Player Matchup

Loki
Loki
Agguss
Loki
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,451 Elo+
Party 2
Shiva
Shiva
BlackBootyBumpz
Shiva
Level 153
God Stats
21W - 15L
1,590 SR
Queue Stats
726W - 736L
1,462 Elo+
Party 3
Bastet
Bastet
dammitbobby69
Bastet
Level 108
God Stats
2W - 1L
1,553 SR
Queue Stats
460W - 441L
1,470 Elo+
Party 3
Sylvanus
Sylvanus
iWitn3ss1244
Sylvanus
Level 49
God Stats
1W - 1L
1,477 SR
Queue Stats
105W - 106L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
tDOVAKINGt
Ao Kuang
Level 127
God Stats
3W - 2L
1,559 SR
Queue Stats
113W - 92L
1,465 Elo+
Party 2
Team Averages
Level 112
1,536 SR
1,459 Elo+

VS

Team Averages
Level 109
1,504 SR
1,436 Elo+
Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mahezie
Merlin
Level 182
God Stats
1W - 1L
1,769 SR
Queue Stats
39W - 37L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
j0hnredc0rn
Ao Kuang
Level 107
God Stats
5W - 4L
1,581 SR
Queue Stats
397W - 477L
1,376 Elo+
Party 1
Jing Wei
Jing Wei
onlylivonce
Jing Wei
Level 66
God Stats
0W - 3L
1,321 SR
Queue Stats
92W - 148L
1,388 Elo+
Party 1
Athena
Athena
propainmane
Athena
Level 89
God Stats
2W - 4L
1,351 SR
Queue Stats
199W - 242L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Agguss
Loki
17
7 / 3 / 14
10,330
939
7,253
9,549
3,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 21
10,222
929
12,725
16,359
16,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
5 / 3 / 17
10,034
912
9,924
15,060
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
iWitn3ss1244
Sylvanus
18
7 / 1 / 13
10,942
995
6,607
19,630
15,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
tDOVAKINGt
Ao Kuang
15
5 / 0 / 7
9,775
889
7,066
5,384
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 2 / 2
6,407
582
1,525
2,778
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Mahezie
Merlin
16
1 / 3 / 2
8,610
783
10,681
7,379
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
j0hnredc0rn
Ao Kuang
12
2 / 9 / 1
7,757
705
6,990
11,840
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jing Wei
onlylivonce
Jing Wei
16
0 / 8 / 5
8,123
738
7,037
11,641
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
16
6 / 7 / 1
9,380
853
12,784
14,760
11,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
28
Kills
9
10
Deaths
29
72
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
2
0.5
W
Loki
Agguss
Loki
7
3
14
4.67
W
4
3
21
4.83
L
Merlin
Mahezie
Merlin
1
3
2
0.67
W
5
3
17
4.5
W
Sylvanus
iWitn3ss1244
Sylvanus
7
1
13
13.5
L
Ao Kuang
j0hnredc0rn
Ao Kuang
2
9
1
0.28
L
Jing Wei
onlylivonce
Jing Wei
0
8
5
0.31
L
Athena
6
7
1
0.93
W
Ao Kuang
tDOVAKINGt
Ao Kuang
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,575
Damage
39,017
65,982
Taken
48,398
44,718
Mitigated
24,217
36,928
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,525
58
316
479
2,778
803
0
1,615
1,163
3,959
0
W
Loki
Agguss
Loki
7,253
2,142
280
685
9,549
3,724
1,621
5,456
4,093
0
24,863
W
12,725
1,426
2,947
3,805
16,359
16,822
525
7,000
9,359
0
29,702
L
Merlin
Mahezie
Merlin
10,681
287
271
912
7,379
4,672
0
1,446
5,933
25,770
536
W
9,924
2,621
594
4,196
15,060
6,236
1,135
8,562
6,498
0
15,130
W
Sylvanus
iWitn3ss1244
Sylvanus
6,607
1,390
10,284
11,056
19,630
15,719
1,122
6,508
13,122
20,497
0
L
Ao Kuang
j0hnredc0rn
Ao Kuang
6,990
1,752
0
1,413
11,840
2,989
18
3,372
8,468
8,913
507
L
Jing Wei
onlylivonce
Jing Wei
7,037
3,441
85
406
11,641
4,083
0
2,388
9,253
0
18,399
L
Athena
12,784
1,091
117
672
14,760
11,670
0
4,658
10,102
18,792
1,117
W
Ao Kuang
tDOVAKINGt
Ao Kuang
7,066
1,912
468
2,613
5,384
2,217
2,813
2,969
2,415
12,663
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,303
Gold Earned
40,277
124
Minions Killed
93
0
Camps Cleared
0
1,007,535
Distance Traveled
703,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,407
582
4
0
0
36,928
0
W
Loki
10,330
939
32
3
0
234,498
0
W
Shiva
10,222
929
31
3
0
233,554
0
L
Merlin
8,610
783
49
4
0
175,940
0
W
Bastet
10,034
912
21
2
0
239,798
0
W
Sylvanus
10,942
995
30
3
0
205,853
0
L
Ao Kuang
7,757
705
7
1
0
141,092
0
L
Jing Wei
8,123
738
19
2
0
169,058
0
L
Athena
9,380
853
14
1
0
180,157
0
W
Ao Kuang
9,775
889
10
1
0
93,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role