Player Matchup

Nu Wa
Nu Wa
BRUMOTTE
Nu Wa
Level 127
God Stats
5W - 6L
1,258 SR
Queue Stats
104W - 115L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
LORN01
Kuzenbo
Level 86
God Stats
35W - 30L
1,550 SR
Queue Stats
186W - 178L
1,483 Elo+
Party 3
Neith
Neith
Laxafir
Neith
Level 89
God Stats
88W - 87L
1,538 SR
Queue Stats
182W - 177L
1,482 Elo+
Party 3
Bellona
Bellona
murusame1
Bellona
Level 17
God Stats
1W - 2L
1,486 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 2
Arachne
Arachne
thomas38440
Arachne
Level 87
God Stats
22W - 13L
1,639 SR
Queue Stats
43W - 52L
1,436 Elo+
Party 2
Team Averages
Level 81
1,494 SR
1,464 Elo+

VS

Team Averages
Level 118
1,548 SR
1,499 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Antonio-41100
Vulcan
Level 150
God Stats
5W - 3L
1,619 SR
Queue Stats
219W - 215L
1,452 Elo+
Party 1
Ymir
Ymir
ChiChiis
Ymir
Level 107
God Stats
1W - 3L
1,197 SR
Queue Stats
201W - 178L
1,422 Elo+
Solo
Nemesis
Nemesis
SeeKw0w
Nemesis
Level 109
God Stats
10W - 9L
1,703 SR
Queue Stats
22W - 21L
1,570 Elo+
Party 1
Artemis
Artemis
schnulzig-Yard
Artemis
Level 74
God Stats
39W - 14L
1,721 SR
Queue Stats
142W - 120L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BRUMOTTE
Nu Wa
9
1 / 4 / 0
5,093
463
4,972
5,813
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LORN01
Kuzenbo
9
3 / 4 / 0
5,631
512
3,757
9,993
8,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Laxafir
Neith
10
0 / 1 / 2
5,176
471
3,667
4,725
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
murusame1
Bellona
10
0 / 2 / 0
4,881
444
1,623
7,900
5,474
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
thomas38440
Arachne
8
0 / 3 / 1
4,783
435
2,006
10,079
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 1
6,929
630
4,582
7,286
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 4
6,967
633
7,031
5,010
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
11
2 / 3 / 5
5,672
516
3,917
11,331
8,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
SeeKw0w
Nemesis
12
5 / 1 / 4
6,438
585
4,106
8,641
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 0
6,493
590
6,516
2,955
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
W
2
0
4
4
L
Nu Wa
BRUMOTTE
Nu Wa
1
4
0
0.25
W
Ymir
2
3
5
1.5
L
Kuzenbo
LORN01
Kuzenbo
3
4
0
0.75
L
Neith
Laxafir
Neith
0
1
2
1
W
Nemesis
SeeKw0w
Nemesis
5
1
4
7
L
Bellona
murusame1
Bellona
0
2
0
0
W
4
0
0
4
L
Arachne
thomas38440
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
26,152
38,510
Taken
35,223
20,655
Mitigated
19,089
9,055
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,582
361
0
1,158
7,286
4,619
59
156
7,130
4,472
42,872
W
7,031
187
0
1,775
5,010
1,346
294
3,770
1,240
48,876
2,695
L
Nu Wa
BRUMOTTE
Nu Wa
4,972
2,874
0
1,000
5,813
1,608
0
4,128
1,685
28,540
0
W
Ymir
3,917
671
0
1,737
11,331
8,344
62
2,922
8,409
18,346
722
L
Kuzenbo
LORN01
Kuzenbo
3,757
1,568
0
1,959
9,993
8,667
0
3,431
6,562
15,000
558
L
Neith
Laxafir
Neith
3,667
1,623
0
981
4,725
1,530
0
625
4,100
0
31,697
W
Nemesis
SeeKw0w
Nemesis
4,106
2,075
0
1,373
8,641
3,816
27
760
7,881
0
49,840
L
Bellona
murusame1
Bellona
1,623
370
0
2,355
7,900
5,474
0
524
7,376
0
18,352
W
6,516
3,153
0
1,584
2,955
964
46
935
2,020
0
47,385
L
Arachne
thomas38440
Arachne
2,006
1,271
0
2,760
10,079
3,376
0
2,441
7,638
0
28,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
32,499
215
Minions Killed
383
0
Camps Cleared
0
1,057,655
Distance Traveled
1,034,287
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,929
630
77
7
0
165,887
0
W
Vulcan
6,967
633
104
9
0
230,677
0
L
Nu Wa
5,093
463
41
4
0
204,593
4
W
Ymir
5,672
516
40
4
0
193,099
0
L
Kuzenbo
5,631
512
20
2
0
234,185
0
L
Neith
5,176
471
62
6
0
204,239
0
W
Nemesis
6,438
585
82
7
0
249,637
0
L
Bellona
4,881
444
42
4
0
191,209
0
W
Artemis
6,493
590
80
7
0
194,987
0
L
Arachne
4,783
435
50
5
0
223,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role