
11,421
6,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
ne4eHka
Charon
13
1 / 0 / 9
7,108
1,015
6,397
7,874
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
tchonowa
Hades
12
1 / 0 / 9
6,933
990
4,817
8,412
4,188
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
10
10
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
4
8
W
Cerberus
 
Cerberus
1
2
6
2
L
0
2
0
0
W
Guan Yu
1
2
7
2.25
W
Charon
ne4eHka
Charon
1
0
9
5.5
L
Chaac
1
2
2
1
L
2
3
1
0.83
W
Hades
tchonowa
Hades
1
0
9
5.5
L
Cthulhu
urkoman97
Cthulhu
0
2
2
0.5
L
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,792
Damage
30,494
33,014
Taken
44,639
23,831
Mitigated
25,605
13,828
Healing
29,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,316
2,120
867
1,522
6,116
2,517
489
2,095
4,021
0
23,036
W
Cerberus
 
Cerberus
5,653
158
1,113
2,320
10,816
7,365
16
2,836
7,980
8,334
1,380
L
461
182
0
242
2,624
901
0
1,342
1,282
1,444
0
W
Guan Yu
3,311
473
10,428
5,448
11,421
6,046
99
4,141
7,280
0
6,595
W
Charon
ne4eHka
Charon
6,397
1,251
1,531
1,078
7,874
5,489
150
2,910
4,964
18,411
0
L
Chaac
10,150
471
655
1,641
6,506
4,001
0
3,155
3,351
0
22,134
L
6,309
1,149
111
195
5,145
1,691
0
2,964
2,181
0
18,026
W
Hades
tchonowa
Hades
4,817
782
1,958
2,925
8,412
4,188
241
3,351
5,061
12,003
0
L
Cthulhu
urkoman97
Cthulhu
7,416
93
421
1,002
7,635
6,129
0
3,196
4,439
12,855
0
L
Sylvanus
7,456
743
3,390
6,171
11,104
11,109
0
5,500
5,604
11,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
36,158
70
Minions Killed
106
0
Camps Cleared
0
650,770
Distance Traveled
793,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,011
1,144
33
5
0
163,838
0
W
Cerberus
6,958
994
13
2
0
172,176
0
L
Thoth
5,069
724
3
0
0
60,526
0
W
Guan Yu
7,148
1,021
8
1
0
150,447
0
W
Charon
7,108
1,015
24
3
0
137,271
0
L
Chaac
6,331
904
26
4
0
160,581
0
L
Skadi
6,465
924
19
3
0
124,389
0
W
Hades
6,933
990
28
4
0
170,238
0
L
Cthulhu
6,076
868
11
2
0
153,508
0
L
Sylvanus
6,136
877
11
2
0
151,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role