Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MrMaLBaC
Hercules
Level 83
God Stats
10W - 13L
1,412 SR
Queue Stats
81W - 89L
1,429 Elo+
Solo
Ix Chel
Ix Chel
SpiffingDino
Ix Chel
Level 57
God Stats
3W - 0L
1,482 SR
Queue Stats
9W - 5L
1,561 Elo+
Party 2
Odin
Odin
TH3TERMINATOR77
Odin
Level 65
God Stats
7W - 5L
1,594 SR
Queue Stats
16W - 11L
1,535 Elo+
Party 2
Team Averages
Level 96
1,498 SR
1,505 Elo+

VS

Team Averages
Level 124
1,533 SR
1,438 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DaceeCZ
Izanami
Level 106
God Stats
7W - 5L
1,678 SR
Queue Stats
51W - 50L
1,516 Elo+
Party 1
Rama
Rama
borce20
Rama
Level 108
God Stats
2W - 4L
1,552 SR
Queue Stats
42W - 46L
1,465 Elo+
Party 1
Bastet
Bastet
emifresh
Bastet
Level 102
God Stats
0W - 1L
1,438 SR
Queue Stats
6W - 8L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
3 / 1 / 3
5,777
578
2,725
3,468
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
 
Anhur
10
2 / 2 / 3
5,462
546
4,495
6,852
2,044
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
MrMaLBaC
Hercules
11
5 / 0 / 2
6,020
602
6,316
6,717
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
SpiffingDino
Ix Chel
10
2 / 1 / 5
6,047
605
5,541
6,537
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 0
6,624
662
5,679
6,359
3,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 2 / 1
5,070
507
4,309
8,917
4,390
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
 
Anubis
7
0 / 4 / 0
4,695
470
2,330
5,080
1,602
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Izanami
DaceeCZ
Izanami
9
1 / 5 / 1
4,715
472
2,988
6,911
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
borce20
Rama
8
0 / 3 / 1
4,682
468
2,554
6,730
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
emifresh
Bastet
10
2 / 1 / 1
5,405
541
4,024
6,789
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
5
5
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
3
4.5
W
Anhur
 
Anhur
2
2
3
1.75
L
Cthulhu
 
Cthulhu
2
2
1
1.25
L
Anubis
 
Anubis
0
4
0
0
L
Izanami
DaceeCZ
Izanami
1
5
1
0.3
W
Hercules
MrMaLBaC
Hercules
5
0
2
6
W
Ix Chel
SpiffingDino
Ix Chel
2
1
5
4.5
W
3
1
0
3
L
Rama
borce20
Rama
0
3
1
0.17
L
Bastet
emifresh
Bastet
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
16,205
29,933
Taken
34,427
13,453
Mitigated
11,936
11,847
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,725
364
1,205
1,805
3,468
967
0
1,200
2,268
23,120
266
W
Anhur
 
Anhur
4,495
2,707
0
2,920
6,852
2,044
494
2,251
4,601
0
41,244
L
Cthulhu
 
Cthulhu
4,309
363
221
319
8,917
4,390
0
2,419
6,498
23,436
0
L
Anubis
 
Anubis
2,330
192
0
1,294
5,080
1,602
0
1,278
3,802
23,319
0
L
Izanami
DaceeCZ
Izanami
2,988
1,861
0
1,593
6,911
1,803
0
3,193
3,718
0
25,464
W
Hercules
MrMaLBaC
Hercules
6,316
1,694
0
1,490
6,717
2,774
0
1,591
5,126
0
39,808
W
Ix Chel
SpiffingDino
Ix Chel
5,541
642
629
1,721
6,537
4,504
150
1,371
5,166
18,690
0
W
5,679
1,732
0
2,077
6,359
3,164
25
226
6,133
0
39,199
L
Rama
borce20
Rama
2,554
1,920
0
1,695
6,730
1,837
0
0
6,730
0
19,276
L
Bastet
emifresh
Bastet
4,024
1,177
0
1,992
6,789
2,304
0
1,376
5,413
0
35,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
24,567
269
Minions Killed
236
0
Camps Cleared
0
1,025,367
Distance Traveled
948,534
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,777
578
42
4
0
209,905
0
W
Anhur
5,462
546
69
7
0
170,745
1
L
Cthulhu
5,070
507
38
4
0
205,300
0
L
Anubis
4,695
470
51
5
0
150,657
0
L
Izanami
4,715
472
47
5
0
171,399
0
W
Hercules
6,020
602
64
6
0
260,973
0
W
Ix Chel
6,047
605
24
2
0
191,468
1
W
Odin
6,624
662
70
7
0
192,276
0
L
Rama
4,682
468
37
4
0
189,905
0
L
Bastet
5,405
541
63
6
0
231,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role