Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Revenge0frock
Janus
Level 192
God Stats
3W - 4L
1,554 SR
Queue Stats
106W - 106L
1,529 Elo+
Party 2
Thor
Thor
TubbisaurusRex
Thor
Level 159
God Stats
0W - 2L
1,183 SR
Queue Stats
129W - 126L
1,529 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Turtlebones12
Maman Brigitte
Level 145
God Stats
0W - 3L
1,811 SR
Queue Stats
58W - 67L
1,512 Elo+
Party 2
Cupid
Cupid
corruptsolee
Cupid
Level 156
God Stats
6W - 9L
1,458 SR
Queue Stats
80W - 79L
1,439 Elo+
Solo
Team Averages
Level 172
1,501 SR
1,502 Elo+

VS

Team Averages
Level 132
1,544 SR
1,527 Elo+
Thor
Thor
 
Thor
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
PabloLeMatelot
Ullr
Level 146
God Stats
10W - 5L
1,646 SR
Queue Stats
277W - 211L
1,571 Elo+
Solo
Terra
Terra
XxKaiserBlackxX
Terra
Level 108
God Stats
1W - 0L
1,449 SR
Queue Stats
245W - 224L
1,553 Elo+
Solo
Hera
Hera
assurete
Hera
Level 154
God Stats
7W - 4L
1,635 SR
Queue Stats
347W - 334L
1,541 Elo+
Party 1
Cu Chulainn
Cu Chulainn
danygokubs
Cu Chulainn
Level 140
God Stats
11W - 3L
1,488 SR
Queue Stats
222W - 213L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 5 / 1
5,832
486
2,579
10,422
6,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 1
7,794
650
5,482
6,301
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

12
2 / 2 / 1
6,646
554
4,499
10,854
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
Turtlebones12
Maman Brigitte
11
2 / 2 / 3
6,219
518
5,674
8,453
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
6,085
507
3,256
5,920
1,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 3 / 4
5,989
499
4,668
8,422
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 0
7,358
613
6,587
7,997
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 6
5,921
493
4,251
9,188
6,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
14
2 / 3 / 1
7,881
657
5,762
5,272
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cu Chulainn
danygokubs
Cu Chulainn
14
6 / 1 / 2
8,526
711
7,634
8,256
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
13
13
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
W
Thor
 
Thor
1
3
4
1
W
3
1
0
3
L
3
3
1
1.17
L
2
2
1
1.25
L
Maman Brigitte
Turtlebones12
Maman Brigitte
2
2
3
1.75
W
1
0
6
4
W
Hera
2
3
1
0.83
L
0
1
1
0.5
W
Cu Chulainn
danygokubs
Cu Chulainn
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
28,902
41,950
Taken
39,135
17,079
Mitigated
17,958
8,043
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,579
362
0
1,174
10,422
6,781
0
1,348
9,074
0
32,444
W
Thor
 
Thor
4,668
822
0
4,244
8,422
2,261
0
1,903
6,399
0
39,583
W
6,587
2,314
0
2,158
7,997
3,027
0
1,504
6,493
0
63,117
L
5,482
225
0
699
6,301
1,775
0
2,827
3,474
63,681
759
L
4,499
454
0
2,410
10,854
3,909
0
3,599
7,255
0
28,248
L
Maman Brigitte
Turtlebones12
Maman Brigitte
5,674
440
0
475
8,453
2,887
0
3,109
5,344
39,556
0
W
4,251
537
714
2,632
9,188
6,825
0
2,318
6,754
15,971
1,723
W
Hera
5,762
1,527
0
455
5,272
1,346
127
3,339
1,683
67,570
776
L
3,256
1,305
627
2,658
5,920
1,727
0
559
5,361
0
42,763
W
Cu Chulainn
danygokubs
Cu Chulainn
7,634
1,106
0
2,299
8,256
4,499
589
1,559
6,667
9,299
50,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
35,675
408
Minions Killed
434
0
Camps Cleared
0
1,230,424
Distance Traveled
1,252,786
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,832
486
63
5
0
184,055
2
W
Thor
5,989
499
64
5
0
269,044
3
W
Ullr
7,358
613
110
9
0
228,669
0
L
Janus
7,794
650
142
12
0
283,963
0
L
Thor
6,646
554
39
3
0
252,086
1
L
Maman Brigitte
6,219
518
66
6
0
298,658
0
W
Terra
5,921
493
25
2
0
274,436
0
W
Hera
7,881
657
129
11
0
255,868
4
L
Cupid
6,085
507
98
8
0
211,662
0
W
Cu Chulainn
8,526
711
106
9
0
224,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role