Player Matchup

Ymir
Ymir
Carol_p_Baskin
Ymir
Level 101
God Stats
11W - 9L
1,591 SR
Queue Stats
82W - 95L
1,477 Elo+
Solo
Scylla
Scylla
ClubbedHawk
Scylla
Level 31
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 5L
1,196 Elo+
Solo
Neith
Neith
Morph59WeeD
Neith
Level 36
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 56
1,401 SR
1,391 Elo+

VS

Team Averages
Level 107
1,485 SR
1,661 Elo+
Yemoja
Yemoja
Karma62090
Yemoja
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,753 Elo+
Party 1
Medusa
Medusa
PESADELO6656
Medusa
Level 145
God Stats
95W - 116L
1,456 SR
Queue Stats
265W - 293L
1,478 Elo+
Solo
Hel
Hel
ZachToo
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
9,033
695
4,557
9,060
8,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
13
0 / 8 / 1
8,332
641
4,756
11,315
4,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 4 / 1
9,110
701
4,471
11,055
4,911
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Karma62090
Yemoja
17
4 / 0 / 7
10,310
793
8,971
7,794
3,211
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
17
5 / 0 / 6
10,992
846
13,836
6,518
2,571
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
16
3 / 1 / 6
10,131
779
5,748
8,392
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Scylla
0
8
1
0.06
W
Yemoja
Karma62090
Yemoja
4
0
7
7.5
L
0
4
1
0.13
W
Medusa
5
0
6
8
W
Hel
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,784
Damage
28,555
31,430
Taken
22,704
17,056
Mitigated
11,189
3,899
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,557
448
0
490
9,060
8,041
0
4,170
4,890
21,710
1,439
L
Scylla
4,756
346
0
608
11,315
4,104
0
4,813
6,502
17,201
0
W
Yemoja
Karma62090
Yemoja
8,971
891
1,290
499
7,794
3,211
1,137
3,616
3,986
31,178
614
L
4,471
1,722
164
2,637
11,055
4,911
0
5,511
5,544
0
29,419
W
Medusa
13,836
5,968
0
212
6,518
2,571
2,039
1,898
4,446
0
44,616
W
Hel
5,748
131
5,250
4,312
8,392
5,407
524
3,175
5,091
28,766
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,475
Gold Earned
31,433
128
Minions Killed
146
0
Camps Cleared
0
543,673
Distance Traveled
698,092
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,033
695
37
3
0
189,411
3
L
Scylla
8,332
641
33
3
0
170,723
2
W
Yemoja
10,310
793
28
2
0
227,994
0
L
Neith
9,110
701
58
4
0
183,539
0
W
Medusa
10,992
846
74
6
0
207,807
2
W
Hel
10,131
779
44
3
0
262,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role