Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
YadsThe3rd
Mercury
Level 108
God Stats
112W - 111L
1,558 SR
Queue Stats
161W - 155L
1,580 Elo+
Solo
Vulcan
Vulcan
taurus9900
Vulcan
Level 147
God Stats
210W - 181L
1,672 SR
Queue Stats
330W - 327L
1,590 Elo+
Solo
Artio
Artio
xTooTrillx
Artio
Level 158
God Stats
0W - 1L
1,280 SR
Queue Stats
55W - 29L
1,643 Elo+
Solo
Team Averages
Level 133
1,502 SR
1,562 Elo+

VS

Team Averages
Level 149
1,519 SR
1,504 Elo+
Tyr
Tyr
 
Tyr
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Charco_Vex
Anhur
Level 151
God Stats
2W - 2L
1,489 SR
Queue Stats
212W - 209L
1,541 Elo+
Solo
Ix Chel
Ix Chel
Jackelhide
Ix Chel
Level 159
God Stats
38W - 32L
1,604 SR
Queue Stats
993W - 992L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 2 / 1
5,634
1,127
2,347
3,655
795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
 
Baron Samedi
8
0 / 0 / 0
3,366
673
0
190
41
Mercury
YadsThe3rd
Mercury
10
1 / 3 / 1
5,755
1,151
2,884
6,435
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
taurus9900
Vulcan
10
0 / 1 / 1
5,513
1,103
3,280
2,270
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
10
0 / 2 / 2
5,549
1,110
3,537
10,873
5,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

350

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 0 / 5
6,669
1,334
4,200
5,516
3,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
 
Loki
11
3 / 0 / 2
6,123
1,225
5,644
1,786
543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
11
0 / 0 / 4
5,744
1,149
3,530
2,061
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
11
1 / 0 / 6
6,114
1,223
3,020
1,207
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Jackelhide
Ix Chel
10
2 / 2 / 2
5,993
1,199
4,536
3,829
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
2
Kills
8
8
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
1
0.75
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Tyr
 
Tyr
2
0
5
4.5
W
Loki
 
Loki
3
0
2
4
W
Nu Wa
 
Nu Wa
0
0
4
2
W
Anhur
1
0
6
4
W
Ix Chel
Jackelhide
Ix Chel
2
2
2
1.5
L
Mercury
YadsThe3rd
Mercury
1
3
1
0.5
L
Vulcan
taurus9900
Vulcan
0
1
1
0.5
L
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,048
Damage
20,930
23,423
Taken
14,399
8,514
Mitigated
6,807
3,893
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,347
1,034
43
183
3,655
795
0
1,572
1,973
0
9,967
L
Baron Samedi
 
Baron Samedi
0
0
0
0
190
41
0
190
0
0
0
W
Tyr
 
Tyr
4,200
198
0
1,920
5,516
3,876
0
1,867
3,649
0
11,328
W
Loki
 
Loki
5,644
1,434
0
175
1,786
543
0
1,099
687
0
12,803
W
Nu Wa
 
Nu Wa
3,530
1,040
0
0
2,061
639
0
585
1,476
14,369
330
W
Anhur
3,020
1,852
0
292
1,207
404
0
848
359
0
11,345
W
Ix Chel
Jackelhide
Ix Chel
4,536
361
197
299
3,829
1,345
0
2,418
1,411
11,537
318
L
Mercury
YadsThe3rd
Mercury
2,884
829
0
726
6,435
1,666
0
1,941
4,314
0
11,722
L
Vulcan
taurus9900
Vulcan
3,280
0
0
234
2,270
827
0
260
1,980
16,280
0
L
Artio
3,537
376
440
2,267
10,873
5,185
0
3,247
7,314
15,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
30,643
91
Minions Killed
105
3
Camps Cleared
5
395,202
Distance Traveled
520,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,634
1,127
15
3
0
77,883
0
L
Baron Samedi
3,366
673
0
0
0
0
0
W
Tyr
6,669
1,334
26
5
2
123,744
0
W
Loki
6,123
1,225
15
3
1
107,554
0
W
Nu Wa
5,744
1,149
22
4
2
102,727
0
W
Anhur
6,114
1,223
20
4
0
92,684
0
W
Ix Chel
5,993
1,199
22
4
0
94,246
0
L
Mercury
5,755
1,151
19
4
2
110,328
0
L
Vulcan
5,513
1,103
24
5
1
93,933
0
L
Artio
5,549
1,110
33
7
0
113,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role