Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Gilganeshiva
Ganesha
Level 218
God Stats
4W - 0L
1,921 SR
Queue Stats
42W - 9L
1,835 Elo+
Party 2
Zeus
Zeus
SuipzVaaga4bunda
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 2L
2,120 Elo+
Party 2
Cernunnos
Cernunnos
ViolletXIII
Cernunnos
Level 215
God Stats
5W - 0L
1,846 SR
Queue Stats
202W - 40L
1,932 Elo+
Party 2
Shiva
Shiva
zedocouve
Shiva
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 6L
1,859 Elo+
Party 2
Team Averages
Level 116
1,653 SR
1,849 Elo+

VS

Team Averages
Level 163
1,474 SR
1,528 Elo+
Merlin
Merlin
 
Merlin
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Rodneyy1
Geb
Level 147
God Stats
0W - 4L
1,193 SR
Queue Stats
84W - 93L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
fcoria010
Zhong Kui
Level 192
God Stats
0W - 1L
1,679 SR
Queue Stats
73W - 46L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 12
7,218
1,031
3,535
7,457
3,602
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Gilganeshiva
Ganesha
12
1 / 1 / 16
7,395
1,056
2,681
8,886
6,118
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
4 / 0 / 10
7,438
1,063
8,909
3,712
1,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
ViolletXIII
Cernunnos
13
8 / 0 / 8
8,096
1,157
9,871
6,822
2,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
zedocouve
Shiva
12
3 / 2 / 14
7,574
1,082
6,022
10,355
9,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 1
6,063
866
5,979
4,520
1,693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hera
 
Hera
11
2 / 2 / 2
5,945
849
8,534
4,090
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
9
0 / 6 / 1
5,222
746
4,785
11,097
4,667
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 2
5,060
723
2,770
7,074
4,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
fcoria010
Zhong Kui
12
0 / 5 / 3
5,524
789
4,473
7,895
8,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
18
Kills
4
4
Deaths
19
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
12
8
L
Merlin
 
Merlin
2
2
1
1.25
L
Hera
 
Hera
2
2
2
1.5
L
Cu Chulainn
 
Cu Chulainn
0
6
1
0.08
W
Ganesha
Gilganeshiva
Ganesha
1
1
16
9
L
0
4
2
0.25
W
4
0
10
9
W
Cernunnos
ViolletXIII
Cernunnos
8
0
8
12
L
Zhong Kui
fcoria010
Zhong Kui
0
5
3
0.3
W
Shiva
zedocouve
Shiva
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,018
Damage
26,541
37,232
Taken
34,676
23,197
Mitigated
20,516
21,714
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,535
351
834
2,647
7,457
3,602
369
5,204
1,856
18,678
0
L
Merlin
 
Merlin
5,979
551
248
444
4,520
1,693
0
2,092
2,428
16,463
0
L
Hera
 
Hera
8,534
1,219
760
464
4,090
1,453
0
2,528
1,562
11,591
317
L
Cu Chulainn
 
Cu Chulainn
4,785
540
0
1,099
11,097
4,667
0
5,110
5,987
0
8,495
W
Ganesha
Gilganeshiva
Ganesha
2,681
34
2,509
3,529
8,886
6,118
566
4,149
4,248
6,025
0
L
2,770
31
0
500
7,074
4,243
0
2,520
4,554
2,666
0
W
8,909
1,322
1,106
986
3,712
1,401
224
1,841
1,693
16,285
0
W
Cernunnos
ViolletXIII
Cernunnos
9,871
5,550
1,214
1,640
6,822
2,702
1,832
4,820
1,741
0
22,054
L
Zhong Kui
fcoria010
Zhong Kui
4,473
141
323
476
7,895
8,460
0
2,875
5,020
7,356
0
W
Shiva
zedocouve
Shiva
6,022
834
3,688
3,561
10,355
9,374
188
3,874
6,158
0
8,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
27,814
86
Minions Killed
43
0
Camps Cleared
0
726,995
Distance Traveled
655,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,218
1,031
40
6
0
147,929
0
L
Merlin
6,063
866
18
3
0
141,077
0
L
Hera
5,945
849
17
2
0
159,347
0
L
Cu Chulainn
5,222
746
3
0
0
127,967
0
W
Ganesha
7,395
1,056
0
0
0
131,126
0
L
Geb
5,060
723
0
0
0
112,461
0
W
Zeus
7,438
1,063
17
2
0
139,321
0
W
Cernunnos
8,096
1,157
22
3
0
146,262
0
L
Zhong Kui
5,524
789
5
1
0
114,383
0
W
Shiva
7,574
1,082
7
1
0
162,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role