Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Artorias515
Gilgamesh
Level 78
God Stats
5W - 2L
1,792 SR
Queue Stats
38W - 49L
1,402 Elo+
Party 2
Ares
Ares
Tenaguito
Ares
Level 23
God Stats
2W - 3L
1,559 SR
Queue Stats
37W - 46L
1,410 Elo+
Party 2
Tiamat
Tiamat
TheCuteNox
Tiamat
Level 118
God Stats
1W - 1L
1,767 SR
Queue Stats
64W - 76L
1,478 Elo+
Solo
Team Averages
Level 98
1,624 SR
1,458 Elo+

VS

Team Averages
Level 105
1,618 SR
1,378 Elo+
Raijin
Raijin
AKUxVILLAIN
Raijin
Level 126
God Stats
1W - 0L
1,623 SR
Queue Stats
2W - 5L
1,103 Elo+
Party 1
Bastet
Bastet
Dazunagi
Bastet
Level 143
God Stats
1W - 0L
1,646 SR
Queue Stats
6W - 4L
1,453 Elo+
Party 1
Ymir
Ymir
Oizuss
Ymir
Level 99
God Stats
2W - 1L
1,823 SR
Queue Stats
59W - 58L
1,458 Elo+
Solo
Cliodhna
Cliodhna
Succmyglockk
Cliodhna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,387 Elo+
Party 1
Anhur
Anhur
Yung Raion
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 4 / 4
8,630
863
5,033
9,106
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
 
Izanami
15
1 / 4 / 5
8,377
838
9,518
7,816
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Artorias515
Gilgamesh
16
8 / 2 / 3
9,479
948
8,251
11,545
11,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ares
13
0 / 4 / 13
8,633
863
5,120
11,005
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
TheCuteNox
Tiamat
16
1 / 3 / 9
8,642
864
12,443
9,356
7,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
5 / 3 / 5
9,488
949
11,438
7,119
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Dazunagi
Bastet
14
3 / 1 / 11
8,301
830
8,072
10,537
7,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ymir
Oizuss
Ymir
14
0 / 4 / 15
8,130
813
7,617
12,638
11,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Succmyglockk
Cliodhna
14
9 / 4 / 3
9,296
930
11,776
10,859
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
15
0 / 2 / 12
7,960
796
5,516
7,311
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
13
Kills
17
17
Deaths
14
34
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
4
1.25
L
Izanami
 
Izanami
1
4
5
0.88
W
Raijin
5
3
5
2.5
L
Gilgamesh
Artorias515
Gilgamesh
8
2
3
4.75
W
Bastet
Dazunagi
Bastet
3
1
11
8.5
W
Ymir
Oizuss
Ymir
0
4
15
1.88
W
Cliodhna
Succmyglockk
Cliodhna
9
4
3
2.63
L
Ares
0
4
13
1.63
L
Tiamat
TheCuteNox
Tiamat
1
3
9
1.83
W
Anhur
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,365
Damage
44,419
48,828
Taken
48,464
36,885
Mitigated
28,549
11,616
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,033
2,005
858
2,603
9,106
3,523
572
2,139
6,967
0
15,799
L
Izanami
 
Izanami
9,518
4,768
674
1,667
7,816
2,877
254
2,599
5,217
0
28,077
W
Raijin
11,438
463
0
1,418
7,119
2,716
0
2,287
4,832
24,880
1,060
L
Gilgamesh
Artorias515
Gilgamesh
8,251
1,506
513
2,098
11,545
11,347
418
4,204
7,341
0
12,146
W
Bastet
Dazunagi
Bastet
8,072
1,442
1,798
2,584
10,537
7,636
0
2,820
7,641
0
14,503
W
Ymir
Oizuss
Ymir
7,617
200
1,173
2,239
12,638
11,244
0
5,338
7,061
16,010
0
W
Cliodhna
Succmyglockk
Cliodhna
11,776
1,845
779
2,736
10,859
4,241
0
3,800
6,865
0
19,986
L
Ares
5,120
50
0
938
11,005
11,171
373
5,038
5,967
6,964
0
L
Tiamat
TheCuteNox
Tiamat
12,443
545
435
1,830
9,356
7,967
0
4,768
4,588
26,915
0
W
Anhur
5,516
2,578
0
1,430
7,311
2,712
86
3,318
3,905
0
18,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,761
Gold Earned
43,175
132
Minions Killed
112
0
Camps Cleared
0
962,208
Distance Traveled
961,900
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,630
863
36
4
0
172,923
0
L
Izanami
8,377
838
43
4
0
174,209
0
W
Raijin
9,488
949
37
4
0
169,343
1
L
Gilgamesh
9,479
948
13
1
0
210,316
0
W
Bastet
8,301
830
17
2
0
207,991
0
W
Ymir
8,130
813
22
2
0
189,773
0
W
Cliodhna
9,296
930
13
1
0
211,245
0
L
Ares
8,633
863
5
1
0
191,402
0
L
Tiamat
8,642
864
35
4
0
213,358
0
W
Anhur
7,960
796
23
2
0
183,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role