Player Matchup

Medusa
Medusa
Gold II
Auf_den_Doetz
Medusa
Gold II
Level 89
God Stats
2W - 0L
1,613 SR
Queue Stats
13W - 3L
1,721 MMR
Party 2
Ix Chel
Ix Chel
Gold V
I_Setsna_I
Ix Chel
Gold V
Level 159
God Stats
5W - 0L
1,736 SR
Queue Stats
10W - 3L
1,622 MMR
Party 2
Ravana
Ravana
Gold I
LinchenxO
Ravana
Gold I
Level 64
God Stats
2W - 1L
1,643 SR
Queue Stats
26W - 15L
1,739 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,664 SR
1,694 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,511 SR
1,831 MMR
Xbalanque
Xbalanque
Gold III
Schormann
Xbalanque
Gold III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,753 MMR
Solo
Hou Yi
Hou Yi
Gold III
XBOXFR34kZZZ
Hou Yi
Gold III
Level 109
God Stats
18W - 28L
1,563 SR
Queue Stats
164W - 182L
1,647 MMR
Party 1
Bacchus
Bacchus
Platinum II
XxSrg K1ngxX
Bacchus
Platinum II
Level 149
God Stats
0W - 1L
1,471 SR
Queue Stats
128W - 123L
2,092 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,984
908
10,765
8,642
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
I_Setsna_I
Ix Chel
15
2 / 2 / 6
9,418
856
6,169
6,214
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ravana
LinchenxO
Ravana
15
3 / 2 / 6
9,411
856
9,290
11,736
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesNe ZhaKuzenboCthulhuThoth

VS

Bans
DiscordiaChaacKumbhakarnaBaron SamediFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Schormann
Xbalanque
14
2 / 4 / 2
8,242
749
8,309
9,275
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
14
2 / 2 / 2
8,381
762
4,940
9,717
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
XxSrg K1ngxX
Bacchus
13
1 / 4 / 4
8,092
736
7,396
10,055
10,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Ix Chel
I_Setsna_I
Ix Chel
2
2
6
2.5
W
Ravana
LinchenxO
Ravana
3
2
6
3
L
Xbalanque
Schormann
Xbalanque
2
4
2
0.75
L
Hou Yi
2
2
2
1.5
L
Bacchus
XxSrg K1ngxX
Bacchus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,224
Damage
20,645
26,592
Taken
29,047
14,724
Mitigated
17,104
8,801
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,765
2,647
0
1,744
8,642
3,265
2,498
2,900
5,742
0
44,674
W
Ix Chel
I_Setsna_I
Ix Chel
6,169
769
2,296
1,722
6,214
2,002
409
1,937
4,277
30,563
0
W
Ravana
LinchenxO
Ravana
9,290
1,889
0
3,039
11,736
9,457
58
2,382
9,354
490
33,904
L
Xbalanque
Schormann
Xbalanque
8,309
3,315
0
2,269
9,275
3,361
0
938
7,893
0
31,356
L
Hou Yi
4,940
1,183
0
738
9,717
3,175
0
1,987
7,282
0
28,295
L
Bacchus
XxSrg K1ngxX
Bacchus
7,396
304
0
1,908
10,055
10,568
0
2,705
6,780
14,800
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,813
Gold Earned
24,715
177
Minions Killed
131
0
Camps Cleared
0
642,099
Distance Traveled
559,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,984
908
77
7
0
207,407
1
W
Ix Chel
9,418
856
56
5
0
213,364
1
W
Ravana
9,411
856
44
4
0
221,328
0
L
Xbalanque
8,242
749
58
5
0
176,212
2
L
Hou Yi
8,381
762
55
5
0
190,527
0
L
Bacchus
8,092
736
18
2
0
192,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role