Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Aguѕ
Anubis
Level 139
God Stats
2W - 2L
1,512 SR
Queue Stats
101W - 94L
1,556 Elo+
Party 2
Sobek
Sobek
PanchitoConPapas
Sobek
Level 233
God Stats
2W - 3L
1,555 SR
Queue Stats
144W - 191L
1,431 Elo+
Party 2
Thor
Thor
ZePPeLIn2200
Thor
Level 127
God Stats
6W - 21L
1,283 SR
Queue Stats
744W - 749L
1,496 Elo+
Solo
Janus
Janus
yTunicxxzk
Janus
Level 142
God Stats
26W - 35L
1,438 SR
Queue Stats
495W - 506L
1,437 Elo+
Solo
Team Averages
Level 158
1,458 SR
1,484 Elo+

VS

Team Averages
Level 165
1,536 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CooKo3033
Ra
Level 170
God Stats
29W - 20L
1,580 SR
Queue Stats
491W - 525L
1,498 Elo+
Solo
Nut
Nut
ZSemiDeusZ
Nut
Level 148
God Stats
15W - 13L
1,602 SR
Queue Stats
93W - 87L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 0 / 0
4,088
584
1,995
2,883
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
Aguѕ
Anubis
8
3 / 4 / 1
4,848
693
3,815
5,364
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,277
611
1,185
5,055
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

5
0 / 4 / 1
3,548
507
1,498
5,686
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
9
1 / 2 / 1
5,019
717
2,438
3,972
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 1 / 3
5,762
823
4,442
5,394
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
 
Bakasura
9
3 / 1 / 2
5,416
774
2,461
5,756
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
 
Terra
8
0 / 0 / 2
4,796
685
1,484
3,354
1,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 2 / 2
5,774
825
4,210
4,309
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 0 / 0
4,263
609
2,989
2,977
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
Tsukuyomi
 
Tsukuyomi
3
1
3
4.5
W
Bakasura
 
Bakasura
3
1
2
4
W
Terra
 
Terra
0
0
2
1
L
Anubis
Aguѕ
Anubis
3
4
1
0.88
W
4
2
2
2.5
L
0
0
0
0
W
0
0
0
0
L
0
4
1
0.13
L
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,931
Damage
15,586
22,960
Taken
21,790
9,049
Mitigated
7,066
7,513
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,995
524
0
1,062
2,883
728
0
211
2,672
0
28,692
W
Tsukuyomi
 
Tsukuyomi
4,442
993
0
1,842
5,394
1,314
0
908
4,446
0
31,108
W
Bakasura
 
Bakasura
2,461
1,716
0
3,523
5,756
1,677
0
1,558
4,144
0
29,126
W
Terra
 
Terra
1,484
69
451
1,936
3,354
1,810
0
801
2,553
9,258
502
L
Anubis
Aguѕ
Anubis
3,815
202
0
1,587
5,364
2,031
0
1,497
3,582
28,543
0
W
4,210
602
264
1,493
4,309
1,360
0
2,814
1,323
36,086
267
L
1,185
0
0
2,649
5,055
2,369
0
803
4,252
9,612
0
W
2,989
1,570
0
969
2,977
905
0
1,091
1,886
0
28,831
L
1,498
51
0
1,683
5,686
2,851
0
223
5,417
361
9,433
L
Janus
2,438
310
0
532
3,972
1,070
0
2,391
1,201
28,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,780
Gold Earned
26,011
198
Minions Killed
256
0
Camps Cleared
0
756,587
Distance Traveled
872,890
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,088
584
49
7
0
161,273
2
W
Tsukuyomi
5,762
823
53
8
0
185,599
1
W
Bakasura
5,416
774
69
10
0
189,585
0
W
Terra
4,796
685
14
2
0
171,261
2
L
Anubis
4,848
693
51
7
0
160,134
0
W
Ra
5,774
825
73
10
0
166,321
2
L
Sobek
4,277
611
16
2
0
156,900
0
W
Nut
4,263
609
47
7
0
160,124
2
L
Thor
3,548
507
12
2
0
111,521
0
L
Janus
5,019
717
70
10
0
166,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role