Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LoopyShoe
Sun Wukong
Level 169
God Stats
4W - 3L
1,499 SR
Queue Stats
405W - 397L
1,478 Elo+
Party 1
Ra
Ra
ShirakiinChan
Ra
Level 148
God Stats
6W - 0L
1,894 SR
Queue Stats
488W - 464L
1,475 Elo+
Party 1
Nemesis
Nemesis
Yy_yao_yY
Nemesis
Level 188
God Stats
3W - 1L
1,501 SR
Queue Stats
75W - 74L
1,457 Elo+
Solo
Cthulhu
Cthulhu
itsjermo
Cthulhu
Level 16
God Stats
1W - 1L
1,298 SR
Queue Stats
9W - 15L
1,381 Elo+
Solo
Team Averages
Level 129
1,538 SR
1,458 Elo+

VS

Team Averages
Level 122
1,586 SR
1,448 Elo+
Izanami
Izanami
DetroitG69
Izanami
Level 124
God Stats
2W - 5L
1,580 SR
Queue Stats
256W - 266L
1,475 Elo+
Solo
Achilles
Achilles
Honeey1
Achilles
Level 58
God Stats
0W - 2L
1,438 SR
Queue Stats
74W - 71L
1,555 Elo+
Party 2
Bacchus
Bacchus
Lightpol
Bacchus
Level 158
God Stats
5W - 8L
1,540 SR
Queue Stats
225W - 258L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
OHS LUIGI
Tsukuyomi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,478 Elo+
Party 2
Chang'e
Chang'e
OopsLexi
Chang'e
Level 116
God Stats
4W - 2L
1,871 SR
Queue Stats
48W - 60L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 3 / 8
9,025
820
14,023
12,744
13,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
LoopyShoe
Sun Wukong
16
3 / 2 / 6
9,626
875
8,373
9,145
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 1 / 9
9,294
845
7,245
5,837
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Yy_yao_yY
Nemesis
16
3 / 2 / 12
9,310
846
8,343
13,983
15,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
itsjermo
Cthulhu
17
4 / 1 / 9
10,043
913
16,422
15,348
16,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DetroitG69
Izanami
14
0 / 5 / 7
7,641
695
13,002
12,869
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
Honeey1
Achilles
16
7 / 3 / 2
8,558
778
11,129
20,955
15,821
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Lightpol
Bacchus
5
0 / 0 / 0
5,708
519
0
0
0
Tsukuyomi
OHS LUIGI
Tsukuyomi
14
0 / 6 / 3
7,329
666
12,277
13,224
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
OopsLexi
Chang'e
16
2 / 2 / 5
7,863
715
7,160
13,895
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
16
Kills
9
9
Deaths
16
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
8
2.67
L
Izanami
DetroitG69
Izanami
0
5
7
0.7
L
Achilles
Honeey1
Achilles
7
3
2
2.67
L
Bacchus
Lightpol
Bacchus
0
0
0
0
W
Sun Wukong
LoopyShoe
Sun Wukong
3
2
6
3
L
Tsukuyomi
OHS LUIGI
Tsukuyomi
0
6
3
0.25
L
Chang'e
OopsLexi
Chang'e
2
2
5
2.25
W
2
1
9
6.5
W
Nemesis
Yy_yao_yY
Nemesis
3
2
12
4.5
W
Cthulhu
itsjermo
Cthulhu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,406
Damage
43,568
57,057
Taken
60,943
54,616
Mitigated
31,777
28,417
Healing
29,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,023
1,277
928
1,030
12,744
13,217
256
1,095
11,393
0
17,776
L
Izanami
DetroitG69
Izanami
13,002
8,577
1,035
1,481
12,869
4,901
0
4,214
8,154
0
25,184
L
Achilles
Honeey1
Achilles
11,129
1,381
576
4,967
20,955
15,821
0
7,041
12,985
0
16,578
L
Bacchus
Lightpol
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
LoopyShoe
Sun Wukong
8,373
1,551
2,103
2,044
9,145
7,239
1,147
1,187
7,833
0
24,383
L
Tsukuyomi
OHS LUIGI
Tsukuyomi
12,277
1,569
753
1,668
13,224
5,575
0
3,183
9,767
0
28,547
L
Chang'e
OopsLexi
Chang'e
7,160
588
10,152
8,915
13,895
5,480
0
6,937
6,541
17,536
0
W
7,245
397
8,928
2,027
5,837
2,589
998
627
5,135
23,747
0
W
Nemesis
Yy_yao_yY
Nemesis
8,343
602
1,057
2,710
13,983
15,334
942
1,913
11,913
0
12,286
W
Cthulhu
itsjermo
Cthulhu
16,422
75
2,529
5,061
15,348
16,237
104
2,338
12,745
28,169
3,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,298
Gold Earned
37,099
140
Minions Killed
97
0
Camps Cleared
0
1,054,704
Distance Traveled
804,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,025
820
8
1
0
214,943
0
L
Izanami
7,641
695
41
4
0
185,105
0
L
Achilles
8,558
778
15
1
0
211,474
0
L
Bacchus
5,708
519
0
0
0
0
0
W
Sun Wukong
9,626
875
45
4
0
203,093
0
L
Tsukuyomi
7,329
666
18
2
0
199,609
0
L
Chang'e
7,863
715
23
2
0
208,356
0
W
Ra
9,294
845
33
3
0
227,525
0
W
Nemesis
9,310
846
10
1
0
218,584
0
W
Cthulhu
10,043
913
44
4
0
190,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role