Player Matchup

Atlas
Atlas
Baphometh_ExuBel
Atlas
Level 66
God Stats
5W - 4L
1,500 SR
Queue Stats
164W - 134L
1,547 Elo+
Party 2
Ymir
Ymir
Honey7735
Ymir
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 21L
1,269 Elo+
Solo
Persephone
Persephone
dhon_wick
Persephone
Level 103
God Stats
1W - 0L
1,328 SR
Queue Stats
254W - 238L
1,576 Elo+
Party 2
Cupid
Cupid
sgtcaimo
Cupid
Level 106
God Stats
10W - 12L
1,401 SR
Queue Stats
851W - 871L
1,427 Elo+
Solo
Arachne
Arachne
vKING LOUIEv
Arachne
Level 119
God Stats
16W - 13L
1,619 SR
Queue Stats
236W - 239L
1,491 Elo+
Solo
Team Averages
Level 94
1,470 SR
1,462 Elo+

VS

Team Averages
Level 104
1,476 SR
1,400 Elo+
Nu Wa
Nu Wa
CAPTAINDRYSTAB
Nu Wa
Level 176
God Stats
1W - 1L
1,396 SR
Queue Stats
139W - 138L
1,466 Elo+
Solo
Fenrir
Fenrir
CloseGryphon27
Fenrir
Level 142
God Stats
5W - 7L
1,378 SR
Queue Stats
168W - 172L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Mogar3140
Baron Samedi
Level 119
God Stats
11W - 17L
1,511 SR
Queue Stats
355W - 340L
1,411 Elo+
Solo
Ymir
Ymir
Unwanted_Potato9
Ymir
Level 78
God Stats
51W - 40L
1,596 SR
Queue Stats
339W - 356L
1,410 Elo+
Party 1
Izanami
Izanami
slozy_kai
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
8,354
597
6,957
12,774
7,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
11
2 / 2 / 8
7,399
529
6,291
14,326
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
dhon_wick
Persephone
13
5 / 3 / 5
8,610
615
6,636
7,912
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
sgtcaimo
Cupid
14
6 / 1 / 2
8,103
579
5,675
8,539
2,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
vKING LOUIEv
Arachne
15
6 / 2 / 6
8,356
597
9,406
11,506
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 1
8,129
581
10,256
11,709
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 5
7,769
555
4,285
11,587
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Baron Samedi
Mogar3140
Baron Samedi
13
2 / 5 / 3
7,907
565
6,659
10,895
4,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 3 / 0
6,617
473
5,727
10,712
8,756
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
slozy_kai
Izanami
11
0 / 7 / 2
6,026
430
4,684
8,545
2,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
24
Kills
13
13
Deaths
25
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
L
6
6
1
1.08
L
3
4
5
1.38
W
Ymir
2
2
8
3
L
Baron Samedi
Mogar3140
Baron Samedi
2
5
3
0.7
L
2
3
0
0.67
W
Persephone
dhon_wick
Persephone
5
3
5
2.5
W
Cupid
sgtcaimo
Cupid
6
1
2
7
L
Izanami
slozy_kai
Izanami
0
7
2
0.14
W
Arachne
vKING LOUIEv
Arachne
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
31,611
55,057
Taken
53,448
29,406
Mitigated
24,745
14,221
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,957
1,536
0
2,150
12,774
7,683
48
5,858
6,245
45,006
0
L
10,256
2,628
0
1,345
11,709
4,582
0
5,865
5,122
47,285
0
L
4,285
1,200
0
2,089
11,587
3,781
0
4,147
7,370
0
33,471
W
Ymir
6,291
1,469
0
1,350
14,326
11,803
270
5,160
8,663
27,549
0
L
Baron Samedi
Mogar3140
Baron Samedi
6,659
345
191
4,507
10,895
4,948
0
4,484
6,343
56,289
0
L
5,727
835
63
1,681
10,712
8,756
0
2,515
8,174
33,869
2,717
W
Persephone
dhon_wick
Persephone
6,636
311
0
1,584
7,912
2,479
626
3,430
4,262
47,822
1,963
W
Cupid
sgtcaimo
Cupid
5,675
2,971
0
5,122
8,539
2,873
542
2,676
5,641
0
52,984
L
Izanami
slozy_kai
Izanami
4,684
3,568
0
232
8,545
2,678
736
2,190
6,355
0
29,976
W
Arachne
vKING LOUIEv
Arachne
9,406
7,510
0
4,015
11,506
4,568
0
3,383
7,941
0
72,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
36,448
389
Minions Killed
341
0
Camps Cleared
0
1,375,396
Distance Traveled
1,292,073
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,354
597
68
5
0
263,318
0
L
Nu Wa
8,129
581
86
6
0
225,820
0
L
Fenrir
7,769
555
59
4
0
316,991
0
W
Ymir
7,399
529
28
2
0
259,805
0
L
Baron Samedi
7,907
565
104
7
0
263,756
0
L
Ymir
6,617
473
51
4
0
245,524
4
W
Persephone
8,610
615
81
6
0
255,463
0
W
Cupid
8,103
579
89
6
0
274,503
0
L
Izanami
6,026
430
41
3
0
239,982
0
W
Arachne
8,356
597
123
9
0
322,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role