Player Matchup

Ganesha
Ganesha
Platinum II
DAYNJA
Ganesha
Platinum II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,948 MMR
Solo
Terra
Terra
Masters
mudaeboy
Terra
Masters
Level 146
God Stats
8W - 8L
1,670 SR
Queue Stats
254W - 157L
2,851 MMR
Party 1
Ishtar
Ishtar
Diamond II
xTooTrillx
Ishtar
Diamond II
Level 158
God Stats
11W - 3L
2,024 SR
Queue Stats
118W - 34L
2,457 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,731 SR
2,419 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,684 SR
2,410 MMR
Xbalanque
Xbalanque
Masters
FabioAgostini
Xbalanque
Masters
Level 125
God Stats
5W - 0L
1,991 SR
Queue Stats
103W - 50L
2,569 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
KM0N
Kumbhakarna
Masters
Level 190
God Stats
6W - 9L
1,510 SR
Queue Stats
663W - 499L
2,844 MMR
Solo
Bacchus
Bacchus
Diamond V
vT Lopes
Bacchus
Diamond V
Level 147
God Stats
85W - 117L
1,550 SR
Queue Stats
512W - 583L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DAYNJA
Ganesha
15
0 / 3 / 4
8,455
705
3,562
13,064
14,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
mudaeboy
Terra
16
2 / 1 / 2
9,214
768
10,588
16,178
20,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
xTooTrillx
Ishtar
14
1 / 6 / 3
9,278
773
13,650
12,068
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
FafnirSerqetCerberusCthulhuXing Tian

VS

Bans
KuzenboCabrakanJormungandrAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FabioAgostini
Xbalanque
17
4 / 4 / 6
10,726
894
15,968
11,419
4,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
KM0N
Kumbhakarna
16
2 / 0 / 8
9,743
812
7,979
11,954
11,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
vT Lopes
Bacchus
16
4 / 0 / 6
10,378
865
13,102
12,168
12,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
3
Kills
10
10
Deaths
4
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DAYNJA
Ganesha
0
3
4
0.67
W
Xbalanque
FabioAgostini
Xbalanque
4
4
6
1.75
W
Kumbhakarna
KM0N
Kumbhakarna
2
0
8
6
L
Terra
mudaeboy
Terra
2
1
2
3
W
Bacchus
vT Lopes
Bacchus
4
0
6
7
L
Ishtar
xTooTrillx
Ishtar
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,800
Damage
37,049
41,310
Taken
35,541
39,939
Mitigated
29,009
11,582
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DAYNJA
Ganesha
3,562
373
0
1,934
13,064
14,610
0
5,453
7,241
20,728
0
W
Xbalanque
FabioAgostini
Xbalanque
15,968
11,104
0
2,934
11,419
4,352
2,334
4,813
6,590
0
56,702
W
Kumbhakarna
KM0N
Kumbhakarna
7,979
1,374
0
1,604
11,954
11,855
182
3,577
8,370
25,135
0
L
Terra
mudaeboy
Terra
10,588
840
2,052
5,712
16,178
20,061
0
6,413
9,055
35,650
1,015
W
Bacchus
vT Lopes
Bacchus
13,102
1,254
0
2,821
12,168
12,802
573
5,266
6,888
24,852
3,241
L
Ishtar
xTooTrillx
Ishtar
13,650
6,719
0
1,884
12,068
5,268
0
6,746
4,911
0
39,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
30,847
153
Minions Killed
159
0
Camps Cleared
0
658,278
Distance Traveled
680,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,455
705
3
0
0
211,621
0
W
Xbalanque
10,726
894
84
7
0
210,640
0
W
Kumbhakarna
9,743
812
31
3
0
234,224
0
L
Terra
9,214
768
64
5
0
263,672
0
W
Bacchus
10,378
865
44
4
0
235,857
0
L
Ishtar
9,278
773
86
7
0
182,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role