Player Matchup

King Arthur
King Arthur
DAVID_SRL
King Arthur
Level 172
God Stats
61W - 41L
1,482 SR
Queue Stats
492W - 462L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
MK-ultra-JONY
Heimdallr
Level 135
God Stats
5W - 1L
1,696 SR
Queue Stats
336W - 334L
1,506 Elo+
Solo
Scylla
Scylla
Magicherb
Scylla
Level 80
God Stats
11W - 9L
1,338 SR
Queue Stats
145W - 138L
1,434 Elo+
Solo
Nu Wa
Nu Wa
izam_cloud
Nu Wa
Level 158
God Stats
36W - 33L
1,522 SR
Queue Stats
386W - 369L
1,412 Elo+
Party 1
Bakasura
Bakasura
ninu2555
Bakasura
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,426 Elo+
Solo
Team Averages
Level 119
1,508 SR
1,441 Elo+

VS

Team Averages
Level 94
1,463 SR
1,461 Elo+
Nut
Nut
FARGODOME
Nut
Level 172
God Stats
48W - 43L
1,556 SR
Queue Stats
1,526W - 1,521L
1,442 Elo+
Solo
Hun Batz
Hun Batz
Krilloxx
Hun Batz
Level 62
God Stats
3W - 4L
1,327 SR
Queue Stats
166W - 158L
1,468 Elo+
Solo
Bacchus
Bacchus
NatanNate
Bacchus
Level 128
God Stats
2W - 4L
1,829 SR
Queue Stats
223W - 221L
1,468 Elo+
Solo
Hercules
Hercules
Nebels_senfbrot
Hercules
Level 45
God Stats
1W - 5L
1,102 SR
Queue Stats
146W - 148L
1,449 Elo+
Solo
Zeus
Zeus
camimlach12
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 144L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAVID_SRL
King Arthur
14
3 / 0 / 9
8,127
581
10,430
10,394
6,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
MK-ultra-JONY
Heimdallr
16
5 / 1 / 0
9,331
667
9,383
11,764
5,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Magicherb
Scylla
14
5 / 4 / 2
8,250
589
5,831
8,140
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
14
4 / 1 / 1
8,212
587
6,106
6,874
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
ninu2555
Bakasura
13
2 / 1 / 4
7,477
534
7,005
11,519
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,910
565
7,299
11,138
4,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
Krilloxx
Hun Batz
13
2 / 2 / 0
7,380
527
3,560
10,924
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
NatanNate
Bacchus
11
3 / 3 / 1
6,936
495
6,179
13,933
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
13
0 / 4 / 1
7,122
509
6,416
13,073
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 4 / 1
6,887
492
4,853
8,139
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
7
7
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DAVID_SRL
King Arthur
3
0
9
7.5
L
2
6
3
0.58
L
Hun Batz
Krilloxx
Hun Batz
2
2
0
1
W
Heimdallr
MK-ultra-JONY
Heimdallr
5
1
0
5
W
Scylla
Magicherb
Scylla
5
4
2
1.5
L
Bacchus
NatanNate
Bacchus
3
3
1
1.17
L
Hercules
0
4
1
0.13
L
0
4
1
0.13
W
Nu Wa
4
1
1
4.5
W
Bakasura
ninu2555
Bakasura
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,755
Damage
28,307
48,691
Taken
57,207
21,926
Mitigated
29,941
17,934
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DAVID_SRL
King Arthur
10,430
1,700
0
3,512
10,394
6,928
107
2,924
7,398
0
46,788
L
7,299
3,950
0
3,651
11,138
4,152
1,067
4,792
6,346
0
63,160
L
Hun Batz
Krilloxx
Hun Batz
3,560
1,232
0
5,935
10,924
3,590
0
700
9,854
0
58,803
W
Heimdallr
MK-ultra-JONY
Heimdallr
9,383
2,638
0
7,658
11,764
5,391
612
0
11,764
0
72,503
W
Scylla
Magicherb
Scylla
5,831
860
0
957
8,140
2,327
206
1,394
6,746
45,067
191
L
Bacchus
NatanNate
Bacchus
6,179
1,120
169
3,576
13,933
12,480
0
2,806
10,661
27,682
0
L
Hercules
6,416
835
0
3,863
13,073
7,445
0
159
12,738
0
42,174
L
4,853
303
0
2,059
8,139
2,274
0
3,457
4,582
41,110
0
W
Nu Wa
6,106
1,356
0
1,777
6,874
2,133
185
4,053
2,255
49,811
1,810
W
Bakasura
ninu2555
Bakasura
7,005
4,725
0
4,030
11,519
5,147
511
1,893
9,496
0
43,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,397
Gold Earned
36,235
422
Minions Killed
417
0
Camps Cleared
0
1,478,639
Distance Traveled
1,491,952
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,127
581
65
5
0
298,645
4
L
Nut
7,910
565
118
8
0
252,937
0
L
Hun Batz
7,380
527
108
8
0
316,344
0
W
Heimdallr
9,331
667
115
8
0
287,487
2
W
Scylla
8,250
589
64
5
0
290,347
4
L
Bacchus
6,936
495
30
2
0
278,120
4
L
Hercules
7,122
509
78
6
0
375,401
2
L
Zeus
6,887
492
83
6
0
269,150
0
W
Nu Wa
8,212
587
99
7
0
271,916
0
W
Bakasura
7,477
534
79
6
0
330,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role