Player Matchup

Gilgamesh
Gilgamesh
Carnage6649
Gilgamesh
Level 98
God Stats
3W - 9L
1,522 SR
Queue Stats
275W - 259L
1,374 Elo+
Solo
Zeus
Zeus
LordeNimrod
Zeus
Level 107
God Stats
8W - 9L
1,465 SR
Queue Stats
406W - 429L
1,318 Elo+
Party 1
Surtr
Surtr
Lorde_Melvyn
Surtr
Level 65
God Stats
5W - 6L
1,317 SR
Queue Stats
213W - 245L
1,319 Elo+
Party 1
Team Averages
Level 90
1,435 SR
1,337 Elo+

VS

Team Averages
Level 54
1,349 SR
1,355 Elo+
Medusa
Medusa
ActualHorse8
Medusa
Level 48
God Stats
2W - 3L
1,494 SR
Queue Stats
29W - 61L
1,255 Elo+
Solo
Merlin
Merlin
FuGaziCraz1
Merlin
Level 54
God Stats
5W - 1L
1,360 SR
Queue Stats
7W - 4L
1,390 Elo+
Solo
Da Ji
Da Ji
Moises_NB
Da Ji
Level 60
God Stats
1W - 2L
1,193 SR
Queue Stats
201W - 190L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carnage6649
Gilgamesh
15
3 / 1 / 6
9,715
810
4,215
11,361
10,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 2 / 4
10,723
894
12,516
6,607
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 3 / 8
9,758
813
4,256
12,391
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 5 / 2
8,330
694
3,905
9,373
2,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
2 / 3 / 2
9,516
793
4,449
7,189
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Moises_NB
Da Ji
16
3 / 4 / 0
9,636
803
7,406
10,008
4,390
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
5
6
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
5
2
0.2
L
Gilgamesh
Carnage6649
Gilgamesh
3
1
6
6
W
Merlin
2
3
2
1
L
7
2
4
4.5
L
2
3
8
2
W
Da Ji
Moises_NB
Da Ji
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
15,760
30,359
Taken
26,570
24,209
Mitigated
8,907
2,187
Healing
915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,905
1,457
0
340
9,373
2,368
0
4,879
3,774
0
19,712
L
Gilgamesh
Carnage6649
Gilgamesh
4,215
956
0
32
11,361
10,566
859
1,660
9,671
0
16,171
W
Merlin
4,449
71
0
575
7,189
2,149
0
2,790
3,959
27,488
0
L
12,516
418
0
284
6,607
2,423
1,530
850
5,734
40,015
691
L
4,256
1,201
0
1,871
12,391
11,220
1,208
1,868
10,104
401
23,302
W
Da Ji
Moises_NB
Da Ji
7,406
585
0
0
10,008
4,390
0
3,682
5,721
0
23,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
27,482
126
Minions Killed
114
0
Camps Cleared
0
672,531
Distance Traveled
633,046
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,330
694
31
3
0
213,243
0
L
Gilgamesh
9,715
810
19
2
0
262,202
0
W
Merlin
9,516
793
47
4
0
198,329
4
L
Zeus
10,723
894
68
6
0
192,056
0
L
Surtr
9,758
813
39
3
0
218,273
0
W
Da Ji
9,636
803
36
3
0
221,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role