Player Matchup

Ra
Ra
Dodgerdan11
Ra
Level 103
God Stats
18W - 11L
1,881 SR
Queue Stats
270W - 229L
1,570 Elo+
Solo
Fenrir
Fenrir
Golf-3all
Fenrir
Level 133
God Stats
16W - 18L
1,531 SR
Queue Stats
537W - 531L
1,440 Elo+
Solo
Izanami
Izanami
Mxmlcl
Izanami
Level 144
God Stats
115W - 109L
1,516 SR
Queue Stats
306W - 306L
1,544 Elo+
Solo
Cthulhu
Cthulhu
SSJNEW
Cthulhu
Level 66
God Stats
5W - 8L
1,424 SR
Queue Stats
178W - 184L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
whereyomomat
Kumbhakarna
Level 125
God Stats
2W - 5L
1,258 SR
Queue Stats
13W - 14L
1,630 Elo+
Party 1
Team Averages
Level 114
1,522 SR
1,538 Elo+

VS

Team Averages
Level 133
1,624 SR
1,531 Elo+
Cu Chulainn
Cu Chulainn
George iz awsom
Cu Chulainn
Level 159
God Stats
4W - 4L
1,460 SR
Queue Stats
166W - 145L
1,571 Elo+
Solo
Chaac
Chaac
HauntingMoon20
Chaac
Level 157
God Stats
42W - 31L
1,625 SR
Queue Stats
369W - 353L
1,564 Elo+
Solo
Anubis
Anubis
Sloopit
Anubis
Level 103
God Stats
2W - 0L
1,787 SR
Queue Stats
68W - 71L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
TBM_Sir-Chavelit
Ao Kuang
Level 147
God Stats
5W - 6L
1,540 SR
Queue Stats
297W - 307L
1,563 Elo+
Solo
Chiron
Chiron
ilovekids101
Chiron
Level 99
God Stats
4W - 1L
1,710 SR
Queue Stats
329W - 327L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,037
604
3,640
5,581
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Golf-3all
Fenrir
8
1 / 5 / 1
4,971
497
2,431
9,434
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Mxmlcl
Izanami
9
0 / 1 / 1
5,345
535
3,183
5,500
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SSJNEW
Cthulhu
7
0 / 4 / 0
4,245
425
3,047
8,239
2,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kumbhakarna
whereyomomat
Kumbhakarna
9
1 / 4 / 0
4,936
494
4,135
9,555
3,739
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
George iz awsom
Cu Chulainn
12
3 / 1 / 1
6,859
686
4,874
7,331
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
1 / 0 / 3
5,628
563
6,525
8,105
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Sloopit
Anubis
11
5 / 1 / 1
6,703
670
5,442
4,310
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
5 / 2 / 4
6,117
612
5,722
7,506
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chiron
9
1 / 0 / 0
5,220
522
2,826
3,538
1,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
15
16
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Cu Chulainn
George iz awsom
Cu Chulainn
3
1
1
3.5
L
Fenrir
Golf-3all
Fenrir
1
5
1
0.3
W
1
0
3
2.5
L
Izanami
Mxmlcl
Izanami
0
1
1
0.5
L
Cthulhu
SSJNEW
Cthulhu
0
4
0
0
W
Anubis
Sloopit
Anubis
5
1
1
5.5
W
5
2
4
3.5
W
Chiron
1
0
0
1
L
Kumbhakarna
whereyomomat
Kumbhakarna
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
25,389
38,309
Taken
30,790
12,481
Mitigated
12,772
9,932
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,640
324
309
1,941
5,581
1,501
0
3,055
2,126
41,337
244
W
Cu Chulainn
George iz awsom
Cu Chulainn
4,874
1,710
0
2,080
7,331
2,602
0
3,306
4,025
0
47,396
L
Fenrir
Golf-3all
Fenrir
2,431
847
0
2,473
9,434
3,180
0
4,378
5,056
0
33,116
W
6,525
935
0
4,809
8,105
5,426
0
3,585
4,428
1,968
17,612
L
Izanami
Mxmlcl
Izanami
3,183
2,223
0
1,583
5,500
1,439
0
291
5,209
0
40,975
L
Cthulhu
SSJNEW
Cthulhu
3,047
725
656
1,206
8,239
2,622
0
2,313
5,834
14,410
547
W
Anubis
Sloopit
Anubis
5,442
123
0
1,878
4,310
1,581
0
1,870
2,109
43,219
0
W
5,722
1,588
0
3,815
7,506
2,084
0
726
6,696
32,046
10,985
W
Chiron
2,826
774
364
1,526
3,538
1,079
0
523
3,015
0
37,018
L
Kumbhakarna
whereyomomat
Kumbhakarna
4,135
712
0
1,764
9,555
3,739
0
1,387
8,114
27,892
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,534
Gold Earned
30,527
289
Minions Killed
340
0
Camps Cleared
0
974,846
Distance Traveled
975,760
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,037
604
97
10
0
217,058
0
W
Cu Chulainn
6,859
686
88
9
0
178,607
0
L
Fenrir
4,971
497
54
5
0
209,829
1
W
Chaac
5,628
563
27
3
0
202,327
0
L
Izanami
5,345
535
76
8
0
179,025
0
L
Cthulhu
4,245
425
18
2
0
192,353
4
W
Anubis
6,703
670
95
10
0
194,538
2
W
Ao Kuang
6,117
612
69
7
0
227,030
0
W
Chiron
5,220
522
61
6
0
173,258
0
L
Kumbhakarna
4,936
494
44
4
0
176,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role