Player Matchup

Tyr
Tyr
Silver V
 
Tyr
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
PAXD93
Bacchus
Silver IV
Level 99
God Stats
15W - 13L
1,579 SR
Queue Stats
163W - 223L
763 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
StayForTonight
Baron Samedi
Silver III
Level 99
God Stats
13W - 7L
1,598 SR
Queue Stats
331W - 364L
878 MMR
Solo
Nu Wa
Nu Wa
Silver V
Yahllmyasmim
Nu Wa
Silver V
Level 157
God Stats
16W - 29L
1,332 SR
Queue Stats
146W - 191L
770 MMR
Solo
Neith
Neith
Silver IV
ll Caged ll
Neith
Silver IV
Level 102
God Stats
15W - 20L
1,396 SR
Queue Stats
77W - 97L
724 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,481 SR
927 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 184
1,409 SR
751 MMR
Amaterasu
Amaterasu
Silver V
BlobOfNut
Amaterasu
Silver V
Level 146
God Stats
2W - 5L
1,135 SR
Queue Stats
112W - 141L
763 MMR
Party 1
Rama
Rama
Silver III
Gpan Velocity
Rama
Silver III
Level 142
God Stats
8W - 3L
1,570 SR
Queue Stats
159W - 182L
852 MMR
Party 1
Discordia
Discordia
Bronze I
MisterWizard543
Discordia
Bronze I
Level 314
God Stats
8W - 5L
1,496 SR
Queue Stats
197W - 265L
521 MMR
Solo
Jormungandr
Jormungandr
Silver II
brief-mercy
Jormungandr
Silver II
Level 145
God Stats
277W - 239L
1,545 SR
Queue Stats
589W - 609L
913 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
chewyg757
Ratatoskr
Silver IV
Level 175
God Stats
1W - 1L
1,298 SR
Queue Stats
275W - 315L
705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 5 / 0
5,313
409
2,285
10,559
7,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
PAXD93
Bacchus
9
2 / 4 / 1
6,063
466
3,723
11,921
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
StayForTonight
Baron Samedi
11
0 / 3 / 2
5,715
440
3,085
10,447
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 0
5,777
444
7,557
3,344
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 3
6,110
470
3,841
6,127
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AnubisThanatosThe MorriganJanus

VS

Bans
KumbhakarnaArachneCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlobOfNut
Amaterasu
12
4 / 2 / 3
7,304
562
7,807
9,159
2,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 1 / 4
7,237
557
6,219
7,054
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
MisterWizard543
Discordia
11
0 / 0 / 2
6,488
499
2,977
5,982
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
brief-mercy
Jormungandr
14
5 / 0 / 3
9,322
717
7,286
7,808
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
chewyg757
Ratatoskr
13
4 / 2 / 1
7,329
564
6,130
10,272
3,248
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
15
15
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
0
0.2
W
Amaterasu
BlobOfNut
Amaterasu
4
2
3
2.75
W
2
1
4
4
W
Discordia
MisterWizard543
Discordia
0
0
2
1
L
Bacchus
PAXD93
Bacchus
2
4
1
0.63
L
Baron Samedi
StayForTonight
Baron Samedi
0
3
2
0.33
L
1
1
0
1
W
Jormungandr
brief-mercy
Jormungandr
5
0
3
6.5
W
Ratatoskr
chewyg757
Ratatoskr
4
2
1
2.25
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
30,419
42,398
Taken
40,275
23,961
Mitigated
13,924
9,118
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,285
207
0
2,141
10,559
7,163
0
4,290
6,269
0
22,718
W
Amaterasu
BlobOfNut
Amaterasu
7,807
4,500
0
2,544
9,159
2,786
552
2,243
6,916
0
34,859
W
6,219
5,048
0
2,882
7,054
2,138
600
3,201
3,853
0
41,030
W
Discordia
MisterWizard543
Discordia
2,977
0
0
3,061
5,982
1,487
17
3,320
2,662
40,835
0
L
Bacchus
PAXD93
Bacchus
3,723
944
0
2,357
11,921
9,854
0
50
11,871
11,625
423
L
Baron Samedi
StayForTonight
Baron Samedi
3,085
319
55
3,575
10,447
3,737
0
3,300
7,147
37,460
0
L
7,557
1,469
0
313
3,344
1,031
4
1,987
1,357
39,338
386
W
Jormungandr
brief-mercy
Jormungandr
7,286
2,822
0
1,488
7,808
4,265
2,051
1,316
6,492
58,176
6,486
W
Ratatoskr
chewyg757
Ratatoskr
6,130
744
0
2,077
10,272
3,248
0
4,122
6,150
0
43,764
L
3,841
771
0
677
6,127
2,176
0
0
6,127
0
45,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
37,680
264
Minions Killed
380
0
Camps Cleared
0
1,225,119
Distance Traveled
1,288,875
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,313
409
32
2
0
276,459
0
W
Amaterasu
7,304
562
56
4
0
285,288
0
W
Rama
7,237
557
68
5
0
231,147
0
W
Discordia
6,488
499
51
4
0
234,221
4
L
Bacchus
6,063
466
18
1
0
240,505
0
L
Baron Samedi
5,715
440
74
6
0
246,674
0
L
Nu Wa
5,777
444
57
4
0
237,336
2
W
Jormungandr
9,322
717
123
9
0
238,984
5
W
Ratatoskr
7,329
564
82
6
0
299,235
0
L
Neith
6,110
470
83
6
0
224,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role