Player Matchup

Skadi
Skadi
BOTWINKA
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Deathh-_Knight
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,507 Elo+
Party 3
Fafnir
Fafnir
XxkornsdevilxX
Fafnir
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,262 Elo+
Solo
Vulcan
Vulcan
dufok
Vulcan
Level 86
God Stats
2W - 2L
1,599 SR
Queue Stats
64W - 61L
1,493 Elo+
Party 3
Thanatos
Thanatos
sleeper_ripper
Thanatos
Level 67
God Stats
0W - 2L
1,176 SR
Queue Stats
44W - 58L
1,395 Elo+
Solo
Team Averages
Level 84
1,455 SR
1,432 Elo+

VS

Team Averages
Level 102
1,605 SR
1,427 Elo+
Danzaburou
Danzaburou
Kessy21
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,446 Elo+
Party 2
Osiris
Osiris
MasterPeki
Osiris
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,446 Elo+
Party 2
Geb
Geb
YYxXYZZxYY
Geb
Level 139
God Stats
8W - 1L
1,912 SR
Queue Stats
290W - 316L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
matt_robb_
Baron Samedi
Level 126
God Stats
1W - 0L
1,612 SR
Queue Stats
42W - 49L
1,513 Elo+
Solo
Fenrir
Fenrir
x50cal BEASTx
Fenrir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 227L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BOTWINKA
Skadi
15
3 / 4 / 4
8,099
810
9,860
11,691
4,695
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Deathh-_Knight
Baron Samedi
13
2 / 5 / 5
7,647
765
9,284
10,823
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 3
7,505
751
2,099
13,004
16,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vulcan
dufok
Vulcan
14
0 / 4 / 6
7,213
721
11,161
7,192
2,708
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
3 / 6 / 4
8,634
863
8,873
10,622
4,167
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kessy21
Danzaburou
16
4 / 1 / 13
9,591
959
8,709
6,926
2,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Osiris
MasterPeki
Osiris
14
3 / 3 / 14
8,516
852
7,380
10,554
9,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
2 / 2 / 18
8,733
873
10,023
11,342
13,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
matt_robb_
Baron Samedi
16
9 / 2 / 9
9,487
949
17,843
9,977
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 9
8,693
869
6,640
14,659
10,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
8
Kills
22
22
Deaths
10
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Skadi
BOTWINKA
Skadi
3
4
4
1.25
L
Baron Samedi
Deathh-_Knight
Baron Samedi
2
5
5
0.9
W
Danzaburou
Kessy21
Danzaburou
4
1
13
10.5
W
Osiris
MasterPeki
Osiris
3
3
14
3.33
L
0
3
3
0.5
W
2
2
18
5.5
L
Vulcan
dufok
Vulcan
0
4
6
0.75
W
Baron Samedi
matt_robb_
Baron Samedi
9
2
9
6.75
L
Thanatos
3
6
4
0.83
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,277
Damage
50,595
53,332
Taken
53,458
32,104
Mitigated
41,778
17,157
Healing
26,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BOTWINKA
Skadi
9,860
4,062
225
1,874
11,691
4,695
0
4,098
7,388
0
25,660
L
Baron Samedi
Deathh-_Knight
Baron Samedi
9,284
217
3,138
2,227
10,823
4,427
0
6,557
4,187
16,000
432
W
Danzaburou
Kessy21
Danzaburou
8,709
1,929
1,739
1,856
6,926
2,869
1,660
3,595
3,331
0
33,172
W
Osiris
MasterPeki
Osiris
7,380
2,265
852
1,351
10,554
9,658
456
4,161
6,393
0
10,056
L
2,099
533
2,311
2,004
13,004
16,107
0
6,134
6,668
4,360
612
W
10,023
494
1,147
2,425
11,342
13,044
438
3,389
7,953
19,164
2,854
L
Vulcan
dufok
Vulcan
11,161
486
312
513
7,192
2,708
0
4,190
3,002
25,575
0
W
Baron Samedi
matt_robb_
Baron Samedi
17,843
1,041
5,168
4,979
9,977
5,269
1,024
5,736
4,241
23,304
456
L
Thanatos
8,873
735
325
4,228
10,622
4,167
0
5,378
5,086
0
10,993
W
6,640
1,107
365
6,406
14,659
10,938
288
5,049
9,610
0
13,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
45,020
100
Minions Killed
125
0
Camps Cleared
0
832,239
Distance Traveled
894,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,099
810
34
3
0
151,257
0
L
Baron Samedi
7,647
765
11
1
0
168,184
0
W
Danzaburou
9,591
959
65
7
0
166,429
0
W
Osiris
8,516
852
5
1
0
188,715
0
L
Fafnir
7,505
751
8
1
0
161,685
0
W
Geb
8,733
873
17
2
0
195,894
0
L
Vulcan
7,213
721
36
4
0
164,349
0
W
Baron Samedi
9,487
949
23
2
0
145,776
0
L
Thanatos
8,634
863
11
1
0
186,764
0
W
Fenrir
8,693
869
15
2
0
197,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role