Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BolilloDuro4305
Yemoja
Level 159
God Stats
0W - 2L
1,574 SR
Queue Stats
252W - 260L
1,468 Elo+
Solo
Zeus
Zeus
DarkzShadowz92
Zeus
Level 118
God Stats
21W - 24L
1,474 SR
Queue Stats
565W - 554L
1,496 Elo+
Solo
Bake Kujira
Bake Kujira
L1TTLE J3W
Bake Kujira
Level 144
God Stats
34W - 16L
1,599 SR
Queue Stats
54W - 53L
1,502 Elo+
Solo
Heimdallr
Heimdallr
MrDuck182
Heimdallr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,375 Elo+
Solo
Team Averages
Level 145
1,529 SR
1,468 Elo+

VS

Team Averages
Level 60
1,610 SR
1,480 Elo+
Mercury
Mercury
BusyPopcorn3077
Mercury
Level 68
God Stats
8W - 2L
1,831 SR
Queue Stats
21W - 17L
1,502 Elo+
Party 1
Ganesha
Ganesha
FuzzyKibbles428
Ganesha
Level 9
God Stats
6W - 4L
1,634 SR
Queue Stats
19W - 18L
1,495 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gremlinade
Ah Muzen Cab
Level 46
God Stats
5W - 4L
1,749 SR
Queue Stats
105W - 101L
1,495 Elo+
Solo
Chaac
Chaac
TheFishShow
Chaac
Level 52
God Stats
2W - 3L
1,347 SR
Queue Stats
17W - 24L
1,379 Elo+
Solo
Anubis
Anubis
nek0_Thug69
Anubis
Level 126
God Stats
4W - 2L
1,490 SR
Queue Stats
191W - 170L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 3 / 1
5,771
577
4,690
8,756
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 2 / 1
5,004
500
2,526
6,392
2,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 1
5,239
524
2,623
5,327
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bake Kujira
L1TTLE J3W
Bake Kujira
11
2 / 0 / 1
6,838
684
4,430
6,066
5,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
MrDuck182
Heimdallr
9
0 / 2 / 1
5,024
502
4,198
7,059
1,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
5,508
551
3,892
5,833
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 5
6,290
629
2,487
3,905
1,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Gremlinade
Ah Muzen Cab
11
2 / 2 / 1
6,313
631
5,460
6,286
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
5,116
512
3,484
8,953
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
9 / 1 / 0
7,663
766
6,510
6,896
2,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
L
1
2
1
0.75
W
0
1
4
2
L
0
5
1
0.1
W
1
0
5
3.5
W
Ah Muzen Cab
Gremlinade
Ah Muzen Cab
2
2
1
1.25
L
Bake Kujira
L1TTLE J3W
Bake Kujira
2
0
1
2.5
L
Heimdallr
MrDuck182
Heimdallr
0
2
1
0.25
W
0
2
0
0
W
Anubis
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,467
Damage
21,833
33,600
Taken
31,873
13,697
Mitigated
13,233
8,803
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,690
779
0
1,906
8,756
2,625
0
2,537
6,219
0
37,540
L
2,526
274
1,564
1,020
6,392
2,786
0
1,690
4,702
11,421
229
W
3,892
1,203
0
587
5,833
2,023
65
1,163
4,670
0
37,576
L
2,623
716
0
500
5,327
976
0
2,913
2,414
31,733
0
W
2,487
175
0
1,499
3,905
1,771
110
567
3,338
12,751
0
W
Ah Muzen Cab
Gremlinade
Ah Muzen Cab
5,460
2,342
0
1,785
6,286
1,916
1,067
1,009
5,277
0
52,701
L
Bake Kujira
L1TTLE J3W
Bake Kujira
4,430
1,462
0
2,097
6,066
5,360
0
0
6,066
51,626
0
L
Heimdallr
MrDuck182
Heimdallr
4,198
1,195
0
1,716
7,059
1,950
0
1,777
5,282
0
27,162
W
3,484
226
0
2,591
8,953
4,999
0
3,797
5,156
0
29,963
W
Anubis
6,510
99
0
4,455
6,896
2,524
481
2,985
3,911
50,609
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
30,890
304
Minions Killed
330
0
Camps Cleared
0
969,574
Distance Traveled
1,125,031
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,771
577
58
6
0
219,108
0
L
Yemoja
5,004
500
25
3
0
177,451
5
W
Mercury
5,508
551
69
7
0
274,852
0
L
Zeus
5,239
524
62
6
0
183,201
4
W
Ganesha
6,290
629
5
1
0
215,673
4
W
Ah Muzen Cab
6,313
631
102
10
0
241,393
0
L
Bake Kujira
6,838
684
100
10
0
195,120
0
L
Heimdallr
5,024
502
59
6
0
194,694
2
W
Chaac
5,116
512
52
5
0
203,343
0
W
Anubis
7,663
766
102
10
0
189,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role