Player Matchup

Osiris
Osiris
Platinum IV
Eef-Hoos-
Osiris
Platinum IV
Level 150
God Stats
2W - 2L
1,540 SR
Queue Stats
94W - 95L
1,381 MMR
Solo
Hades
Hades
Silver III
Isaciohd_12
Hades
Silver III
Level 104
God Stats
0W - 2L
1,449 SR
Queue Stats
112W - 177L
1,004 MMR
Solo
Neith
Neith
Silver III
The-Tone-310
Neith
Silver III
Level 65
God Stats
1W - 3L
1,405 SR
Queue Stats
27W - 45L
1,175 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,465 SR
1,187 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,532 SR
1,500 MMR
Ix Chel
Ix Chel
Bronze III
Hapaem163
Ix Chel
Bronze III
Level 124
God Stats
3W - 3L
1,492 SR
Queue Stats
4W - 4L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
Spoodyman163
Cupid
Bronze III
Level 147
God Stats
1W - 0L
1,529 SR
Queue Stats
4W - 4L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
СтарыйДобрый
Ymir
Bronze III
Level 149
God Stats
2W - 2L
1,576 SR
Queue Stats
4W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Eef-Hoos-
Osiris
16
0 / 3 / 0
8,677
789
2,929
13,994
10,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 1
7,744
704
6,816
12,308
6,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 0
8,388
763
5,535
10,243
3,326
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
KuzenboNoxNe ZhaBake KujiraThoth

VS

Bans
JormungandrDiscordiaHeraChronosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hapaem163
Ix Chel
17
6 / 0 / 9
10,897
991
16,407
5,708
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 7
10,632
967
7,861
6,585
2,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
3 / 1 / 10
9,578
871
7,926
10,169
8,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
Eef-Hoos-
Osiris
0
3
0
0
W
Ix Chel
Hapaem163
Ix Chel
6
0
9
10.5
L
0
8
1
0.06
W
6
0
7
9.5
L
1
4
0
0.25
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
32,194
36,545
Taken
22,462
20,023
Mitigated
12,916
7,540
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Eef-Hoos-
Osiris
2,929
376
0
2,946
13,994
10,446
0
6,949
6,015
0
34,044
W
Ix Chel
Hapaem163
Ix Chel
16,407
1,353
2,484
2,645
5,708
2,054
1,003
1,838
3,839
51,336
0
L
6,816
0
264
1,588
12,308
6,251
0
7,994
3,556
21,646
0
W
7,861
4,926
1,086
3,350
6,585
2,471
1,458
1,708
4,733
0
38,676
L
5,535
1,498
0
2,742
10,243
3,326
0
6,213
2,952
0
24,830
W
7,926
678
0
1,490
10,169
8,391
140
3,306
6,613
14,796
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,809
Gold Earned
31,107
142
Minions Killed
183
0
Camps Cleared
0
556,732
Distance Traveled
672,964
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,677
789
59
5
0
214,850
11
W
Ix Chel
10,897
991
83
8
0
230,383
7
L
Hades
7,744
704
25
2
0
164,707
0
W
Cupid
10,632
967
77
7
0
215,882
0
L
Neith
8,388
763
58
5
0
177,175
0
W
Ymir
9,578
871
23
2
0
226,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role