Player Matchup

Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum I
 
Awilix
Platinum I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond IV
Holmessssssss
Skadi
Diamond IV
Level 147
God Stats
20W - 11L
1,720 SR
Queue Stats
424W - 401L
1,984 MMR
Solo
Loki
Loki
Diamond III
ItzNani
Loki
Diamond III
Level 86
God Stats
36W - 13L
1,821 SR
Queue Stats
53W - 48L
2,303 MMR
Solo
Yemoja
Yemoja
Diamond II
Izamiiiii
Yemoja
Diamond II
Level 145
God Stats
1W - 0L
1,713 SR
Queue Stats
124W - 111L
2,222 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,651 SR
1,902 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,657 SR
2,017 MMR
Hun Batz
Hun Batz
Platinum II
 
Hun Batz
Platinum II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
Absolry
Geb
Platinum I
Level 155
God Stats
4W - 1L
1,674 SR
Queue Stats
169W - 148L
1,773 MMR
Party 1
Rama
Rama
Diamond IV
Dustbutt
Rama
Diamond IV
Level 200
God Stats
17W - 10L
1,751 SR
Queue Stats
212W - 196L
1,969 MMR
Party 1
Bacchus
Bacchus
Diamond V
LordAlexus
Bacchus
Diamond V
Level 86
God Stats
5W - 5L
1,663 SR
Queue Stats
147W - 137L
1,831 MMR
Solo
Thoth
Thoth
Grandmaster
Staak
Thoth
Grandmaster
Level 122
God Stats
20W - 15L
1,695 SR
Queue Stats
671W - 646L
3,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 3 / 2
7,805
600
7,131
6,383
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
 
Awilix
13
4 / 1 / 4
7,652
589
6,719
11,196
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 2
7,746
596
6,482
6,340
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
ItzNani
Loki
16
7 / 0 / 3
10,325
794
9,379
9,640
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
Izamiiiii
Yemoja
12
2 / 0 / 4
7,787
599
2,499
5,623
3,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SurtrAthenaCthulhuAmaterasuSusano

VS

Bans
ThanatosAo KuangMaman BrigitteArachneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 4 / 0
6,409
493
1,543
9,176
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
11
0 / 2 / 3
6,855
527
3,564
11,079
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Rama
13
1 / 2 / 1
7,485
576
3,363
7,115
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
LordAlexus
Bacchus
11
0 / 8 / 0
6,570
505
4,083
12,260
10,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Staak
Thoth
14
4 / 1 / 0
8,101
623
7,459
5,948
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
5
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
2
1.33
W
Awilix
 
Awilix
4
1
4
6
L
Hun Batz
 
Hun Batz
0
4
0
0
L
Geb
0
2
3
0.75
L
Rama
1
2
1
0.75
W
1
1
2
2
W
Loki
ItzNani
Loki
7
0
3
8.5
W
Yemoja
Izamiiiii
Yemoja
2
0
4
4
L
Bacchus
LordAlexus
Bacchus
0
8
0
0
L
Thoth
Staak
Thoth
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,210
Damage
20,012
39,182
Taken
45,578
13,881
Mitigated
24,597
15,654
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,131
848
0
2,095
6,383
1,569
322
4,698
1,685
51,908
1,108
W
Awilix
 
Awilix
6,719
1,943
0
5,351
11,196
3,234
0
3,684
7,448
0
55,640
L
Hun Batz
 
Hun Batz
1,543
63
0
3,778
9,176
2,792
0
2,256
6,698
0
52,275
L
Geb
3,564
271
0
2,247
11,079
7,537
0
3,633
7,110
19,954
0
L
Rama
3,363
2,603
0
2,111
7,115
1,844
927
1,045
6,022
0
53,789
W
6,482
1,808
0
250
6,340
2,058
594
1,278
5,062
0
53,627
W
Loki
ItzNani
Loki
9,379
2,663
0
3,641
9,640
3,258
218
4,051
5,173
0
74,560
W
Yemoja
Izamiiiii
Yemoja
2,499
889
2,171
2,146
5,623
3,762
155
1,939
3,684
20,363
1,688
L
Bacchus
LordAlexus
Bacchus
4,083
85
0
1,737
12,260
10,891
0
0
12,260
37,972
0
L
Thoth
Staak
Thoth
7,459
118
0
708
5,948
1,533
0
1,662
4,100
63,414
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
35,420
447
Minions Killed
475
0
Camps Cleared
0
1,393,340
Distance Traveled
1,352,108
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,805
600
105
8
0
263,644
1
W
Awilix
7,652
589
88
7
0
329,934
2
L
Hun Batz
6,409
493
97
7
0
315,228
4
L
Geb
6,855
527
24
2
0
270,914
2
L
Rama
7,485
576
132
10
0
236,045
2
W
Skadi
7,746
596
106
8
0
262,341
4
W
Loki
10,325
794
119
9
0
260,394
6
W
Yemoja
7,787
599
29
2
0
277,027
7
L
Bacchus
6,570
505
80
6
0
255,098
0
L
Thoth
8,101
623
142
11
0
274,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role