Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DonIcyPuddle
Ne Zha
Level 148
God Stats
14W - 13L
1,554 SR
Queue Stats
219W - 186L
1,556 Elo+
Party 1
Tyr
Tyr
DonJackius
Tyr
Level 155
God Stats
9W - 9L
1,598 SR
Queue Stats
278W - 223L
1,597 Elo+
Party 1
Medusa
Medusa
DonMattius
Medusa
Level 157
God Stats
15W - 5L
1,786 SR
Queue Stats
216W - 193L
1,547 Elo+
Party 1
Baba Yaga
Baba Yaga
Voxulias
Baba Yaga
Level 140
God Stats
4W - 0L
1,730 SR
Queue Stats
93W - 96L
1,521 Elo+
Solo
Team Averages
Level 155
1,634 SR
1,544 Elo+

VS

Team Averages
Level 146
1,559 SR
1,458 Elo+
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AndiWag
Ares
Level 147
God Stats
18W - 29L
1,494 SR
Queue Stats
148W - 149L
1,567 Elo+
Solo
Kali
Kali
BEN-MED69
Kali
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,191 Elo+
Solo
Cerberus
Cerberus
Critorus69101
Cerberus
Level 149
God Stats
0W - 1L
1,824 SR
Queue Stats
177W - 189L
1,581 Elo+
Solo
Janus
Janus
seagate2424
Janus
Level 128
God Stats
43W - 44L
1,475 SR
Queue Stats
575W - 586L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 3 / 2
6,278
628
3,795
7,097
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
13
6 / 0 / 3
6,715
672
5,849
7,262
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 0 / 8
6,793
679
3,436
7,211
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
DonMattius
Medusa
13
6 / 1 / 1
7,407
741
6,797
6,216
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
Voxulias
Baba Yaga
11
2 / 0 / 4
5,963
596
4,927
4,283
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 0
5,783
578
4,938
5,509
1,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ares
AndiWag
Ares
7
0 / 4 / 0
4,866
487
3,967
8,513
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
8
0 / 4 / 1
4,994
499
738
9,606
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Critorus69101
Cerberus
11
3 / 2 / 0
6,713
671
5,296
7,780
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 0
5,503
550
3,076
5,898
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
4
4
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
3
2
0.33
L
Rama
 
Rama
1
3
0
0.33
L
Ares
AndiWag
Ares
0
4
0
0
L
Kali
0
4
1
0.13
L
Cerberus
Critorus69101
Cerberus
3
2
0
1.5
W
Ne Zha
6
0
3
7.5
W
2
0
8
6
W
Medusa
DonMattius
Medusa
6
1
1
6.5
W
Baba Yaga
Voxulias
Baba Yaga
2
0
4
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,804
Damage
18,015
32,069
Taken
37,306
12,013
Mitigated
15,242
13,618
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,795
423
6
3,068
7,097
1,435
0
4,687
1,885
42,610
0
L
Rama
 
Rama
4,938
3,786
0
1,749
5,509
1,729
0
0
5,509
0
43,126
L
Ares
AndiWag
Ares
3,967
495
0
1,431
8,513
4,961
0
1,461
7,052
14,878
0
L
Kali
738
103
0
4,412
9,606
2,804
0
1,112
8,494
0
23,327
L
Cerberus
Critorus69101
Cerberus
5,296
94
0
2,951
7,780
3,772
0
3,795
3,985
38,033
3,211
W
Ne Zha
5,849
1,266
0
4,354
7,262
2,271
0
2,358
4,750
0
42,859
W
3,436
544
0
4,020
7,211
4,811
0
1,838
5,309
0
17,702
W
Medusa
DonMattius
Medusa
6,797
3,221
0
1,283
6,216
2,110
433
687
5,529
0
57,071
W
Baba Yaga
Voxulias
Baba Yaga
4,927
649
0
887
4,283
1,386
0
1,741
2,418
35,088
0
L
3,076
179
0
935
5,898
1,976
0
2,354
3,544
39,893
1,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
27,859
352
Minions Killed
365
0
Camps Cleared
0
1,160,375
Distance Traveled
1,031,331
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,278
628
77
8
0
213,160
0
L
Rama
5,783
578
84
8
0
200,587
0
L
Ares
4,866
487
19
2
0
214,854
0
L
Kali
4,994
499
44
4
0
211,023
0
L
Cerberus
6,713
671
129
13
0
193,328
0
W
Ne Zha
6,715
672
91
9
0
257,339
1
W
Tyr
6,793
679
28
3
0
246,087
3
W
Medusa
7,407
741
105
11
0
233,035
3
W
Baba Yaga
5,963
596
51
5
0
210,754
2
L
Janus
5,503
550
89
9
0
211,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role