Player Matchup

Xbalanque
Xbalanque
Diamond I
Bazey
Xbalanque
Diamond I
Level 171
God Stats
82W - 59L
1,692 SR
Queue Stats
1,004W - 718L
2,360 MMR
Party 1
Sylvanus
Sylvanus
Diamond II
DAMR1TE
Sylvanus
Diamond II
Level 178
God Stats
3W - 3L
1,494 SR
Queue Stats
409W - 366L
2,420 MMR
Party 1
Chang'e
Chang'e
Masters
TAKASHIROO
Chang'e
Masters
Level 237
God Stats
63W - 52L
1,708 SR
Queue Stats
509W - 496L
2,640 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 195
1,631 SR
2,473 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,680 SR
2,141 MMR
Hou Yi
Hou Yi
Diamond II
MalditoMMG
Hou Yi
Diamond II
Level 99
God Stats
10W - 4L
1,793 SR
Queue Stats
153W - 121L
2,201 MMR
Party 2
Fafnir
Fafnir
Diamond IV
RoaringTortoise
Fafnir
Diamond IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 75L
2,070 MMR
Party 2
Ix Chel
Ix Chel
Diamond III
andy7675
Ix Chel
Diamond III
Level 155
God Stats
3W - 2L
1,747 SR
Queue Stats
87W - 61L
2,153 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bazey
Xbalanque
17
3 / 3 / 7
10,837
903
9,465
11,469
3,951
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
DAMR1TE
Sylvanus
16
1 / 0 / 7
9,766
814
4,640
11,344
12,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
TAKASHIROO
Chang'e
19
6 / 0 / 4
11,513
959
11,918
13,117
5,275
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboCthulhuCerberusSerqetKumbhakarna

VS

Bans
Xing TianCabrakanDiscordiaAthenaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MalditoMMG
Hou Yi
15
1 / 3 / 2
9,397
783
11,245
10,030
3,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
1 / 1 / 1
9,037
753
5,697
10,318
13,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
andy7675
Ix Chel
15
1 / 6 / 1
9,551
796
8,582
9,934
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bazey
Xbalanque
3
3
7
2.17
W
Sylvanus
DAMR1TE
Sylvanus
1
0
7
4.5
L
Hou Yi
MalditoMMG
Hou Yi
1
3
2
0.67
L
1
1
1
1.5
W
Chang'e
TAKASHIROO
Chang'e
6
0
4
8
L
Ix Chel
andy7675
Ix Chel
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,023
Damage
25,524
35,930
Taken
30,282
22,132
Mitigated
19,863
18,843
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bazey
Xbalanque
9,465
3,069
0
2,899
11,469
3,951
2,376
3,739
7,435
0
57,645
W
Sylvanus
DAMR1TE
Sylvanus
4,640
485
2,112
2,350
11,344
12,906
365
4,152
6,864
11,026
897
L
Hou Yi
MalditoMMG
Hou Yi
11,245
6,641
0
2,090
10,030
3,267
0
5,543
4,233
0
42,787
L
5,697
1,175
0
1,823
10,318
13,314
0
4,432
5,574
13,217
0
W
Chang'e
TAKASHIROO
Chang'e
11,918
819
4,451
7,031
13,117
5,275
932
5,533
7,363
47,260
1,316
L
Ix Chel
andy7675
Ix Chel
8,582
968
214
1,433
9,934
3,282
0
5,128
4,482
49,366
80

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
27,985
187
Minions Killed
172
0
Camps Cleared
0
784,183
Distance Traveled
697,504
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,837
903
70
6
0
236,635
0
W
Sylvanus
9,766
814
21
2
0
269,702
2
L
Hou Yi
9,397
783
84
7
0
234,931
0
L
Fafnir
9,037
753
10
1
0
244,252
1
W
Chang'e
11,513
959
96
8
0
277,846
0
L
Ix Chel
9,551
796
78
7
0
218,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role