Player Matchup

Bacchus
Bacchus
BLoCcWoRK
Bacchus
Level 152
God Stats
11W - 14L
1,540 SR
Queue Stats
111W - 100L
1,472 Elo+
Solo
Xbalanque
Xbalanque
Chris_svart258
Xbalanque
Level 128
God Stats
1W - 1L
1,423 SR
Queue Stats
263W - 246L
1,571 Elo+
Solo
Cabrakan
Cabrakan
MOORETERIZER5
Cabrakan
Level 122
God Stats
10W - 8L
1,874 SR
Queue Stats
17W - 17L
1,490 Elo+
Solo
Maui
Maui
Mugi-_-Tico
Maui
Level 94
God Stats
2W - 1L
1,720 SR
Queue Stats
31W - 27L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
ORFC Rugger
Sun Wukong
Level 169
God Stats
2W - 2L
1,467 SR
Queue Stats
130W - 140L
1,474 Elo+
Solo
Team Averages
Level 133
1,605 SR
1,495 Elo+

VS

Team Averages
Level 88
1,483 SR
1,488 Elo+
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Acefirekill
Rama
Level 103
God Stats
2W - 8L
1,294 SR
Queue Stats
16W - 21L
1,478 Elo+
Solo
Thanatos
Thanatos
Stoic Enmity
Thanatos
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,382 Elo+
Party 1
Chaac
Chaac
Zach3913401
Chaac
Level 82
God Stats
0W - 1L
1,621 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Nu Wa
Nu Wa
blesiid
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLoCcWoRK
Bacchus
11
4 / 0 / 3
7,355
669
5,047
6,806
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Chris_svart258
Xbalanque
9
0 / 1 / 2
5,582
507
3,647
5,749
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
MOORETERIZER5
Cabrakan
10
2 / 0 / 2
6,312
574
3,807
4,305
2,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 4
6,038
549
1,876
9,885
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
ORFC Rugger
Sun Wukong
11
7 / 2 / 0
6,727
612
6,024
9,735
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
1 / 0 / 3
5,490
499
4,288
7,572
3,783
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 3 / 0
6,317
574
5,923
6,741
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Stoic Enmity
Thanatos
8
0 / 4 / 3
4,980
453
3,068
7,272
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
4,314
392
1,764
4,879
3,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
blesiid
Nu Wa
7
0 / 4 / 1
4,638
422
2,062
6,313
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
4
4
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
0
3
2.5
L
3
3
0
1
W
Bacchus
BLoCcWoRK
Bacchus
4
0
3
5.5
W
Xbalanque
Chris_svart258
Xbalanque
0
1
2
1
W
Cabrakan
MOORETERIZER5
Cabrakan
2
0
2
3
W
0
1
4
2
W
Sun Wukong
ORFC Rugger
Sun Wukong
7
2
0
3.5
L
Thanatos
Stoic Enmity
Thanatos
0
4
3
0.38
L
0
2
0
0
L
Nu Wa
blesiid
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,401
Damage
17,105
36,480
Taken
32,777
20,947
Mitigated
13,084
13,794
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,288
196
342
2,870
7,572
3,783
0
1,615
5,957
18,488
1,582
L
5,923
5,377
0
1,799
6,741
2,095
0
1,690
5,051
0
38,728
W
Bacchus
BLoCcWoRK
Bacchus
5,047
1,146
0
2,844
6,806
6,236
144
396
6,113
28,722
6,772
W
Xbalanque
Chris_svart258
Xbalanque
3,647
928
0
2,058
5,749
1,725
1,023
1,654
4,095
0
33,260
W
Cabrakan
MOORETERIZER5
Cabrakan
3,807
666
0
1,586
4,305
2,571
420
1,523
2,782
33,381
1,949
W
1,876
428
0
2,966
9,885
5,901
155
1,761
8,124
17,903
0
W
Sun Wukong
ORFC Rugger
Sun Wukong
6,024
914
0
4,340
9,735
4,514
0
874
8,861
0
41,318
L
Thanatos
Stoic Enmity
Thanatos
3,068
433
0
3,432
7,272
2,562
0
2,359
4,913
0
26,421
L
1,764
473
0
1,439
4,879
3,188
0
2,344
2,535
0
11,051
L
Nu Wa
blesiid
Nu Wa
2,062
764
0
490
6,313
1,456
0
2,253
4,060
18,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
25,739
293
Minions Killed
186
0
Camps Cleared
0
1,037,655
Distance Traveled
964,852
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,490
499
20
2
0
221,422
0
L
Rama
6,317
574
75
7
0
204,868
0
W
Bacchus
7,355
669
64
6
0
193,457
0
W
Xbalanque
5,582
507
71
6
0
212,339
2
W
Cabrakan
6,312
574
68
6
0
176,415
0
W
Maui
6,038
549
25
2
0
224,670
0
W
Sun Wukong
6,727
612
65
6
0
230,774
0
L
Thanatos
4,980
453
50
5
0
240,443
0
L
Chaac
4,314
392
17
2
0
123,013
0
L
Nu Wa
4,638
422
24
2
0
175,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role