Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Cheifspartan1
Charon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 97L
1,470 Elo+
Solo
Ix Chel
Ix Chel
Devilpet93
Ix Chel
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,458 Elo+
Solo
Ymir
Ymir
LordKaquito
Ymir
Level 69
God Stats
5W - 4L
1,552 SR
Queue Stats
219W - 234L
1,499 Elo+
Solo
Anubis
Anubis
xoyzion
Anubis
Level 88
God Stats
4W - 5L
1,469 SR
Queue Stats
357W - 405L
1,423 Elo+
Solo
Team Averages
Level 84
1,504 SR
1,470 Elo+

VS

Team Averages
Level 185
1,505 SR
1,429 Elo+
Bacchus
Bacchus
Ahmed_iBlis
Bacchus
Level 160
God Stats
41W - 40L
1,453 SR
Queue Stats
1,146W - 1,306L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
FxB Temper v
Ne Zha
Level 134
God Stats
2W - 1L
1,263 SR
Queue Stats
158W - 148L
1,416 Elo+
Solo
Nu Wa
Nu Wa
HellsJoycee
Nu Wa
Level 173
God Stats
18W - 4L
1,868 SR
Queue Stats
455W - 490L
1,495 Elo+
Solo
Kukulkan
Kukulkan
TO-IRE
Kukulkan
Level 343
God Stats
2W - 7L
1,443 SR
Queue Stats
231W - 363L
1,333 Elo+
Party 1
Chang'e
Chang'e
kllinit101
Chang'e
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 125L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 5 / 4
6,921
629
5,444
12,048
10,060
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 3
7,538
685
9,421
14,471
15,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
Devilpet93
Ix Chel
14
4 / 5 / 0
8,137
740
8,551
9,302
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 4
7,248
659
6,287
12,617
10,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Anubis
xoyzion
Anubis
11
0 / 5 / 2
6,832
621
5,653
7,773
3,492
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ahmed_iBlis
Bacchus
17
7 / 1 / 15
10,082
917
9,047
11,749
11,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
15
5 / 1 / 16
9,757
887
17,162
10,660
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
5 / 1 / 13
9,524
866
11,744
4,375
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TO-IRE
Kukulkan
14
1 / 2 / 14
8,815
801
6,882
8,169
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chang'e
kllinit101
Chang'e
17
8 / 0 / 10
9,807
892
4,596
8,861
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
4
Kills
26
26
Deaths
5
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
4
0.4
W
Bacchus
Ahmed_iBlis
Bacchus
7
1
15
14.5
L
0
7
3
0.21
L
Ix Chel
Devilpet93
Ix Chel
4
5
0
0.8
W
Ne Zha
5
1
16
13
W
5
1
13
11.5
L
0
4
4
0.5
W
Kukulkan
TO-IRE
Kukulkan
1
2
14
4
W
Chang'e
kllinit101
Chang'e
8
0
10
13
L
Anubis
xoyzion
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,356
Damage
49,431
56,211
Taken
43,814
42,810
Mitigated
22,497
10,498
Healing
27,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,444
496
304
813
12,048
10,060
0
8,935
3,113
12,665
716
W
Bacchus
Ahmed_iBlis
Bacchus
9,047
92
583
1,858
11,749
11,517
0
8,394
3,244
17,435
0
L
9,421
1,666
399
754
14,471
15,003
0
6,870
7,601
23,749
964
L
Ix Chel
Devilpet93
Ix Chel
8,551
1,228
1,766
1,437
9,302
3,378
0
4,835
4,467
21,090
0
W
Ne Zha
17,162
4,321
1,185
2,759
10,660
3,769
955
7,849
2,659
0
32,947
W
11,744
3,604
981
697
4,375
1,494
1,653
2,292
2,001
26,104
0
L
6,287
234
411
2,807
12,617
10,877
0
6,303
6,314
21,125
0
W
Kukulkan
TO-IRE
Kukulkan
6,882
1,163
644
1,825
8,169
2,696
1,069
7,191
899
17,328
571
W
Chang'e
kllinit101
Chang'e
4,596
424
10,628
6,091
8,861
3,021
409
7,200
1,449
8,719
447
L
Anubis
xoyzion
Anubis
5,653
73
237
1,570
7,773
3,492
0
4,721
3,052
12,534
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
47,985
103
Minions Killed
124
0
Camps Cleared
0
799,509
Distance Traveled
983,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,921
629
12
1
0
163,926
0
W
Bacchus
10,082
917
14
1
0
214,964
0
L
Charon
7,538
685
24
2
0
165,634
0
L
Ix Chel
8,137
740
34
3
0
162,225
0
W
Ne Zha
9,757
887
28
3
0
211,915
0
W
Nu Wa
9,524
866
35
3
0
206,340
0
L
Ymir
7,248
659
21
2
0
179,116
0
W
Kukulkan
8,815
801
27
2
0
138,750
0
W
Chang'e
9,807
892
20
2
0
211,518
0
L
Anubis
6,832
621
12
1
0
128,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role