Player Matchup

Thoth
Thoth
OGhodensack
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
noiseLocke
Tsukuyomi
Level 98
God Stats
2W - 1L
1,799 SR
Queue Stats
16W - 18L
1,458 Elo+
Party 2
Hercules
Hercules
xCás
Hercules
Level 158
God Stats
1W - 2L
1,536 SR
Queue Stats
97W - 45L
1,778 Elo+
Party 2
Team Averages
Level 93
1,612 SR
1,569 Elo+

VS

Team Averages
Level 138
1,448 SR
1,569 Elo+
Artemis
Artemis
PrinceMiguel
Artemis
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
35W - 30L
1,611 Elo+
Party 1
Ra
Ra
WhfAlex
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,594 Elo+
Party 1
Hun Batz
Hun Batz
zanteniki
Hun Batz
Level 155
God Stats
8W - 6L
1,559 SR
Queue Stats
315W - 273L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
9,905
762
5,385
8,365
2,247
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
noiseLocke
Tsukuyomi
16
2 / 7 / 3
10,082
776
4,925
12,290
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
xCás
Hercules
17
4 / 2 / 2
10,412
801
10,547
15,173
15,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PrinceMiguel
Artemis
18
2 / 2 / 11
11,245
865
9,712
6,894
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

18
6 / 2 / 6
11,732
902
8,938
7,423
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
zanteniki
Hun Batz
18
5 / 2 / 6
11,254
866
10,771
11,148
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Artemis
PrinceMiguel
Artemis
2
2
11
3.75
W
6
2
6
4.5
L
Tsukuyomi
noiseLocke
Tsukuyomi
2
7
3
0.5
L
Hercules
xCás
Hercules
4
2
2
2.5
W
Hun Batz
zanteniki
Hun Batz
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
29,421
35,828
Taken
25,465
21,879
Mitigated
11,170
4,698
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,385
274
0
496
8,365
2,247
0
2,001
6,292
42,595
0
W
Artemis
PrinceMiguel
Artemis
9,712
4,197
0
1,453
6,894
2,837
1,831
1,468
5,228
0
60,860
W
8,938
471
2,072
3,507
7,423
3,081
682
1,712
5,475
40,370
0
L
Tsukuyomi
noiseLocke
Tsukuyomi
4,925
844
0
1,087
12,290
3,673
0
1,551
10,673
0
34,947
L
Hercules
xCás
Hercules
10,547
1,639
0
3,115
15,173
15,959
0
5,083
9,596
1,197
27,229
W
Hun Batz
zanteniki
Hun Batz
10,771
2,570
0
1,382
11,148
5,252
730
2,944
7,832
0
35,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
34,231
173
Minions Killed
208
0
Camps Cleared
0
696,303
Distance Traveled
753,157
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,905
762
93
7
0
214,518
0
W
Artemis
11,245
865
80
6
0
235,381
0
W
Ra
11,732
902
84
6
0
253,717
2
L
Tsukuyomi
10,082
776
45
3
0
226,238
2
L
Hercules
10,412
801
35
3
0
255,547
2
W
Hun Batz
11,254
866
44
3
0
264,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role